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	<title>Tsukishima Art Online - 利用者の投稿記録 [ja]</title>
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	<updated>2026-10-12T11:45:01Z</updated>
	<subtitle>利用者の投稿記録</subtitle>
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		<id>https://wiki.taogames.net/index.php?title=DualShockers%E2%80%99_E3_2018_Awards_%E2%80%94_Ghost_Of_Tsushima_And_Spider-Man_Take_Home_The_Gold&amp;diff=1408</id>
		<title>DualShockers’ E3 2018 Awards — Ghost Of Tsushima And Spider-Man Take Home The Gold</title>
		<link rel="alternate" type="text/html" href="https://wiki.taogames.net/index.php?title=DualShockers%E2%80%99_E3_2018_Awards_%E2%80%94_Ghost_Of_Tsushima_And_Spider-Man_Take_Home_The_Gold&amp;diff=1408"/>
		<updated>2026-01-04T12:12:52Z</updated>

		<summary type="html">&lt;p&gt;KarlShoebridge1: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Sony&#039;s final State of Play for 2019 featured several new and interesting trailers, some of which are brand new announcements. The show took place quite early and went by quite fast, but we have rounded up the coolest announcements for you in case you missed&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Sucker Punch Productions officially unveiled their latest game, Ghost of Tsushima , during Sony PlayStation&#039;s E3 2018 press conference, giving consumers their first look into a brand new open world game set in feudal Japan. Open world games have somewhat stagnated in recent years, but that&#039;s something that the developers behind beloved game franchises such as inFAMOUS and Sly Cooper are looking to change with their new title, which will eventually release exclusively on the PlayStatio&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Overall, Ghost of Tsushima&#039;s gameplay was every bit as impressive in great detail as it was shown during Sony&#039;s press conference. One of the things highlighted during the hands-off gameplay presentation was the physics-based engine and the realistic blood patterns. For instance, players will be able to see the exact spot they hit an enemy with their katana. And every individual blood particle has been designed to splatter as realistically as possible. Hopefully, we get to see more of that as the game continues to be refined in developm&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;After a year and a half of silence , Square Enix and PlatinumGames finally showed off Bablyon&#039;s Fall once more. It seems to be pretty on-brand when it comes to PlatinumGames action, though it does have a cool fantasy setting. Its visuals have also been created with a &amp;quot;Brushwork Filter .&amp;quot; We will apparently get more information on the game in Summer 2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;These sentiments came out during an interview with GamesIndustry.biz at VIEW Conference 2018 in Turin. As Sucker Punch and Sony Interactive Entertainment revealed previously, Ghost of Tsushima is set on the titular island between the Korean Peninsula and Japan, with players following one of the few remaining samurai that can fend off the Mongol invas&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Fox also mentioned in a follow-up group Q&amp;amp;A that they have spent a lot of time attempting to find a way to do justice to the samurai and people who suffered during the real-life Mongol invasions of Japan in the late 13th century. However, Ghost of Tsushima , while based on a real invasion, is a fictionalized story - and the names of all the samurai in the game have had their names changed in order to honor those that died on the beaches during the Mongolian invas&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Dead or Alive has always maintained a passionate fanbase at DualShockers, and I&#039;m no exception. The newest iteration -- Dead or Alive 6 -- is no exception, even with the game shying away from inclusion of fan favorites . Though, with robust and tight gameplay and stages that will have you shifting up strategy, playing a couple of pick-up rounds with Producer and Director Yohei Shimbori was an instant highlight from my time at&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Sucker Punch and [https://tsushimalegend.com/ ghost of tsushima Dlc|https://tsushimalegend.Com/] of Tsushima creative director Nate Fox walked us (and a handful of other outlets) through the same mission shown during Sony&#039;s press conference, but much more was revealed during the gameplay presentation, such as the fact that the mission shown was actually a side mission that isn&#039;t part of the core story. Here&#039;s everything we learned from the d&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&amp;quot;This is a game inspired by history; we are not recreating history stone by stone. This is an original work. We absolutely love feudal Japan; it&#039;s a place that makes our imaginations go crazy. The idea of taking on a world of samurai, especially inside this dramatic situation with the Mongol invasion, is attractive. And we want to get the details right, to transport you back in time, but we don&#039;t want to run fast and loose with [the] history that real people went through. That&#039;s why the actual names of the samurai that were killed on the beach - we don&#039;t use those because we want to be respectf&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It will definitely be interesting to seen how Sucker Punch being a western developer impacts the feeling and atmosphere of Ghost of Tsushima as a whole, but so far what we&#039;ve seen looks great. If you want to get more intimately familiar with the game&#039;s setting, you can also check out DualShockers&#039; deep dive into the History of Fedual Ja&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Instead of having a traditional press conference this year, Sony decided to put the focus on four core titles that are coming to the PS4 in the near future. One of those titles was Ghost of Tsushima , which was unveiled with a brief gameplay demo that doesn&#039;t take place too far into the game&#039;s story. There&#039;s no doubt that Ghost of Tsushima&#039;s trailer impressed both conference attendees and those watching at home - and Screen Rant got to hear more about the game during the E3 Expo in Los Angeles this w&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It&#039;s been interesting working on this game because in past titles we&#039;ve been able to make it up, frankly. For a superhero game set in Seattle, we knew what we were doing, but in this game we are constantly learning about Japanese culture or the norms of samurai. And it&#039;s exciting because it changes the way you work to learning in the same way that players get to learn about these things, and in fascinating det&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>KarlShoebridge1</name></author>
	</entry>
	<entry>
		<id>https://wiki.taogames.net/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:KarlShoebridge1&amp;diff=1407</id>
		<title>利用者:KarlShoebridge1</title>
		<link rel="alternate" type="text/html" href="https://wiki.taogames.net/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:KarlShoebridge1&amp;diff=1407"/>
		<updated>2026-01-04T12:12:47Z</updated>

		<summary type="html">&lt;p&gt;KarlShoebridge1: ページの作成:「Name: Keith Meador&amp;lt;br&amp;gt;My age: 40&amp;lt;br&amp;gt;Country: United States&amp;lt;br&amp;gt;Town: Washington &amp;lt;br&amp;gt;Post code: 20036&amp;lt;br&amp;gt;Address: 4118 School Street&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Feel free to visit my web site ... [https://tsushimalegend.com/ ghost of tsushima Dlc|https://tsushimalegend.Com/]」&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Name: Keith Meador&amp;lt;br&amp;gt;My age: 40&amp;lt;br&amp;gt;Country: United States&amp;lt;br&amp;gt;Town: Washington &amp;lt;br&amp;gt;Post code: 20036&amp;lt;br&amp;gt;Address: 4118 School Street&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Feel free to visit my web site ... [https://tsushimalegend.com/ ghost of tsushima Dlc|https://tsushimalegend.Com/]&lt;/div&gt;</summary>
		<author><name>KarlShoebridge1</name></author>
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