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	<title>Tsukishima Art Online - 利用者の投稿記録 [ja]</title>
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	<updated>2026-10-11T08:46:44Z</updated>
	<subtitle>利用者の投稿記録</subtitle>
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		<id>https://wiki.taogames.net/index.php?title=Patches_Best_Worst_Invention_Modern_Gaming&amp;diff=2113</id>
		<title>Patches Best Worst Invention Modern Gaming</title>
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		<updated>2026-01-04T17:14:57Z</updated>

		<summary type="html">&lt;p&gt;MargeryGreen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Overwatch 2 is, surprisingly as it sounds, 2022’s surprise package for me. It’s just Overwatch, and I’ve played Overwatch before, so I shouldn’t be too shocked by any of it. But it has managed to pull me in in a way a lot of games I had much higher hopes for have failed to do. My time with Overwatch 2 won’t last forever, but I’ve already seen enough to know that when the single-player portion drops, I’ll be right at the front of the l&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Overwatch is dead. Long live Overwatch 2. The sequel has already garnered more than 25 million players so we’re going to keep a close eye on what this burgeoning community gets up to. From early bugs to progression woes and players not playing the damn game properly, here’s everything of note that happened in Overwatch 2 last w&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;I didn’t care much when Overwatch 2 launched. I fell off the original game a while ago, and it seemed like switching to a sequel when the game functioned perfectly in the live-service space was not only a bad idea, but downright irritating to players who needed to transfer over their data, own the correct type of phone, not to mention that the original version was shut down forever. Despite all that, I’ve been hooked back in like a Roadhog victim, but I’m not sure how much longer that can last. I think I’m ready for the single-player campaign now, ple&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Overwatch 2 has just had its biggest week since launch. Not only did Blizzard unveil a new Hero, but we also witnessed a cracker of a match for the Overwatch League Grand Final. However, it appears that it&#039;s still finding its feet when it comes to Hero balancing, as well as the in-game store economy. Some aspects were so imbalanced that yet another Hero needed to be temporarily remo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Of course, single-player gets me back instantly. I love Overwatch’s aesthetic and it plays well, even if I’m not on a level to dominate every match-up. Being able to make my way through a campaign, flitting between heroes, going at my own pace, not worrying about teammates… that all sounds like the ideal way to play. I get Agents of Mayhem vibes from it all, and as one of planet Earth’s few Agents of Mayhem defenders , that’s no bad th&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One game mode has a bunch of Meis having a snowball fight; it&#039;s fun, but it can be rather repetitive. The Yeti mode is a bit more interesting, with one player alone as an overpowered Winston fighting the enemy team. Some maps also get snow on them, which adds to the theme of Christmas as w&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Blizzard revealed a new Tank class Hero for Overwatch 2 called Ramattra . Giving off Indian God vibes – thanks to the slight resemblance to Shiva and with &#039;Ram&#039; in his name – his backstory revealed a close relationship with Zenyatta and the Omnic people. He comes with two different forms that can be changed on the fly – the offensive Nemesis form which gives him access to powerful punches, and the defensive Omnic form that gives him a barrier to protect his team. He’ll join the roster on Decembe&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Patches are par for the course in gaming these days. While your live-service behemoths are always tinkering with the meta, keeping gameplay fresh, and fixing all the bugs those first two fixes cause, even the smallest single-player titles come with constant post-launch care these days. Day one patch is now the norm, and while games like Cyberpunk 2077 which launch in historically unacceptable states benefit greatly from devs now being able to fix things in the wild, it’s unlikely Cyberpunk would have launched at all if the studio knew it would be stuck with what it had. On the whole, patches offer a safety net that’s good to the industry, but it sometimes feels like they take away a game’s personal&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Overwatch 2 is free-to-play, which some think justifies Blizzard shuttering the original. It doesn’t, but here we are. Some Overwatch 2 players think the community is actually more toxic now than it was before . With more players being able to dip their toes in without any investment at all, it is possible that more are taking part just to troll oth&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;After almost a month of this, players are calling for change. Many are complaining that Zarya is the most overpowered Hero in the game, and the most in need of a nerf. And unlike with other heroes, it actually seems to be the Zarya mains themselves leading the charge, as they&#039;re sick and  [https://overwatch2tactics.com/ https://overwatch2Tactics.Com/] tired of playing the same Hero every ma&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Things only got worse when players found out that they would have to grind all the way to level 55 - which is over halfway - on the Overwatch 2 Battle Pass to get access to Ramattra, much like Kiriko. Many accused Blizzard of making it so that players would need to pay for the premium pass to catch&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Everything must be realistic, atmospheric, and other vague adjectives taken from focus groups and written on white boards. It might remain as a callback, but if it does it will be an exception to the rule. Any of these sorts of things left in by mistake tend to be taken out immediately because players having fun in their own way isn’t part of the developers’ vision. Any way you find to exploit something, even in a single-player experience where no one else is impacted, is viewed as a mistake to be fi&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>MargeryGreen</name></author>
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