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	<title>Tsukishima Art Online - 利用者の投稿記録 [ja]</title>
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	<updated>2026-10-11T14:21:34Z</updated>
	<subtitle>利用者の投稿記録</subtitle>
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		<id>https://wiki.taogames.net/index.php?title=Overwatch_2_Players_Want_Loot_Boxes_Back&amp;diff=1662</id>
		<title>Overwatch 2 Players Want Loot Boxes Back</title>
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		<updated>2026-01-04T14:03:51Z</updated>

		<summary type="html">&lt;p&gt;RhysLyttleton20: &lt;/p&gt;
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&lt;div&gt;There are a total of 35 Heroes introduced in the sequel, and you will have access to only 13 of them from the start. The limited access is due to the decision made by Blizzard to allow the new players to get used to the game playstyle and familiarize themselves with the different ro&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;What I love most of all, though, is Junkrat’s ultimate ability: the RIP-Tire. At first, I thought this ability turned him into the explosive tire that goes screeching at the opposing team before blowing them into teeny tiny pieces. A friend very kindly pointed out that Junkrat is still very much on the map, so it’s important I make sure he’s safe before I trigger it. You can’t just run in the open and whip it out - positioning is key. Driving it up a wall and sending it crashing down on unexpecting foes pushing the objective, wiping them all out was my crowning achievement during my first day playing, and hearing my teammates shout &amp;quot;that was huge!&amp;quot; is a memory of the game that will stick with me for a long t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Described as unrewarding and grindy - and tied to an in-game store that&#039;s overpriced - Overwatch fans are longing for the days of randomized loot. They also complain that the change in how to earn in-game currency is making them &amp;quot;toxic&amp;quot;, as they&#039;re primarily focused on completing challenges to unlock skins, rather than enjoying the game. All in all, players are looking for big changes to Overwatch 2&#039;s economy, feeling that it&#039;s taken on far too many of the negative traits associated with free-to-play ga&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;His bear trap is wonderful too, though I’ve not quite figured out how best to incorporate it yet. For now, I like using it to cover my flank, as it alerts me when destroyed or activated, letting me know if someone’s trying to sneak up on me and my team. Both these abilities teach the importance of positioning with engaging mechanics. I’ve been learning where the key battlegrounds are because I’m experimenting and having fun, not just because people are shouting at me for being an idiot who’s going the wrong &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;On payload and other defend-and-attack maps, shield-based tanks are now the best bet, leaving other picks less viable. It’s much harder to defend your team with a hook and some healing juice, but that’s no fault of tanks like Roadhog - they’re not meant to be the defenders, they’re there to draw aggro and punish lone wolves. It can still work playing offense-based tanks with the right player, but it takes a lot of skill, and that means lower-ranked matches are a headache. You have to know how to push, stay alive, and defend the team all at once, and failing that brings everyone down. Throw in a damage-focused healer and you have a constant stream of marching into the line of fire and then sitting in spectate waiting to respawn. There’s a reason team kills have become frequent enough to warrant their own challen&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;But those Heroes will not be available for players that are new to the game, along with the different Game Modes. This guide will teach you how to unlock the new and previous locked heroes and Game Modes in Overwatc&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The biggest annoyance for many players is the fact that the only way to earn currency without paying is to complete weekly challenges. One of which involves getting ten team kills - which is actually reduced from the original &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Overwatch 2 is out now on all platforms, and this time, it is available for free to download and play. The sequel features significant changes from the previous title, such as new maps, modes, heroes, and much more. However, you will still have access to most of the Heroes from the previous g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With so many flocking to the game now it’s free, the cracks are starting to show. I don’t know if we’ll see 6v6 return - at least, not in quick play and competitive - but whittling down the team size by gutting a tank has made Overwatch 2 inherently imbalanced, and no amount of hero tweaks will patch up the h&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Furthermore, Zarya&#039;s Overwatch 2 buffs made her a clear winner. In the sequel, she was given 50 extra hit points and five more points to her shield. But the real selling points here are her Barriers, which had their duration increased by half a second. While this might not sound like much, this can make all the difference in a fight, especially when Overwatch 2 is much more fast-paced in gene&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;I was ready to call it quits and decide that I’d been right, [https://overwatch2tactics.com/ Overwatch 2 characters|Https://overwatch2tactics.Com/] simply wasn’t for me, when I misclicked while swapping heroes and ended up as Junkrat. His opening battle cry, &amp;quot;I’ll keep trying till I run out of limbs!&amp;quot; tickled me immediately. &amp;quot;Plenty of bombs to go around!&amp;quot; is a great one, too. I spent two hours playing as him and had a blast, pun inten&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Blizzard has done the impossible - it&#039;s got gamers liking loot boxes . No, not because it improved upon the controversial microtransaction, but because it replaced them with something even worse: the Overwatch 2 battle pa&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;And of course, it must be said that loot boxes weren&#039;t simply disliked because they were annoying. A study in 2021 also stated that loot boxes are &amp;quot;structurally and psychologically akin to gambling&amp;quot;, and suggested that a third of players buying loot boxes could be classed as &amp;quot;problem gamblers&amp;quot;. However, with this many Overwatch 2 players complaining about the new system put in place, the battle pass hardly seems to be an improvem&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>RhysLyttleton20</name></author>
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