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	<title>Tsukishima Art Online - 利用者の投稿記録 [ja]</title>
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	<updated>2026-10-11T06:34:55Z</updated>
	<subtitle>利用者の投稿記録</subtitle>
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		<id>https://wiki.taogames.net/index.php?title=Cyberpunk_2077_Comes_To_Azeroth_In_Amazing_World_Of_Warcraft_Crossover&amp;diff=833</id>
		<title>Cyberpunk 2077 Comes To Azeroth In Amazing World Of Warcraft Crossover</title>
		<link rel="alternate" type="text/html" href="https://wiki.taogames.net/index.php?title=Cyberpunk_2077_Comes_To_Azeroth_In_Amazing_World_Of_Warcraft_Crossover&amp;diff=833"/>
		<updated>2026-01-04T06:21:54Z</updated>

		<summary type="html">&lt;p&gt;RusselPulsford4: ページの作成:「&amp;lt;br&amp;gt;Ruppert&amp;#039;s recent post on the matter ends with a simple message: &amp;quot; Be better, please .&amp;quot; This kind of plea for simple acts of empathy, that should truly take no effort, is the rallying cry each and every time topics of this nature resurface. Evidently, the gaming community, at least as it exists on social media, still has plenty of growing to&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Much of the reaction to this Easter egg was in good humor, with many jokingly wishing that CD Projekt had inste…」&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Ruppert&#039;s recent post on the matter ends with a simple message: &amp;quot; Be better, please .&amp;quot; This kind of plea for simple acts of empathy, that should truly take no effort, is the rallying cry each and every time topics of this nature resurface. Evidently, the gaming community, at least as it exists on social media, still has plenty of growing to&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Much of the reaction to this Easter egg was in good humor, with many jokingly wishing that CD Projekt had instead used an image that has become a dreaded sight for eager Cyberpunk 2077 players: the yellow screen that CD Projekt has used to announce delays. Commenters joked that if the developer had used that image instead, it might have triggered heart attacks around the world that Cyberpunk 2077 would be delayed yet a fourth time and so close to its rele&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Whatever Cybernight is, it&#039;ll be hard pressed to get fans more excited for the game than they already are. People are so impatient that they&#039;ve already started making VR porn parodies of a game that&#039;s still a week away at best. It&#039;s been a long, hard wait for _Cyberpunk 2077 _ fans. Hopefully these bereft gamers will be able to take part in whatever Cybernight is with a copy of the game finally in h&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Unfortunately, gamers who are excited for the new title have had a very long wait to contend with. Cyberpunk 2077 &#039;s development period has been achingly long, and it keeps getting longer due to a long list of repeated delays. Currently its release is scheduled for December 10th, only about a week away at the time of this writing. The December release date is the result of the most recent delay, which pushed the game back from a previously predicted November release and came as such a shock that the developers working on it didn&#039;t even know until after the news had gone live publi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The release of a major game like this is always an exciting and busy time for video game fans. To make matters more complicated, [https://Cyberpunk2077fans.com/ Cyberpunk 2077 Strategy|Https://Cyberpunk2077Fans.Com/] 2077 is launching during the infancy of a brand new console generation. In order to make this console divide easier for players, CD Projekt Red is issuing a day one update that will let PS5 players experience the game on next-gen technology. The technical specifications of the game are something that a lot of fans have been wondering about. After all, given the game&#039;s bombastic, high-tech setting of Night City, it&#039;s understandable that players will want to make sure their various machines can handle the neon-plastered dystopian glory. One fan on Reddit used an accidental early copy of the game to reveal that it has separate modes for performance and quality , with different emphases on frame rate and graphical resolution respectiv&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Now that fans are in the most recent final stretch leading to the game&#039;s release, they&#039;re surely starting to get impatient. The official Cyberpunk 2077 Twitter account has taken to stoking these fans anticipation online. Earlier today the account published a brief voice clip, apparently from the protagonist of the game, informing listeners that she&#039;s received word of a big job coming up that she will need help with. This message certainly fits with the game&#039;s heavy themes of violence and crime , but the nature of this job, and the average Twitter follower&#039;s role in it, are unclear. Even more enigmatic is the &amp;quot;Cybernight&amp;quot; hashtag which has been appended to this transmiss&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A screenshot of the actual map in-game, provided courtesy of GadgetGang , doesn&#039;t reveal any spoilers per se, but it does show just how much there is to do in Cyberpunk 2077 . The map is huge, as was expected, but what wasn&#039;t expected is the sheer density of Night City. The screencap comes from early gameplay, which means that even in the initial chapters of the story, there&#039;s already eleven active mission markers, along with a ton of other stuff to do and &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Unfortunately, not all aspects of the game&#039;s visual presentation are worth getting excited about. A Game Informer correspondent has issued a PSA to alert fans about certain elements that do not play well with epilepsy, having encountered at least one seizure herself while playing. General triggers were identified from the red glitching visual effect that pops up frequently throughout the story progression, as well as flickering pale blue lights that appear when talking to Keanu Reeves&#039; character, Johnny Silverhand . Due to the bombastic nature of Night City, the correspondent identified several &amp;quot;danger zones&amp;quot; for epileptic gamers when entering bars and nightclubs. The game&#039;s Braindance mechanic was identified as a particular area of concern; the headset that the protagonist dons to engage with the mechanic bears a surprising similarity to a medical headset used to trigger seizures, and is unfortunately roughly as effective. The correspondent recommends looking away whenever the headset appears, and using caution and, if possible, the buddy system to navigate the Braindance mechanic its&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Game Informer Associate Editor Liana Ruppert recently penned an &amp;quot;Epileptic PSA,&amp;quot; detailing exactly what epileptics can expect from Cyberpunk 2077 . Apparently, it&#039;s not only the highly-stylized Braindance feature that can cause problems for those with a history photosensitivity troubles. &amp;quot; General triggers &amp;quot; may also prove problematic due to the sci-fi title&#039;s interface, according to Ruppert&#039;s article. And some sequences involving Keanu Reeves&#039; character, Johnny Silverhand, could similarly affect those with some forms of epile&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>RusselPulsford4</name></author>
	</entry>
	<entry>
		<id>https://wiki.taogames.net/index.php?title=Cyberpunk_2077_Teases_Mysterious_%E2%80%98Cybernight%E2%80%99_Event&amp;diff=830</id>
		<title>Cyberpunk 2077 Teases Mysterious ‘Cybernight’ Event</title>
		<link rel="alternate" type="text/html" href="https://wiki.taogames.net/index.php?title=Cyberpunk_2077_Teases_Mysterious_%E2%80%98Cybernight%E2%80%99_Event&amp;diff=830"/>
		<updated>2026-01-04T06:19:26Z</updated>

		<summary type="html">&lt;p&gt;RusselPulsford4: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;During an earnings call for investors, CDPR’s head Adam Kiciński reiterated that Cyberpunk 2077 would be releasing on December 10 as planned, but the news regarding future expansions and content updates had to be delayed. The studio is now planning to reveal the details on DLC in 2021, which might happen during a dedicated gaming event or the next earnings call. Nothing is certain at this point, but Kiciński promised that Cyberpunk 2077 will receive at least the same amount of additional content as The Witcher&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;[https://cyberpunk2077fans.com Cyberpunk 2077 online guide|https://cyberpunk2077fans.com/] 2077 has managed to turn around player perception in the years since its disastrous launch, thoroughly patching and updating the game to deliver more of its original promise. Hopefully, GTA 6 will be in a better state by next November, but Rockstar could learn from CDPR&#039;s example if the game disappoints at rele&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;CD Projekt Red posted a tweet displaying a map of global release times for PC and Stadia players. The PC release is centered on December 10, 12 AM GMT. This means that players in the eastern United States can play on December 9, 7 PM EST; for those on the West Coast, Cyberpunk 2077 will unlock at 4 PM PST. Console users will see their game unlock at midnight local time, meaning that American console players will have to wait a few hours longer than their PC counterparts, and vice versa for gamers in Oceania and A&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Cyberpunk 2077 ’s developer has shared its concerns over content creators getting their hands on early copies of the game . In an open letter posted on Twitter, the studio has stressed that the ultimate goal of releasing the title is to let everyone enjoy the game equally without any spoilers. In order to keep the excitement over playing Cyberpunk 2077 for the first time intact, developers are asking content creators not to stream or share any video content recorded in the game until a very specific time and date, 12 PM CET/3 AM PST on December 9. Otherwise, CDPR won’t hesitate to take down videos that violate the code of conduct, which might negatively affect those streamers who willingly let unauthorized content slip through. Once the deadline passes, everyone will be welcome - and even encouraged - to stream any parts of the g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Regardless, plenty of GTA fans are understandably frustrated at the moment, especially due to the extended development cycle of GTA 6 . By the time the game releases, over 13 years will have passed since the launch of GTA 5. For comparison, GTA 3, Vice City , and San Andreas all released in the span of four years, although not without some infamous crunch for Rockstar develop&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It shouldn’t be surprising that CDPR wants to protect both its game and fans from spoiled experience. Considering the amount of effort put into developing **Cyberpunk 2077 ** (not to mention all the crunch accusations), the Polish studio has all the rights to be precautious in warning content creators. The game might turn out to be the magnum opus for CDPR, and it understandably wants an unaffected reception from the commun&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The news of another Grand Theft Auto 6 _ delay has rocked the entire gaming industry, and an official **_Cyberpunk 2077 ** account has taken the opportunity to deliver an ironic reaction. GTA 6 &#039;s release date has now been pushed from May 2026 to November, following a previous delay from late 2025 to May 2026. Like GTA 6 , Cyberpunk 2077 was a hugely anticipated and long-delayed open-world game, but the game still released in an unfinished state, with plenty of bugs and performance issues holding back the experie&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Either way, the version of GTA 6 that makes it to market in November will presumably be better than whatever would have launched in May, so the delay should be a good thing overall. Perhaps the grand scale of GTA 6 &#039;s ambition was a bad idea to begin with, but that ship has sailed. Whether a full-blown masterpiece at launch or another Cyberpunk 2077 ** , _GTA 6** _ still isn&#039;t coming any time s&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Ruppert&#039;s recent post on the matter ends with a simple message: &amp;quot; Be better, please .&amp;quot; This kind of plea for simple acts of empathy, that should truly take no effort, is the rallying cry each and every time topics of this nature resurface. Evidently, the gaming community, at least as it exists on social media, still has plenty of growing to&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Cyberpunk 2077 is based off a series of table-top role-playing games, set in the neon-infused dystopia of Night City. Players create their own character, explore the city, and tackle quests with great rewards and severe consequences for the choices they make. It is a massive game, with one CDPR developer claiming to have amassed a 1 75-hour and counting runtime , which in turn results in a very large file size. With the day one patch alone clocking in at 43GB , those who have pre-ordered the game are eager to pre-load the game so they can prowl the streets of Night City as soon as possible. The hype is so high that CD Projekt Red has specified down to the hour when players across the globe can do jump into its latest (and, hopefully, greatest) RPG advent&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>RusselPulsford4</name></author>
	</entry>
	<entry>
		<id>https://wiki.taogames.net/index.php?title=Cyberpunk_2077_Teases_Mysterious_%E2%80%98Cybernight%E2%80%99_Event&amp;diff=822</id>
		<title>Cyberpunk 2077 Teases Mysterious ‘Cybernight’ Event</title>
		<link rel="alternate" type="text/html" href="https://wiki.taogames.net/index.php?title=Cyberpunk_2077_Teases_Mysterious_%E2%80%98Cybernight%E2%80%99_Event&amp;diff=822"/>
		<updated>2026-01-04T06:12:46Z</updated>

		<summary type="html">&lt;p&gt;RusselPulsford4: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;A warning has been issued for epileptic gamers who are eager to dive into _Cyberpunk 2077 _ . CD Projekt Red&#039;s long-awaited open world RPG will finally arrive later this week. Players have been anticipating the game for eight years and they&#039;ve had an awful lot of delays to suffer through in the process. But now the game is so close they can almost taste it, and several reviews have already come in singing the game&#039;s prai&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Right now, there&#039;s no way to turn off the rapid red and white light that flashes during Cyberpunk 2077 Braindances and other nightlife scenes. CD Projekt Red may patch in the option at a later date, but it&#039;s not available right now. People who are prone to epileptic seizures may want to avoid **Cyberpunk 2077 ** for now, or at least look away from the screen during animations of flashing lights if they decide to try and play any&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The release of a major game like this is always an exciting and busy time for video game fans. To make matters more complicated, Cyberpunk 2077 is launching during the infancy of a brand new console generation. In order to make this console divide easier for players, CD Projekt Red is issuing a day one update that will let PS5 players experience the game on next-gen technology. The technical specifications of the game are something that a lot of fans have been wondering about. After all, given the game&#039;s bombastic, high-tech setting of Night City, it&#039;s understandable that players will want to make sure their various machines can handle the neon-plastered dystopian glory. One fan on Reddit used an accidental early copy of the game to reveal that it has separate modes for performance and quality , with different emphases on frame rate and graphical resolution respectiv&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It&#039;s possible that CD Projekt Red has whipped up some sort of ARG in order to help promote the game. These are always entertaining and engaging advertising campaigns; Activision proved that earlier this year with an in-depth ARG to promote Call of Duty: Black Ops Cold War . Activision went all-out on this project, mailing slide projectors to fans and giving them a cryptic website full of puzzles to solve, and even a copy of classic text adventure game Zork . These efforts certainly paid off for Activision and were well in line with the conspiracy-heavy setting of the game. Cybernight might be a similar project, perhaps giving fans the chance to participate in some sort of digital heist. Or maybe it&#039;s the name of a mission in the game, or a special event CD Projekt Red will be hosting on release &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Cyberpunk 2077 X account responded to Rockstar&#039;s news by reposting a Cyberpunk 2077 tweet from October 6, 2020, which declared **&amp;quot; No more delays are happening .&amp;quot; ** Three weeks later, developer CDPR delayed the game again, moving it from November 19 to December 10. In re-sharing the post, CDPR appears to be lightly poking fun at the delays for both games and potentially expressing some form of solidarity with Rocks&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Unfortunately, gamers who are excited for the new title have had a very long wait to contend with. [https://Cyberpunk2077fans.com Cyberpunk 2077 DLC|Https://Cyberpunk2077Fans.Com/] 2077 &#039;s development period has been achingly long, and it keeps getting longer due to a long list of repeated delays. Currently its release is scheduled for December 10th, only about a week away at the time of this writing. The December release date is the result of the most recent delay, which pushed the game back from a previously predicted November release and came as such a shock that the developers working on it didn&#039;t even know until after the news had gone live publi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The question of accessibility in video games is a big one. By their very nature, video games are a highly visual medium, which can make it much harder for people with visual issues to partake. A YouTube video released back in August shows the difficulties of trying to play a video game with partial blindness , and appeals to the video game industry for help. More and more developers are becoming conscious of video game accessibility, and that&#039;s good, but it&#039;s a conversation that can never really &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Unfortunately, not all aspects of the game&#039;s visual presentation are worth getting excited about. A Game Informer correspondent has issued a PSA to alert fans about certain elements that do not play well with epilepsy, having encountered at least one seizure herself while playing. General triggers were identified from the red glitching visual effect that pops up frequently throughout the story progression, as well as flickering pale blue lights that appear when talking to Keanu Reeves&#039; character, Johnny Silverhand . Due to the bombastic nature of Night City, the correspondent identified several &amp;quot;danger zones&amp;quot; for epileptic gamers when entering bars and nightclubs. The game&#039;s Braindance mechanic was identified as a particular area of concern; the headset that the protagonist dons to engage with the mechanic bears a surprising similarity to a medical headset used to trigger seizures, and is unfortunately roughly as effective. The correspondent recommends looking away whenever the headset appears, and using caution and, if possible, the buddy system to navigate the Braindance mechanic its&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>RusselPulsford4</name></author>
	</entry>
	<entry>
		<id>https://wiki.taogames.net/index.php?title=Cyberpunk_2077_Preload_Release_Times_For_Every_Platform_Region&amp;diff=815</id>
		<title>Cyberpunk 2077 Preload Release Times For Every Platform Region</title>
		<link rel="alternate" type="text/html" href="https://wiki.taogames.net/index.php?title=Cyberpunk_2077_Preload_Release_Times_For_Every_Platform_Region&amp;diff=815"/>
		<updated>2026-01-04T06:07:21Z</updated>

		<summary type="html">&lt;p&gt;RusselPulsford4: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Five years later, it&#039;s easy to forget about the details of Cyberpunk 2077 &#039;s delays, and a lot of comments in response to the repost don&#039;t appear to be aware that the statement originally preceded another delay. Even if CDPR hadn&#039;t ended up delaying the game, it would still work as an expression of support, as Cyberpunk 2077 &#039;s famously troubled release serves as a good example of why games shouldn&#039;t release before they&#039;re re&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Two days ahead of its long-awaited launch, a CD Projekt Red developer has confirmed on Twitter that Cyberpunk 2077 _ &#039;s day one update will fix many of the game&#039;s bugs. This confirmation comes after it was revealed that _Cyberpunk 2077 will have a 43 GB patch on day one, which should give some relief to players spooked by reviewers&#039; plentiful bug repo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;CD Projekt Red has responded well to Ruppert&#039;s warning. On Twitter the developer replied directly to Game Informer &#039;s message and declared its intention to add a new warning to the game aside from the one included in the EULA. It also mentioned that the dev team is already looking into the specific triggers listed by Ruppert, and will be implementing &amp;quot;a more permanent solution&amp;quot; as soon as possible. Whether this solution consists of a blanket overhaul to the game&#039;s lighting or a discrete mode that epileptic fans can toggle on remains to be seen. There is as of yet no time frame for this solution either; in the meantime, epileptic fans who want to play the game should take extreme care to avoid th&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Preload times are even more spread out. Xbox players can preload their games now; PlayStation users can download on the December 8, with no specific time given; PC gamers on GOG can start their preload on December 7, 12 PM CET (3 AM PST), and those on Steam and Epic Games Store can start a few hours later at 5 PM CET (8 AM P&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With only a few days left until Cyberpunk 2077 &#039;s release, it&#039;s pretty safe to assume that there won&#039;t be any further delays and that the game will be launched on December 10 without issue. Now all that&#039;s left to do is open up as much free time as possible afterwards to dedicate to the vast amount of content and goodies that Cyberpunk 2077 will be bringing h&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Reviews for Cyberpunk 2077 have begun appearing online, and one common theme among them is the various bugs and glitches present in the game&#039;s current, pre-patch state. Despite the repeated delays, the game has still seemed rushed to reviewers, though it seems that some are less bothered by this than others. As expected, there will be a fairly large day one patch on all versions of the game to help sort out some of the issues encountered by reviewers and other early play&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;CD Projekt Red&#039;s commitment to addressing this issue is promising, though. It&#039;s always good to see developers recognizing their faults and making their games more accessible to all. One can only hope that CD Projekt Red&#039;s promised solution will come soon, and that _Cyberpunk 2077 _ will be worth the wait for all gamers, regardless of what conditions they might h&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Cyberpunk 2077 X account responded to Rockstar&#039;s news by reposting a Cyberpunk 2077 tweet from October 6, 2020, which declared **&amp;quot; No more delays are happening .&amp;quot; ** Three weeks later, developer CDPR delayed the game again, moving it from November 19 to December 10. In re-sharing the post, CDPR appears to be lightly poking fun at the delays for both games and potentially expressing some form of solidarity with Rocks&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The news of another Grand Theft Auto 6 _ delay has rocked the entire gaming industry, and an official **_Cyberpunk 2077 ** account has taken the opportunity to deliver an ironic reaction. GTA 6 &#039;s release date has now been pushed from May 2026 to November, following a previous delay from late 2025 to May 2026. Like GTA 6 , Cyberpunk 2077 was a hugely anticipated and long-delayed open-world game, but the game still released in an unfinished state, with plenty of bugs and performance issues holding back the experie&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Cyberpunk 2077 _ is still four days away from its long-awaited December 10 release date, but leaked screenshots of the game are starting to make their rounds on the internet; now, the in-game map has players hyped for Night City&#039;s incredible density. While the game&#039;s map was already leaked online in October , the real breadth and scope of _Cyberpunk 2077&#039; s world remained a mystery until further leaks revealed more details. Be forewarned: there are no plot spoilers in this article, but there is a look at [https://Cyberpunk2077Fans.com/ Cyberpunk 2077 Cheats|Https://Cyberpunk2077Fans.Com/] 2077&#039; s in-game &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While the spread-out release times can certainly be a little confusing, the developer is doing its best to communicate and clarify exactly when the game can be downloaded and played. It&#039;s a testament to the growing, near-uncontrollable hype for such an ambitious first-person RPG, so eagerly anticipated that CD Projekt Red has teamed up with Twitter for a countdown celebration of the game&#039;s release . More importantly, by allowing some preloads already with others only days away, there is now no doubt that _Cyberpunk 2077 **** _ will release on December 10. Proba&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>RusselPulsford4</name></author>
	</entry>
	<entry>
		<id>https://wiki.taogames.net/index.php?title=Cyberpunk_2077_Teases_Mysterious_%E2%80%98Cybernight%E2%80%99_Event&amp;diff=804</id>
		<title>Cyberpunk 2077 Teases Mysterious ‘Cybernight’ Event</title>
		<link rel="alternate" type="text/html" href="https://wiki.taogames.net/index.php?title=Cyberpunk_2077_Teases_Mysterious_%E2%80%98Cybernight%E2%80%99_Event&amp;diff=804"/>
		<updated>2026-01-04T05:42:34Z</updated>

		<summary type="html">&lt;p&gt;RusselPulsford4: ページの作成:「&amp;lt;br&amp;gt;With only a few days left until Cyberpunk 2077 &amp;#039;s release, it&amp;#039;s pretty safe to assume that there won&amp;#039;t be any further delays and that the game will be launched on December 10 without issue. Now all that&amp;#039;s left to do is open up as much free time as possible afterwards to dedicate to the vast amount of content and goodies that Cyberpunk 2077 will be bringing h&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It&amp;#039;s not likely that CD Projekt Red intended to make Cyberpunk 2077 difficult for epileptic g…」&lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;With only a few days left until Cyberpunk 2077 &#039;s release, it&#039;s pretty safe to assume that there won&#039;t be any further delays and that the game will be launched on December 10 without issue. Now all that&#039;s left to do is open up as much free time as possible afterwards to dedicate to the vast amount of content and goodies that Cyberpunk 2077 will be bringing h&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It&#039;s not likely that CD Projekt Red intended to make Cyberpunk 2077 difficult for epileptic gamers. But the world is a wide and complicated place, and it&#039;s hard to take into account every variable that might prevent a person from enjoying a game. One hopes that CD Projekt Red will take this news into account and maybe add visual filters for the benefit of epileptic gamers in a future update. In the meantime, photosensitive fans will have to take special care when they play _Cyberpunk 2077&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Now that fans are in the most recent final stretch leading to the game&#039;s release, they&#039;re surely starting to get impatient. The official Cyberpunk 2077 Twitter account has taken to stoking these fans anticipation online. Earlier today the account published a brief voice clip, apparently from the protagonist of the game, informing listeners that she&#039;s received word of a big job coming up that she will need help with. This message certainly fits with the game&#039;s heavy themes of violence and crime , but the nature of this job, and the average Twitter follower&#039;s role in it, are unclear. Even more enigmatic is the &amp;quot;Cybernight&amp;quot; hashtag which has been appended to this transmiss&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;[https://cyberpunk2077fans.com/ Cyberpunk 2077 updates|https://Cyberpunk2077fans.Com/] 2077 ’s developer has shared its concerns over content creators getting their hands on early copies of the game . In an open letter posted on Twitter, the studio has stressed that the ultimate goal of releasing the title is to let everyone enjoy the game equally without any spoilers. In order to keep the excitement over playing Cyberpunk 2077 for the first time intact, developers are asking content creators not to stream or share any video content recorded in the game until a very specific time and date, 12 PM CET/3 AM PST on December 9. Otherwise, CDPR won’t hesitate to take down videos that violate the code of conduct, which might negatively affect those streamers who willingly let unauthorized content slip through. Once the deadline passes, everyone will be welcome - and even encouraged - to stream any parts of the g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It shouldn’t be surprising that CDPR wants to protect both its game and fans from spoiled experience. Considering the amount of effort put into developing **Cyberpunk 2077 ** (not to mention all the crunch accusations), the Polish studio has all the rights to be precautious in warning content creators. The game might turn out to be the magnum opus for CDPR, and it understandably wants an unaffected reception from the commun&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;CD Projekt Red is looking into the possibility of removing epilepsy triggers from _Cyberpunk 2077 _ . CD Projekt Red&#039;s new open-world game has been one of the most anticipated titles in the industry for a good eight years now, and after numerous delays, fans are finally ready for its December 10th release later this week. Reviews of the game are coming in, and critics seem to have largely deemed it to be worth the wa&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Unfortunately, not all aspects of the game&#039;s visual presentation are worth getting excited about. A Game Informer correspondent has issued a PSA to alert fans about certain elements that do not play well with epilepsy, having encountered at least one seizure herself while playing. General triggers were identified from the red glitching visual effect that pops up frequently throughout the story progression, as well as flickering pale blue lights that appear when talking to Keanu Reeves&#039; character, Johnny Silverhand . Due to the bombastic nature of Night City, the correspondent identified several &amp;quot;danger zones&amp;quot; for epileptic gamers when entering bars and nightclubs. The game&#039;s Braindance mechanic was identified as a particular area of concern; the headset that the protagonist dons to engage with the mechanic bears a surprising similarity to a medical headset used to trigger seizures, and is unfortunately roughly as effective. The correspondent recommends looking away whenever the headset appears, and using caution and, if possible, the buddy system to navigate the Braindance mechanic its&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The question of accessibility in video games is a big one. By their very nature, video games are a highly visual medium, which can make it much harder for people with visual issues to partake. A YouTube video released back in August shows the difficulties of trying to play a video game with partial blindness , and appeals to the video game industry for help. More and more developers are becoming conscious of video game accessibility, and that&#039;s good, but it&#039;s a conversation that can never really &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;During an earnings call for investors, CDPR’s head Adam Kiciński reiterated that Cyberpunk 2077 would be releasing on December 10 as planned, but the news regarding future expansions and content updates had to be delayed. The studio is now planning to reveal the details on DLC in 2021, which might happen during a dedicated gaming event or the next earnings call. Nothing is certain at this point, but Kiciński promised that Cyberpunk 2077 will receive at least the same amount of additional content as The Witcher&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>RusselPulsford4</name></author>
	</entry>
	<entry>
		<id>https://wiki.taogames.net/index.php?title=Cyberpunk:_Seizure-Inducing_Videos_Sent_To_Journalist_Who_Warned_Players&amp;diff=798</id>
		<title>Cyberpunk: Seizure-Inducing Videos Sent To Journalist Who Warned Players</title>
		<link rel="alternate" type="text/html" href="https://wiki.taogames.net/index.php?title=Cyberpunk:_Seizure-Inducing_Videos_Sent_To_Journalist_Who_Warned_Players&amp;diff=798"/>
		<updated>2026-01-04T05:30:57Z</updated>

		<summary type="html">&lt;p&gt;RusselPulsford4: ページの作成:「&amp;lt;br&amp;gt;The journalist who warned players of epileptic seizure risks in _Cyberpunk 2077 _ has received dozens of videos camouflaged as support that are actually capable of inducing photosensitivity triggers. Most, if not all, games feature seizure warnings that pop up in-game ahead of the main menu screen. However, players with epilepsy should be extra wary of the Braindance segments and other design choices featured in CD Projekt RED&amp;#039;s forthcoming role-playing ti&amp;lt;br&amp;gt;&amp;lt;b…」&lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;The journalist who warned players of epileptic seizure risks in _Cyberpunk 2077 _ has received dozens of videos camouflaged as support that are actually capable of inducing photosensitivity triggers. Most, if not all, games feature seizure warnings that pop up in-game ahead of the main menu screen. However, players with epilepsy should be extra wary of the Braindance segments and other design choices featured in CD Projekt RED&#039;s forthcoming role-playing ti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Reviews for Cyberpunk 2077 have begun appearing online, and one common theme among them is the various bugs and glitches present in the game&#039;s current, pre-patch state. Despite the repeated delays, the game has still seemed rushed to reviewers, though it seems that some are less bothered by this than others. As expected, there will be a fairly large day one patch on all versions of the game to help sort out some of the issues encountered by reviewers and other early play&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However, the patch will not fix issues caused by incompatible settings on PC, as Döhla mentioned in yet another tweet that &amp;quot; it won‘t help if you‘re running the PC version with settings your PC can’t handle. Game has tons of options to find a matching configuration though .&amp;quot; Lastly, the dev closed out the impromptu Q&amp;amp;A with one last response to a question about the copies of Cyberpunk 2077 that reviewers got to play, stating, &amp;quot; It is a different game with console update, ye&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Coupled with updates and patches that are liable to come rolling in at launch and well after, these opinions may not be fully representative of the more free experience players will likely choose to have once it&#039;s in their hands. Players still on the fence about Cyberpunk 2077 after all this time may do well to wait a little while for its growing pains and technical issues to be ironed out, but the generally high praise should speak for itself for those raring to go as soon as possible on Thurs&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The setting for Cyberpunk 2077 is the futuristic and dense megalopolis known as Night City. Because of this, there are a lot of scenes involving flashing light. These flashing lights, especially red and white light, are a major trigger for many people with epilepsy. This has been the main reason for the epilepsy warning, but it&#039;s not the only seizure trigger found in Cyberpunk 20&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&amp;quot; We had those issues in Germany, too. It’s mainly streaming issues - when the settings are too high for your setup the game is unable to stream the content and stuff starts to go missing (animations, audio, lipsync, objects). Adjust settings and it works waaaay smoothe&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It&#039;s increasingly common for AAA games to have accessibility features, so it&#039;s strange that CD Projekt Red used such major epilepsy triggers in Cyberpunk 2077 without including a way to turn them off. There are many quality and performance options in Cyberpunk 2077 , but none of them include a way to lower red and white light flashes. With a game as hotly anticipated as [https://cyberpunk2077Fans.com/ Cyberpunk 2077 patch notes|Https://cyberpunk2077fans.com/] 2077 , some people prone to seizures will still play the game, and thankfully there are some (frustrating) ways to try to avoid the trigg&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Ruppert&#039;s recent post on the matter ends with a simple message: &amp;quot; Be better, please .&amp;quot; This kind of plea for simple acts of empathy, that should truly take no effort, is the rallying cry each and every time topics of this nature resurface. Evidently, the gaming community, at least as it exists on social media, still has plenty of growing to&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While bugs, exploits, and other symptoms of rushed software optimized for perhaps too many platforms are a common thread between most of the above reviews, few question the entertainment value of inhabiting tortured protagonist V and roaming the gorgeously bleak districts of Night City. Another commonality that most (if not all) of these early evaluations share is that they&#039;re based primarily on Cyberpunk 2077 &#039;s main questline and little else, as CD Projekt not only opted to issue keys on a spotty basis, but also with a very tight time window for completion before today&#039;s embargo lif&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;On Twitter, CD Projekt Red developer Fabian Döhla took the time to answer several questions regarding the patch and what it will fix. First, Döhla announced that &amp;quot; a bunch of issues reviewers encountered (and reported) have been fixed already, some more are part of the update. &amp;quot; This tweet then prompted another user to ask about issues that reviewers claim to have still have had even after the game&#039;s so-called day zero patch, to which Döhla again respon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Unfortunately, this does not count as the first instance of so-called &amp;quot;fans&amp;quot; taking things to an uncomfortable degree of despicable behavior this year. It&#039;s not the first time the discourse surrounding Cyberpunk 2077 has centered on the horrible actions of certain segments of the community, either. Upon announcing the RPG&#039;s third and final delay, CD Projekt RED staff were sent death threats and other abusive messages from people upset about a game release&#039;s 21-day postponem&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>RusselPulsford4</name></author>
	</entry>
	<entry>
		<id>https://wiki.taogames.net/index.php?title=Cyberpunk_2077_Preload_Release_Times_For_Every_Platform_Region&amp;diff=790</id>
		<title>Cyberpunk 2077 Preload Release Times For Every Platform Region</title>
		<link rel="alternate" type="text/html" href="https://wiki.taogames.net/index.php?title=Cyberpunk_2077_Preload_Release_Times_For_Every_Platform_Region&amp;diff=790"/>
		<updated>2026-01-04T05:17:09Z</updated>

		<summary type="html">&lt;p&gt;RusselPulsford4: ページの作成:「&amp;lt;br&amp;gt;Leaks like this aren&amp;#039;t typically the most reliable way to get information, especially for something as major as this. But DanXcel has backed up his claims with some pretty convincing photographic evidence, including a photo of the game discs themselves in their case. There&amp;#039;s also precedent for players getting their copies early; one fan received their copy of the PS4 Collector&amp;#039;s Edition from Best Buy two days ago, well ahead of the game&amp;#039;s actual launch. Of cours…」&lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Leaks like this aren&#039;t typically the most reliable way to get information, especially for something as major as this. But DanXcel has backed up his claims with some pretty convincing photographic evidence, including a photo of the game discs themselves in their case. There&#039;s also precedent for players getting their copies early; one fan received their copy of the PS4 Collector&#039;s Edition from Best Buy two days ago, well ahead of the game&#039;s actual launch. Of course, fans who still doubt the validity of DanXcel&#039;s Reddit leak will be able to verify it for themselves in just five days&#039; t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Fans have had a long time to get impatient for Cyberpunk 2077 . Some have channeled that impatience in strange new directions; someone has already released a VR porn parody of the game , a good while before the actual release. With just five days to go until it finally arrives, players can practically feel the case in their hands, even if they didn&#039;t get an early copy. One can only hope that once _Cyberpunk 2077 _ finally does release, it will prove to be well worth the w&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The release of a major game like this is always an exciting and busy time for video game fans. To make matters more complicated, Cyberpunk 2077 is launching during the infancy of a brand new console generation. In order to make this console divide easier for players, CD Projekt Red is issuing a day one update that will let PS5 players experience the game on next-gen technology. The technical specifications of the game are something that a lot of fans have been wondering about. After all, given the game&#039;s bombastic, high-tech setting of Night City, it&#039;s understandable that players will want to make sure their various machines can handle the neon-plastered dystopian glory. One fan on Reddit used an accidental early copy of the game to reveal that it has separate modes for performance and quality , with different emphases on frame rate and graphical resolution respectiv&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Cyberpunk 2077 is expected to finally release next Thursday. There shouldn’t be any more delays, although CD Projekt Red still managed to postpone a planned DLC reveal. Players will learn about the additional content sometime after the base game launches. According to developers, the reveal will follow in 2021, which is a vague window, to say the least. It has also been reiterated that Cyberpunk 2077 will receive at least as many DLCs as The Witcher 3 , which narrows down to a couple of big story expansions and a plethora of smaller content upda&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Now that fans are in the most recent final stretch leading to the game&#039;s release, they&#039;re surely starting to get impatient. The official Cyberpunk 2077 Twitter account has taken to stoking these fans anticipation online. Earlier today the account published a brief voice clip, apparently from the protagonist of the game, informing listeners that she&#039;s received word of a big job coming up that she will need help with. This message certainly fits with the game&#039;s heavy themes of violence and crime , but the nature of this job, and the average Twitter follower&#039;s role in it, are unclear. Even more enigmatic is the &amp;quot;Cybernight&amp;quot; hashtag which has been appended to this transmiss&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It&#039;s possible that CD Projekt Red has whipped up some sort of ARG in order to help promote the game. These are always entertaining and engaging advertising campaigns; Activision proved that earlier this year with an in-depth ARG to promote Call of Duty: Black Ops Cold War . Activision went all-out on this project, mailing slide projectors to fans and giving them a cryptic website full of puzzles to solve, and even a copy of classic text adventure game Zork . These efforts certainly paid off for Activision and were well in line with the conspiracy-heavy setting of the game. Cybernight might be a similar project, perhaps giving fans the chance to participate in some sort of digital heist. Or maybe it&#039;s the name of a mission in the game, or a special event CD Projekt Red will be hosting on release &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A warning has been issued for epileptic gamers who are eager to dive into _Cyberpunk 2077 _ . CD Projekt Red&#039;s long-awaited open world RPG will finally arrive later this week. Players have been anticipating the game for eight years and they&#039;ve had an awful lot of delays to suffer through in the process. But now the game is so close they can almost taste it, and several reviews have already come in singing the game&#039;s prai&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It&#039;s not likely that CD Projekt Red intended to make Cyberpunk 2077 difficult for epileptic gamers. But the world is a wide and complicated place, and it&#039;s hard to take into account every variable that might prevent a person from enjoying a game. One hopes that CD Projekt Red will take this news into account and maybe add visual filters for the benefit of epileptic gamers in a future update. In the meantime, photosensitive fans will have to take special care when they play _[https://Cyberpunk2077Fans.com/ cyberpunk 2077 crafting guide|https://cyberpunk2077fans.com/] 2077&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Cyberpunk 2077 is based off a series of table-top role-playing games, set in the neon-infused dystopia of Night City. Players create their own character, explore the city, and tackle quests with great rewards and severe consequences for the choices they make. It is a massive game, with one CDPR developer claiming to have amassed a 1 75-hour and counting runtime , which in turn results in a very large file size. With the day one patch alone clocking in at 43GB , those who have pre-ordered the game are eager to pre-load the game so they can prowl the streets of Night City as soon as possible. The hype is so high that CD Projekt Red has specified down to the hour when players across the globe can do jump into its latest (and, hopefully, greatest) RPG advent&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>RusselPulsford4</name></author>
	</entry>
	<entry>
		<id>https://wiki.taogames.net/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:RusselPulsford4&amp;diff=789</id>
		<title>利用者:RusselPulsford4</title>
		<link rel="alternate" type="text/html" href="https://wiki.taogames.net/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:RusselPulsford4&amp;diff=789"/>
		<updated>2026-01-04T05:16:58Z</updated>

		<summary type="html">&lt;p&gt;RusselPulsford4: ページの作成:「My name is Augustina Steffanoni. I life in Chicago (United States).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Look at my web page [https://Cyberpunk2077Fans.com/ cyberpunk 2077 crafting guide|https://cyberpunk2077fans.com/]」&lt;/p&gt;
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&lt;div&gt;My name is Augustina Steffanoni. I life in Chicago (United States).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Look at my web page [https://Cyberpunk2077Fans.com/ cyberpunk 2077 crafting guide|https://cyberpunk2077fans.com/]&lt;/div&gt;</summary>
		<author><name>RusselPulsford4</name></author>
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