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	<title>Apex Legends: A Beginner’s Guide To Lifeline - 版の履歴</title>
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		<title>2026年1月4日 (日) 17:04にErna19V784663365による</title>
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		<updated>2026-01-04T17:04:06Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;2026年1月5日 (月) 02:04時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;1行目:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;Lifeline’s ultimate ability is arguably one of the strongest in the game. It calls down a drop pod, which is packed full of high quality, defensive gear. In a battle royale, this gear can make a huge difference to your t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Apex Legends turns the Battle Royale genre on its head in &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;number of ways&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the most obvious of which being the Legends players can choose &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;play as. The Legends function much like &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;heroes of games like Overwatch &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with unique abilities that are sometimes easy to learn&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;always difficult to master&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wraith is one of the six characters first available &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new players to pick up, and us such we put together a little beginner&#039;s guide for people just getting started with the g&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Depending on how well Apex Legends performs long-term&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a proper third entry in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Titanfall main series could very well become &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reality once again&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;though it wouldn&#039;t be surprising &lt;/del&gt;if &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Respawn wanted &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;put a lot of their focus on the free-&lt;/del&gt;to&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-play battle royale title for the foreseeable future. Either way&lt;/del&gt;, it&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s certainly encouraging to see the company have a proper hit on their hands&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;especially with a game as polished &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;smartly designed as **[https://Apexarenaelite.com/ Apex Legends Tips|Https://Apexarenaelite.Com/] Legends &lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;The most impressive thing about the sudden rise &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Apex Legends is that &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game hasn&#039;t even delivered on many of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;promises Respawn Entertainment has made regarding its early post-launch content&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The game is slated to receive holiday-themed loot, a tournament hosted on Twitch&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its first season of content in March. The latter of those additions &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;feature the debut &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game&#039;s Battle Pass, new Legends, weapons, and l&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;D&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;O.C. stands for Drone Of Compassion and this little robot will automatically heal those near it over time. While the boost isn’t huge or fast&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it can make &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;big difference, especially &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;long fights&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It’s also incredibly easy &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;use&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You simply deploy it &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the drone does the r&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;And &lt;/del&gt;as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;I mentioned earlier, congratulating competitors is commonplace in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;industry&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lest we not forget how Phil Spencer (Executive Vice President &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gaming at Microsoft) reached out &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sony and Santa Monica Studios over God of Wars&#039; stellar reviews &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Or when &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Microsoft brand congratulated Nintendo for &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;launch of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Nintendo Swit&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Like all &lt;/del&gt;Apex Legends &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;characters&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wraith has three different abilities&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Her passive ability &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;called Voices From The Void and serves as a warning system. She also has a tactical ability&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Into The Void&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which allows her &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;move without taking damage &lt;/del&gt;for a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;short period of time. Her final, ultimate ability, is called Dimensional Rift and allows her to create portals between two ar&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While it can take time to notice the voices, and pick them out among the chatter, it’s worth persisting. They can help you avoid traps and detect nearby enemies, who may be waiting to ambush you. Rarely, your voices might warn you that there are enemies nearby, and pressing your ping button quickly will allow you to mark them for your all&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wraith &lt;/del&gt;is a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;really interesting character to play&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but her abilities &lt;/del&gt;can &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;take some time to master. She is a close combat fighter&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and well suited for scouting&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wraith &lt;/del&gt;can &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;also drop in and &lt;/del&gt;out &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of battle easily&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;using her dimensional rift &lt;/del&gt;or &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;void abil&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Once placed &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;portals &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;remain in place for 60 seconds and any player can use them - friend or foe. While the portals can transport your teammates&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they can also help your enemies follow you. The ability is fantastic for moving teams out of a closing circle&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;flanking enemies and for injured teammates to crawl into so you can revive them safely &lt;/del&gt;at &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the other &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The downside is that &lt;/del&gt;you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cannot see other players while you are &lt;/del&gt;&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in&lt;/del&gt;&quot; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the void - but enemy players can definitely see the trail you&#039;re leaving behind&lt;/del&gt;. You also &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can&#039;t &quot;exit&quot; the void early to surprise enemies. Use this ability with caut&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;According to a few different tweets from industry analysts&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Apex Legends is already outgrowing Fortnite &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As a rough timeline&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it appears Apex Legends hit 2&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5 million players in just one day after launch&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;10 million after three days, and 25 million after seven. It&#039;s an incredible feat that &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;likely need to slow down at &lt;/del&gt;some &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;point in the near future&lt;/del&gt;, but &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for now, &lt;/del&gt;it&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s setting &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pace &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;would make Apex Legends one of the most successful games ever. For reference, Fortnite Battle Royale hit 10 million players after two whole weeks, and didn&#039;t hit the 25 million mark until sometime between weeks six and ele&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If you keep an eye out you while in the void, you &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;see shadowy figures moving in front of you. In &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;screenshot below you can see one just to the right of the revive icon. This is not a friend or foe. The figure is there to mark where you will be when you come out of the rift, assuming you keep moving in the same direct&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another analyst provided a graph to measure exactly how impressive Apex Legends &#039; launch has been. It&#039;s especially useful to see in graph form because it helps contextualize the trajectory that Apex Legends is currently on, and it&#039;s one that looks like a rocket heading for or&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;Lifeline’s ultimate ability is arguably one of the strongest in the game. It calls down a drop pod, which is packed full of high quality, defensive gear. In a battle royale, this gear can make a huge difference to your t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In order to perform &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;swinging grapple or slingshot&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you will need &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;keep three things in mind: &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;grapple point&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the strafe direction&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the direction in which you are looking&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ready &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;your physics les&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;By now&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you have probably seen &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mindblowing video of Twitch streamer, Triv , as he grapples his way to victory thanks to &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;crazy spinning maneuver using Pathfinder’s grappling hook. Thus&lt;/ins&gt;, if &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you are merely using Pathfinder’s grappling hook as a way &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;zip straight from point &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;another&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you’re doing &lt;/ins&gt;it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wrong. Pathfinder’s grappling ability can do so much more&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;including increasing your skiing speed &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;slingshotting across the map to take your enemies by surpr&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This all sounds far easier than it actually is. You will need a lot &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;practice to get a feel for &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;timing, as well as &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;directional mechanics necessary for performing slingshot grapples&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Just keep at it&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be rewarded with some pretty exciting ways &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;travelling across &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;map while taking out oppone&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Apex Legends by any metric is a success&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;However, compared to its competition&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Apex Legends has been missing &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;few notable features. There is only one mode of play &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Apex Legends &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In order &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;join a match, players are forced into three person squads - whether that squad be made of friends or complete strangers&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Thankfully, this gameplay restriction might change very soon &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;could open Apex Legends up to an even wider audie&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Jump as soon &lt;/ins&gt;as the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;grappling hook attaches to something&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You can use the visual cue &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Pathfinder’s arm extending into view, or simply listening for when the hook attaches &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a point&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;More often than not, &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;timing is so fast, that you will likely just need to jump a split second after shooting &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hook. From there, implement &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;three-point strafing technique and you’ll be slingshotting just fine around King’s Can&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Apex Legends &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;_ shares a few similarities with _Fortnite , but in terms of player growth&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&#039;s already surpassing Epic Games&#039; juggernaut battle royale title, at least in terms of how they launched&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Apex Legends &lt;/ins&gt;is, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;according to early analysis&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on pace &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;outgrow Fortnite at a rate that would be extraordinarily quick, even &lt;/ins&gt;for a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;genre that has been explosive in its popular&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While it can take time to notice the voices, and pick them out among the chatter, it’s worth persisting. They can help you avoid traps and detect nearby enemies, who may be waiting to ambush you. Rarely, your voices might warn you that there are enemies nearby, and pressing your ping button quickly will allow you to mark them for your all&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The passive ability, Voices From The Void, &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one of the most useful but does come with &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;slight learning curve. Voices&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which only you &lt;/ins&gt;can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hear&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will help warn you of incoming dangers&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sometimes they &lt;/ins&gt;can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be hard to pick &lt;/ins&gt;out, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but having headphones on &lt;/ins&gt;or the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;subtitles enabled helps. They &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;say things like &quot;danger&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;move&quot;&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;they’re aiming right &lt;/ins&gt;at you&quot; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &quot;they’ve spotted me&lt;/ins&gt;&quot;. You &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can &lt;/ins&gt;also &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hear more exaggerated footsteps on occas&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Of course&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Pathfinder’s grappling ability isn’t purely for travel purposes&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Players can pack some additional offensive firepower by aiming directly at an opposing player and shooting the hook&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which will pull the enemy closer&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Again&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this technique &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;take &lt;/ins&gt;some &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;practice&lt;/ins&gt;, but it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pretty hilarious and effective technique &lt;/ins&gt;that will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;undoubtedly take &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enemy by surpr&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another analyst provided a graph to measure exactly how impressive Apex Legends &#039; launch has been. It&#039;s especially useful to see in graph form because it helps contextualize the trajectory that Apex Legends is currently on, and it&#039;s one that looks like a rocket heading for or&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PUBG allows players to play alone, with a partner and as a member of a four-player squad. Fortnite meanwhile has a constantly changing pool of player modes from the stalwarts of solo, duo and four-player squads to limited time modes like 50 v 50 team deathmatch-esque bouts or one where everyone tries to topple Thanos from Infinity War . [https://apexarenaelite.com/ apex legends cheats|https://apexarenaelite.Com/] Legends has already been able to make a dent in Fortnite and PUBG &#039;s popularity, if not their player base, by offering something different. Now that Apex Legends has players&#039; attention, the natural step would be to challenge the battle royale giants on their own turf by adding solo and duo modes. It remains to be seen if Apex Legends &#039; popularity will stick or if it&#039;s just a flash in the pan, but if the game does want to succeed, adding solo and duo modes will probably be the first of many gameplay upda&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Its most obvious use is before a resuscitation. Hitting Q to deploy the drone before you go in to revive means it starts healing your teammate as soon as they get back up. It can also top up your own health under the cover of the shield, which Lifeline will throw up with the rev&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>Erna19V784663365</name></author>
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	<entry>
		<id>https://wiki.taogames.net/index.php?title=Apex_Legends:_A_Beginner%E2%80%99s_Guide_To_Lifeline&amp;diff=1887&amp;oldid=prev</id>
		<title>2026年1月4日 (日) 15:47にDwainWhitakerによる</title>
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		<updated>2026-01-04T15:47:38Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;2026年1月5日 (月) 00:47時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;1行目:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Caustic &lt;/del&gt;is the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ultimate area-&lt;/del&gt;of&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-denial Legend&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;His Nox Gas Traps can be used to gain some serious urban area control, allowing you to own &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;building with ease. With that said&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;his Gas &lt;/del&gt;can &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be used for some decent cover in more open areas, as w&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;I’d advise all new players to start by playing through &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tutorial. It takes just &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;couple &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;minutes and quickly goes through &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;main aspects &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It will also allow you to get a feel for Lifeline’s capabilities&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;something which you cannot do &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;any other Leg&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Nessie is said to be found hidden within Apex Legends &#039; training map. Players &lt;/del&gt;are &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;able &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;jump into this mode from the main menu&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are actually encouraged &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;do so upon first booting up the game&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Speaking to Kotaku , Respawn&#039;s PR manager Brad Hilderbrand addressed why &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;creature made its triumphant return &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the limelight: &quot; The plush dino critter is Nessie&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a long-running Respawn Easter egg. All the maps in Titanfall &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Titanfall 2 had &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hidden Nessie somewhere in them, so &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;team kept her legend alive in Ape&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;/del&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Respawn’s latest game was only released on Monday and already it’s having a huge impact. The free-to-play battle royale title, set in the Titanfall universe, was developed in secret, with the vast majority of gamers only becoming aware of it at lau&lt;/del&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Depending on how well Apex Legends performs long-term, a proper third entry in the Titanfall main series could very well become a reality once again, though it wouldn&#039;t be surprising if Respawn wanted to put a lot of their focus on the free-to-play battle royale title for the foreseeable future. Either way, it&#039;s certainly encouraging to see the company have a proper hit on their hands, especially with a game as polished and smartly designed as **Apex Legends &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;For those unfamiliar with &lt;/del&gt;Apex Legends , &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you play as one &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;eight &lt;/del&gt;Legends &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(characters)&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;who each have their own abilities, strengths&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weaknesses&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;These aren&#039;t all just &lt;/del&gt;little &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;abilities that you&#039;ll hardly notice&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;either; they are &lt;/del&gt;make&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-or-break&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;match-defining abilities that you&#039;ll need &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be familiar with if you want to earn &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;title of Champ&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Establishing these character elements &lt;/del&gt;in the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game&#039;s canon right from the start is important for letting all kinds &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players know they&#039;re welcome &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;join in - &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there definitely isn&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;t space &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;anyone toxic. &lt;/del&gt;Apex Legends &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;developer Tina Sanchez &lt;/del&gt;also has &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;something &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;say &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the toxic people in &lt;/del&gt;her &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;l&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;News of Apex Legends&#039; surprising release was leaked before Respawn probably initially wanted, but &lt;/del&gt;it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;did little &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hamper &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game&#039;s immediate popularity&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While &lt;/del&gt;there are &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;plenty of battle royale games in the market today&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;from PlayerUnknown &#039;s BattleGrounds &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the highly popular Fortnite &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Apex Legends has impressed many since its free-&lt;/del&gt;to&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-play release&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Receiving critical &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fan praise &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its polish &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unique features for a &lt;/del&gt;battle &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;royale title&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;like role-based Legends characters and an intuitive ping system, Apex Legends has already made its mark on the ge&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Passively, Caustic has &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ability to see enemies through his gas, allowing himself to stay visually covered &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;damage an enemy with his gas, all while shooting &lt;/del&gt;them, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;too&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Caustic&#039;s first active &lt;/del&gt;ability is a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Nox Gas Trap&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which once set up &lt;/del&gt;can &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be triggered by an &lt;/del&gt;enemy &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;moving nearby or when &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;trap is shot&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Caustic&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s Ultimate &lt;/del&gt;ability &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;blankets a large area in his Nox Gas, which can be used to grant yourself visual cover or move an enemy out of their own co&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Respawn&#039;s **&lt;/del&gt;Apex Legends &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** has hidden animal Easter eggs throughout its map&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Right out of the gate &lt;/del&gt;it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was clear that [https://Apexarenaelite.com &lt;/del&gt;Apex Legends &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Beginner Guide|Https://Apexarenaelite&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Com/] Legends would be a runaway success. The game managed to hit 10 &lt;/del&gt;million players &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;within its &lt;/del&gt;launch &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;week&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gamers have been enjoying the latest battle royale entry ever since&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Since Respawn first cut its teeth with Titanfall (which takes place &lt;/del&gt;in the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;same universe as Apex Legends )&lt;/del&gt;, it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was inevitable &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a handful &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;references to that series made it into this ti&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Then again&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;perhaps these are hinting at future Apex Legends updates&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Maybe animal companions will be added &lt;/del&gt;just &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;like pets joined Fortnite , which would be a wonderful cosmetic item for gamers hoping &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;customize &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rather wonderfully inclusive characters &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;**Apex Legends ** &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;little more&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Only time &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tell what Respawn Entertainment is doing with these hidden animals&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but it likely won&#039;t be long until fans learn if there&#039;s a greater purpose behind their inclus&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Indeed, there are Easter Eggs are scattered about &lt;/del&gt;Apex Legends &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that longtime followers of the studio are sure &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;find familiar. One of these comes &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/del&gt;form &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of a Loch Ness Monster-inspired animal affectionately referred to by the community as Nessie (though &lt;/del&gt;it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;doesn&#039;t have anything do with &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Toho monster of the same name). This loveable plesiosaurus has made the transition over to &lt;/del&gt;Apex Legends &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;– much to the delight of fans – but &lt;/del&gt;it&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;not alone. In fact, there is another pair of stuffed animals &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can be found within the g&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lifeline’s ultimate ability &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;arguably one of the strongest in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game. It calls down a drop pod, which is packed full &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;high quality, defensive gear&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;battle royale&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this gear &lt;/ins&gt;can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;make a huge difference to your t&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Apex Legends turns &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battle Royale genre on its head in &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;number &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ways, &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most obvious &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which being &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Legends players can choose to play as&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Legends function much like the heroes of games like Overwatch &lt;/ins&gt;, with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unique abilities that &lt;/ins&gt;are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sometimes easy &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;learn&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;always difficult &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;master&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wraith is one of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;six characters first available for new players &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pick up&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;us such we put together &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;little beginner&#039;s guide for people just getting started with &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;g&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Depending on how well Apex Legends performs long-term, a proper third entry in the Titanfall main series could very well become a reality once again, though it wouldn&#039;t be surprising if Respawn wanted to put a lot of their focus on the free-to-play battle royale title for the foreseeable future. Either way, it&#039;s certainly encouraging to see the company have a proper hit on their hands, especially with a game as polished and smartly designed as **&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[https://Apexarenaelite.com/ &lt;/ins&gt;Apex &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Legends Tips|Https://Apexarenaelite.Com/] &lt;/ins&gt;Legends &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The most impressive thing about the sudden rise of &lt;/ins&gt;Apex Legends &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is that the game hasn&#039;t even delivered on many of the promises Respawn Entertainment has made regarding its early post-launch content. The game is slated to receive holiday-themed loot, a tournament hosted on Twitch&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and its first season of content in March. The latter of those additions will feature the debut &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the game&#039;s Battle Pass, new &lt;/ins&gt;Legends, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weapons&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;l&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;D.O.C&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stands for Drone Of Compassion and this &lt;/ins&gt;little &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;robot will automatically heal those near it over time. While the boost isn’t huge or fast&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it can &lt;/ins&gt;make &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a big difference&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;especially in long fights. It’s also incredibly easy &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;use. You simply deploy it and the drone does &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;r&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;And as I mentioned earlier, congratulating competitors is commonplace &lt;/ins&gt;in the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;industry. Lest we not forget how Phil Spencer (Executive Vice President &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gaming at Microsoft) reached out &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sony &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Santa Monica Studios over God of Wars&lt;/ins&gt;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stellar reviews . Or when the Microsoft brand congratulated Nintendo &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the launch of the Nintendo Swit&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Like all &lt;/ins&gt;Apex Legends &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;characters, Wraith has three different abilities. Her passive ability is called Voices From The Void and serves as a warning system. She &lt;/ins&gt;also has &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a tactical ability, Into The Void, which allows her &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;move without taking damage &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a short period of time. Her final, ultimate ability, is called Dimensional Rift and allows &lt;/ins&gt;her &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to create portals between two ar&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While &lt;/ins&gt;it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can take time &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;notice &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;voices, and pick them out among the chatter, it’s worth persisting. They can help you avoid traps and detect nearby enemies, who may be waiting to ambush you&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rarely, your voices might warn you that &lt;/ins&gt;there are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enemies nearby&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and pressing your ping button quickly will allow you to mark them for your all&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Wraith is a really interesting character &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;play&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but her abilities can take some time &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;master&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;She is a close combat fighter, &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;well suited &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;scouting. Wraith can also drop in &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;out of &lt;/ins&gt;battle &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;easily&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;using her dimensional rift or void abil&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Once placed &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;portals will remain in place for 60 seconds &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;any player can use &lt;/ins&gt;them &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;- friend or foe. While the portals can transport your teammates&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they can also help your enemies follow you&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The &lt;/ins&gt;ability is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fantastic for moving teams out of &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;closing circle&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;flanking enemies and for injured teammates to crawl into so you &lt;/ins&gt;can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;revive them safely at the other &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The downside is that you cannot see other players while you are &quot;in&quot; the void - but &lt;/ins&gt;enemy &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players can definitely see &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;trail you&#039;re leaving behind&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You also can&lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;t &quot;exit&quot; the void early to surprise enemies. Use this &lt;/ins&gt;ability &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with caut&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;According to a few different tweets from industry analysts, &lt;/ins&gt;Apex Legends &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is already outgrowing Fortnite &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As a rough timeline, &lt;/ins&gt;it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;appears &lt;/ins&gt;Apex Legends &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hit 2&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5 &lt;/ins&gt;million players &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in just one day after &lt;/ins&gt;launch&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, 10 million after three days&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;25 million after seven&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It&#039;s an incredible feat that will likely need to slow down at some point &lt;/ins&gt;in the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;near future, but for now&lt;/ins&gt;, it&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s setting a pace &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;would make Apex Legends one &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the most successful games ever. For reference, Fortnite Battle Royale hit 10 million players after two whole weeks, and didn&#039;t hit the 25 million mark until sometime between weeks six and ele&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If you keep an eye out you while in the void&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you will see shadowy figures moving in front of you&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In the screenshot below you can see one &lt;/ins&gt;just to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;right &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the revive icon. This is not &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;friend or foe&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The figure is there to mark where you &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be when you come out of the rift&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;assuming you keep moving in the same direct&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Another analyst provided a graph to measure exactly how impressive &lt;/ins&gt;Apex Legends &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039; launch has been. It&#039;s especially useful &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;see &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;graph &lt;/ins&gt;form &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;because &lt;/ins&gt;it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;helps contextualize &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;trajectory that &lt;/ins&gt;Apex Legends &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is currently on, and &lt;/ins&gt;it&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;looks like a rocket heading for or&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>DwainWhitaker</name></author>
	</entry>
	<entry>
		<id>https://wiki.taogames.net/index.php?title=Apex_Legends:_A_Beginner%E2%80%99s_Guide_To_Lifeline&amp;diff=1802&amp;oldid=prev</id>
		<title>2026年1月4日 (日) 15:08にPhillippMendenhaによる</title>
		<link rel="alternate" type="text/html" href="https://wiki.taogames.net/index.php?title=Apex_Legends:_A_Beginner%E2%80%99s_Guide_To_Lifeline&amp;diff=1802&amp;oldid=prev"/>
		<updated>2026-01-04T15:08:25Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;2026年1月5日 (月) 00:08時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;1行目:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;1行目:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Indeed, there are Easter Eggs are scattered about Apex Legends that longtime followers of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;studio are sure to find familiar. One of these comes in the form &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a Loch Ness Monster&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;inspired animal affectionately referred to by the community as Nessie (though it doesn&#039;t have anything do with the Toho monster of the same name)&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This loveable plesiosaurus has made the transition over &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Apex Legends – much &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the delight of fans – but it&#039;s not alone&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In fact&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there is another pair of stuffed animals that &lt;/del&gt;can be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;found within the g&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Overall, Lifeline is a very strong supporting character&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While she can go in all guns blazing, her abilities are best used in &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;support position. Keeping your distance then jumping in to revive teammates &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;heal up &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;injured is &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;best use of this &lt;/del&gt;Leg&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PUBG allows players &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;play alone, with a partner and as a member of a four-player squad&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fortnite meanwhile has a constantly changing pool of player modes &lt;/del&gt;from the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stalwarts of solo&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;duo &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;four-player squads &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;limited time modes like 50 v 50 team deathmatch-esque bouts or one where everyone tries to topple Thanos from Infinity War &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Apex Legends has already been able &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;make a dent in Fortnite and PUBG &lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;popularity, if not their player base, by offering something different. Now that Apex Legends has players&#039; attention, &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;natural step would be &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;challenge &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;battle royale giants on their own turf by adding solo and duo modes. It remains to be seen if [https&lt;/del&gt;:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;//Apexarenaelite&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;com/ apex legends money guide|Https://Apexarenaelite.com/] Legends &#039; popularity will stick or if it&#039;s just &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;flash &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the pan&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but if &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game does want to succeed, adding solo and duo modes will probably be the first of many gameplay upda&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;**Apex Legends ** is getting new solo &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;duo modes added according to &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new datamine leak&lt;/del&gt;. The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;latest multiplayer shooter from Respawn Studios&lt;/del&gt;, the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;creator of &lt;/del&gt;Titanfall , Apex Legends &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was announced and released all within &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;couple of days. A new &lt;/del&gt;entry in the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mega-popular battle royale genre of games, Apex Legends has &lt;/del&gt;become &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;very successful&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;very quickly. The &lt;/del&gt;free-to-play title &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gained 10 million players in its first 72 hours and even gave a boost to its publisher EA&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stock prices. The &lt;/del&gt;game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has also received great reviews &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Screen Rant&#039;s own &lt;/del&gt;Apex Legends &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;review calling it &quot; super polished &quot; &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot; wonderfully excitin&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Establishing these character elements in the game&#039;s canon right from the start is important for letting all kinds of players know they&#039;re welcome to join in - and there definitely isn&#039;t space for anyone toxic. Apex Legends developer Tina Sanchez also has something to say for the toxic people in her l&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;On top &lt;/del&gt;of the game&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;racial diversity&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;two of &lt;/del&gt;the Legends &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have been confirmed as LGBTQ characters&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The first is Gibraltar&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;who is a tank&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;like character with heavily defensive abilities. In his official biography on EA’s website his backstory talks about &quot;when he &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;his boyfriend stole his father’s motorcycle&quot;&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;highlighting his sexuality in a way which is relevant to his backgro&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Passively, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bloodhound can &lt;/del&gt;see &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;footprints left by &lt;/del&gt;enemies &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;made anytime within about a one-minute period. This is helpful in avoiding ambushes&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and the perfect way &lt;/del&gt;to stay &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on the tail of &lt;/del&gt;an enemy &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;team. There are a couple of other pieces of intel you can gather &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this ability&lt;/del&gt;, too. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bloodhound&lt;/del&gt;&#039;s first active ability is a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;scan that reveals &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;snapshot of the &lt;/del&gt;area &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;around you&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;notifying you &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;any enemies nearby and showing &lt;/del&gt;their &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;location at the time you activated the abil&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Respawn’s latest game &lt;/del&gt;was &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;only released on Monday and already it’s having &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;huge impact&lt;/del&gt;. The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;free-&lt;/del&gt;to&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-play &lt;/del&gt;battle royale &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;title, set &lt;/del&gt;in the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Titanfall &lt;/del&gt;universe, was &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;developed in secret, with the vast majority of gamers only becoming aware &lt;/del&gt;of it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;at lau&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;One of the things currently being praised is the diversity within the character roster&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While there is always an argument &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;more representation, &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;range &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;characters &lt;/del&gt;Respawn &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has created &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fantastic to see. They have managed &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;just eight characters to represent &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;significant amount of people who rarely get to see themselves reflected in a g&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Apex Legends &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;by any metric is a success. However, compared &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its competition, Apex Legends has been missing a few notable features&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There is only one mode &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;play &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Apex Legends . In order to join &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;match, players are forced into three person squads &lt;/del&gt;- &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;whether that squad be made &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;friends or complete strangers&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Thankfully, this gameplay restriction might change very soon and could open &lt;/del&gt;Apex Legends &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;up &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an even wider audie&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The news of Apex Legends &#039; new modes come courtesy of Twitter user @ApexUpdate . A fan account for &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game, ApexUpdate posted a Tweet &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the game&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;files&lt;/del&gt;. In &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the code &lt;/del&gt;there is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wording &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;suggests a solo mode and a 2-Man Squad are already in the game&#039;s data. This suggests that they could &lt;/del&gt;be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;released to &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;public very, very s&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&quot;Our studio is comprised of a diverse group of people, the player base of battle royale is comprised of a diverse group. Having a diverse cast is super important. You want everyone to have someone they can connect&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Caustic is &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ultimate area-&lt;/ins&gt;of-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;denial Legend&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;His Nox Gas Traps can be used &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gain some serious urban area control, allowing you &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;own a building with ease&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With that said&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;his Gas &lt;/ins&gt;can be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;used for some decent cover in more open areas, as w&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;I’d advise all new players to start by playing through the tutorial&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It takes just &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;couple of minutes &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;quickly goes through &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;main aspects of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game. It will also allow you to get a feel for Lifeline’s capabilities, something which you cannot do with any other &lt;/ins&gt;Leg&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Nessie is said &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be found hidden within Apex Legends &#039; training map&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Players are able to jump into this mode &lt;/ins&gt;from the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;main menu&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are actually encouraged &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;do so upon first booting up the game&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Speaking &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Kotaku , Respawn&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PR manager Brad Hilderbrand addressed why &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;creature made its triumphant return &lt;/ins&gt;to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;limelight&lt;/ins&gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot; The plush dino critter is Nessie, a long-running Respawn Easter egg&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;All the maps in Titanfall and Titanfall 2 had &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hidden Nessie somewhere &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;them&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;team kept her legend alive in Ape&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Respawn’s latest game was only released on Monday &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;already it’s having &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;huge impact&lt;/ins&gt;. The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;free-to-play battle royale title&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;set in &lt;/ins&gt;the Titanfall &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;universe&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was developed in secret, with the vast majority of gamers only becoming aware of it at lau&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Depending on how well &lt;/ins&gt;Apex Legends &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;performs long-term, &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;proper third &lt;/ins&gt;entry in the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Titanfall main series could very well &lt;/ins&gt;become &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a reality once again&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;though it wouldn&#039;t be surprising if Respawn wanted to put a lot of their focus on the &lt;/ins&gt;free-to-play &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;battle royale &lt;/ins&gt;title &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for the foreseeable future. Either way, it&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;certainly encouraging to see the company have a proper hit on their hands, especially with a &lt;/ins&gt;game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as polished and smartly designed as **Apex Legends &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For those unfamiliar &lt;/ins&gt;with Apex Legends &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, you play as one of eight Legends (characters), who each have their own abilities, strengths, &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weaknesses. These aren&#039;t all just little abilities that you&#039;ll hardly notice, either; they are make-or-break, match-defining abilities that you&#039;ll need to be familiar with if you want to earn the title of Champ&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Establishing these character elements in the game&#039;s canon right from the start is important for letting all kinds of players know they&#039;re welcome to join in - and there definitely isn&#039;t space for anyone toxic. Apex Legends developer Tina Sanchez also has something to say for the toxic people in her l&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;News &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Apex Legends&#039; surprising release was leaked before Respawn probably initially wanted, but it did little to hamper &lt;/ins&gt;the game&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;immediate popularity. While there are plenty of battle royale games in the market today&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;from PlayerUnknown &#039;s BattleGrounds to &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;highly popular Fortnite , Apex &lt;/ins&gt;Legends &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has impressed many since its free-to-play release&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Receiving critical and fan praise for its polish and unique features for a battle royale title&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;like role&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;based Legends characters &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an intuitive ping system&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Apex Legends has already made its mark on the ge&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Passively, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Caustic has the ability to &lt;/ins&gt;see enemies &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;through his gas&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;allowing himself &lt;/ins&gt;to stay &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;visually covered and damage &lt;/ins&gt;an enemy with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;his gas, all while shooting them&lt;/ins&gt;, too. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Caustic&lt;/ins&gt;&#039;s first active ability is a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Nox Gas Trap, which once set up can be triggered by an enemy moving nearby or when the trap is shot. Caustic&#039;s Ultimate ability blankets &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;large &lt;/ins&gt;area &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in his Nox Gas&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which can be used to grant yourself visual cover or move an enemy out &lt;/ins&gt;of their &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;own co&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Respawn&#039;s **Apex Legends ** has hidden animal Easter eggs throughout its map. Right out of the gate it &lt;/ins&gt;was &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;clear that [https://Apexarenaelite.com Apex Legends Beginner Guide|Https://Apexarenaelite.Com/] Legends would be &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;runaway success&lt;/ins&gt;. The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game managed &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hit 10 million players within its launch week, and gamers have been enjoying the latest &lt;/ins&gt;battle royale &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;entry ever since. Since Respawn first cut its teeth with Titanfall (which takes place &lt;/ins&gt;in the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;same &lt;/ins&gt;universe &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as Apex Legends )&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it &lt;/ins&gt;was &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;inevitable that a handful &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;references to that series made &lt;/ins&gt;it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;into this ti&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Then again, perhaps these are hinting at future Apex Legends updates&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Maybe animal companions will be added just like pets joined Fortnite , which would be a wonderful cosmetic item &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gamers hoping to customize &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rather wonderfully inclusive characters &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;**Apex Legends ** a little more. Only time will tell what &lt;/ins&gt;Respawn &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Entertainment &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;doing &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;these hidden animals, but it likely won&#039;t be long until fans learn if there&#039;s &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;greater purpose behind their inclus&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Indeed, there are Easter Eggs are scattered about &lt;/ins&gt;Apex Legends &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that longtime followers of the studio are sure &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;find familiar&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;One &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;these comes &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the form of &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Loch Ness Monster&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;inspired animal affectionately referred to by the community as Nessie (though it doesn&#039;t have anything do with the Toho monster &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the same name)&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This loveable plesiosaurus has made the transition over to &lt;/ins&gt;Apex Legends &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;– much &lt;/ins&gt;to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;delight &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fans – but it&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;not alone&lt;/ins&gt;. In &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fact, &lt;/ins&gt;there is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;another pair of stuffed animals &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can &lt;/ins&gt;be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;found within &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;g&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>PhillippMendenha</name></author>
	</entry>
	<entry>
		<id>https://wiki.taogames.net/index.php?title=Apex_Legends:_A_Beginner%E2%80%99s_Guide_To_Lifeline&amp;diff=1629&amp;oldid=prev</id>
		<title>2026年1月4日 (日) 13:52に10.244.0.204による</title>
		<link rel="alternate" type="text/html" href="https://wiki.taogames.net/index.php?title=Apex_Legends:_A_Beginner%E2%80%99s_Guide_To_Lifeline&amp;diff=1629&amp;oldid=prev"/>
		<updated>2026-01-04T13:52:28Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;2026年1月4日 (日) 22:52時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;1行目:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;Overall, Lifeline is a very strong supporting character. While she can go in all guns blazing, her abilities are best used in a support position. Keeping your distance then jumping in to revive teammates and heal up the injured is the best use of this Leg&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;D&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;O.C. stands for Drone Of Compassion &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this little robot will automatically heal those near it over &lt;/del&gt;time. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While the boost isn’t huge or fast, it can &lt;/del&gt;make a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;big difference&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;especially in long fights&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It’s also incredibly easy &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;use&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You simply deploy &lt;/del&gt;it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;drone &lt;/del&gt;does the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;r&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Apex Legends &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;released just one week ago&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but it has already become one of the most talked about games in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;industry. Developer Respawn Entertainment endured a brief period &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fan outrage when it &lt;/del&gt;was &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;revealed Titanfall 3 had been postponed - or worse - &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that EA had asked &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;studio to create the next big &lt;/del&gt;battle royale &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;title instead. That anger lasted for all &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a few hours before the game released&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;though&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has since been replaced by the kind of excitement usually reserved for &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;AAA &lt;/del&gt;game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;launching after years spent publicly in development. With &lt;/del&gt;Apex Legends &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hitting over 25 million players already, &lt;/del&gt;it&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s clear that the game is already entering rarefied air in the indus&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As with &lt;/del&gt;all &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/del&gt;Apex Legends &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;characters, Lifeline &lt;/del&gt;has &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;three different abilities: a passive, a tactical, and an ultimate. Lifeline is a &quot;support&quot; class and as such her abilities are focused around healing and resupplies. Her passive ability is Combat Medic, her tactical is known as D.O.C Heal Drone, and &lt;/del&gt;her &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ultimate ability is Care Pack&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lifeline is another Legend with very different abilities from Caustic&lt;/del&gt;&#039;s. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;She &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;all about the healing. Her abilities include being able to revive team members faster&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;heal them with &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;drone and call down a drop pod of high&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;quality &lt;/del&gt;defensive &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gear&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;They combine together &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;make her an incredibly powerful support cl&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;But &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;more likely &lt;/del&gt;way &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Caustic will be improved will be [https://apexarenaelite.com/ click through &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;following document] changes in the metagame&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As more Legends &lt;/del&gt;are &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;released&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the highly mobile characters may drop in popularity; and when slower characters rise up, that&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;when Caustic may truly sh&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Combine this with his &lt;/del&gt;ability &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to see where &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;next ring will be &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it means &lt;/del&gt;you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can travel fast and take up position where enemy teams will be rushing in to escape &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;decreasing circle. That’s far more useful than anything Caustic can&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This all sounds far easier than it actually is&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You will need a lot of practice &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;get a feel for &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;timing&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as well as the directional mechanics necessary for performing slingshot grapples. Just keep at it&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and you will be rewarded &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;some pretty exciting ways &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;travelling across the map while taking out oppone&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;According to Respawn Entertainment CEO Vince Zampella (via: EA ) , Apex Legends achieved over 10 million players during its first 72 hours&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Additionally, &lt;/del&gt;more &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;than 1 million concurrent players were on the game&#039;s servers during this same period. As pointed out by Twitter user Benji-Sales &lt;/del&gt;, the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;release &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Apex Legends also saw &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rise &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Respawn&#039;s parent company EA&#039;s stock prices. This rise has recuperated the company&#039;s reported losses during their quarterly earning report and the stock prices are now even higher than they were before the drop initially occur&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Apex Legends &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;_ shares &lt;/del&gt;a few &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;similarities with _Fortnite , but in terms &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;player growth, it&#039;s already surpassing Epic Games&#039; juggernaut battle royale title, at least &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;terms of how they launched. &lt;/del&gt;Apex Legends &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is, according &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;early analysis&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on pace to outgrow Fortnite at a rate &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;would &lt;/del&gt;be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;extraordinarily quick&lt;/del&gt;, even &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for a genre that has been explosive in its popular&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This effort to foster a sense &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;inclusion in &lt;/del&gt;Apex Legends &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is undoubtedly genuine on the part &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Respawn, but one can&#039;t help but think that it would be more impactful &lt;/del&gt;for the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;vast majority &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players if any evidence of Gibraltar&#039;s and Bloodhound&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;status as members of the LGBTQ community was actually present in the game itself&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Instead, these fascinating looks into &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;characters&#039; lives &lt;/del&gt;are &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;isolated to their respective corners of the internet, wholly external to &lt;/del&gt;the game&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. While this doesn&#039;t quite resemble Blizzard&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;delayed reveal about Overwatch &#039;s Soldier: 76 &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;invited accusations of queerbaiting&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&#039;&lt;/del&gt;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hard to argue that the Apex Legends players who Respawn is attempting to represent would be better served by also including these revelations in-g&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Considering the financial underperformance &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the first two Titanfall games (though both were still well-received by critics and the game&#039;s small, but loyal &lt;/del&gt;group of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fans)&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it has to be a relief for both Respawn and EA that Apex Legends is not only performing so well, but that it&#039;s single-handedly taken some financial pressure off of EA in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;short term. In terms that are perhaps more relevant to gamers, however, this level &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;success can hopefully lead to the revitalization &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the entire Titanfall IP&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While Titanfall 3 &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;confirmed &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;not currently be in development thanks to Respawn&#039;s focus on Apex Legends , other Titanfall -set properties are expected to release later this y&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;Indeed, there are Easter Eggs are scattered about Apex Legends that longtime followers of the studio are sure to find familiar. One of these comes in the form of a Loch Ness Monster-inspired animal affectionately referred to by the community as Nessie (though it doesn&#039;t have anything do with the Toho monster of the same name). This loveable plesiosaurus has made the transition over to Apex Legends – much to the delight of fans – but it&#039;s not alone. In fact, there is another pair of stuffed animals that can be found within the g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;/ins&gt;&amp;lt;br&amp;gt;Overall, Lifeline is a very strong supporting character. While she can go in all guns blazing, her abilities are best used in a support position. Keeping your distance then jumping in to revive teammates and heal up the injured is the best use of this Leg&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PUBG allows players to play alone, with a partner and as a member of a four-player squad&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fortnite meanwhile has a constantly changing pool of player modes from the stalwarts of solo, duo &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;four-player squads to limited &lt;/ins&gt;time &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;modes like 50 v 50 team deathmatch-esque bouts or one where everyone tries to topple Thanos from Infinity War &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Apex Legends has already been able to &lt;/ins&gt;make a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dent in Fortnite and PUBG &#039;s popularity, if not their player base, by offering something different. Now that Apex Legends has players&#039; attention&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the natural step would be to challenge the battle royale giants on their own turf by adding solo and duo modes&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It remains &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be seen if [https://Apexarenaelite.com/ apex legends money guide|Https://Apexarenaelite&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;com/] Legends &#039; popularity will stick or if &lt;/ins&gt;it&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s just a flash in the pan, but if &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game &lt;/ins&gt;does &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;want to succeed, adding solo and duo modes will probably be &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first of many gameplay upda&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;**&lt;/ins&gt;Apex Legends &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** is getting new solo and duo modes added according to a new datamine leak. The latest multiplayer shooter from Respawn Studios&lt;/ins&gt;, the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;creator &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Titanfall , Apex Legends &lt;/ins&gt;was &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;announced &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;released all within a couple of days. A new entry in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mega-popular &lt;/ins&gt;battle royale &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;genre &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;games&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Apex Legends has become very successful&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;very quickly. The free-to-play title gained 10 million players in its first 72 hours &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;even gave &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;boost to its publisher EA&#039;s stock prices. The &lt;/ins&gt;game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has also received great reviews with Screen Rant&#039;s own &lt;/ins&gt;Apex Legends &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;review calling &lt;/ins&gt;it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot; super polished &quot; and &quot; wonderfully excitin&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Establishing these character elements in the game&#039;s canon right from the start is important for letting &lt;/ins&gt;all &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;kinds of players know they&#039;re welcome to join in - and there definitely isn&#039;t space for anyone toxic. &lt;/ins&gt;Apex Legends &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;developer Tina Sanchez also &lt;/ins&gt;has &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;something to say for the toxic people in &lt;/ins&gt;her &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;l&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;On top of the game&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;racial diversity, two of the Legends have been confirmed as LGBTQ characters&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The first &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gibraltar&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;who is &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tank&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;like character with heavily &lt;/ins&gt;defensive &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;abilities&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In his official biography on EA’s website his backstory talks about &quot;when he and his boyfriend stole his father’s motorcycle&quot;, highlighting his sexuality in a way which is relevant &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;his backgro&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Passively, Bloodhound can see footprints left by enemies made anytime within about a one-minute period. This is helpful in avoiding ambushes, and &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;perfect &lt;/ins&gt;way &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to stay on &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tail of an enemy team&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There &lt;/ins&gt;are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a couple of other pieces of intel you can gather with this ability&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;too. Bloodhound&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first active &lt;/ins&gt;ability &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is a scan that reveals a snapshot of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;area around you, notifying you of any enemies nearby &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;showing their location at the time &lt;/ins&gt;you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;activated &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;abil&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Respawn’s latest game was only released on Monday and already it’s having a huge impact&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The free-&lt;/ins&gt;to&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-play battle royale title, set in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Titanfall universe&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was developed in secret&lt;/ins&gt;, with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the vast majority &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gamers only becoming aware of it at lau&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;One of the things currently being praised is the diversity within the character roster&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While there is always an argument for &lt;/ins&gt;more &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;representation&lt;/ins&gt;, the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;range &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;characters Respawn has created is fantastic to see. They have managed with just eight characters to represent &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;significant amount of people who rarely get to see themselves reflected &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a g&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Apex Legends &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;by any metric is a success. However, compared to its competition, Apex Legends has been missing &lt;/ins&gt;a few &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;notable features. There is only one mode &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;play &lt;/ins&gt;in Apex Legends &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. In order &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;join a match&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players are forced into three person squads - whether &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;squad &lt;/ins&gt;be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;made of friends or complete strangers. Thankfully&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this gameplay restriction might change very soon and could open Apex Legends up to an &lt;/ins&gt;even &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wider audie&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The news &lt;/ins&gt;of Apex Legends &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039; new modes come courtesy &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Twitter user @ApexUpdate . A fan account &lt;/ins&gt;for the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game, ApexUpdate posted a Tweet &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the game&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;files&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;code there is wording that suggests a solo mode and a 2-Man Squad &lt;/ins&gt;are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;already in &lt;/ins&gt;the game&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;data. This suggests &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they could be released to the public very&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;very &lt;/ins&gt;s&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;Our studio is comprised &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a diverse &lt;/ins&gt;group of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;people&lt;/ins&gt;, the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;player base &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;battle royale is comprised &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a diverse group&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Having a diverse cast &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;super important. You want everyone &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have someone they can connect&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>10.244.0.204</name></author>
	</entry>
	<entry>
		<id>https://wiki.taogames.net/index.php?title=Apex_Legends:_A_Beginner%E2%80%99s_Guide_To_Lifeline&amp;diff=1317&amp;oldid=prev</id>
		<title>2026年1月4日 (日) 11:28にEthanStubbs66による</title>
		<link rel="alternate" type="text/html" href="https://wiki.taogames.net/index.php?title=Apex_Legends:_A_Beginner%E2%80%99s_Guide_To_Lifeline&amp;diff=1317&amp;oldid=prev"/>
		<updated>2026-01-04T11:28:02Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;2026年1月4日 (日) 20:28時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;1行目:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The information on Fortnite pertains to when it went free-to-play and battle royale as well&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so it&#039;s not as though Apex Legends &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;being given &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;head start by including the brief period that saw Fortnite remain relatively obscure&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fortnite also launched into PUBG &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so the argument that [https://apexarenaelite.com/ Apex Legends Guide|https://Apexarenaelite.com/] Legends is capitalizing on a market that&#039;s more fertile isn&#039;t a completely sound one. That being said, however, there&#039;s certainly more people invested in the genre than there &lt;/del&gt;used &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to be, so Apex Legends &#039; numbers might be what to expect from great battle royale titles &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the future. The game still has &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;long ways to go when it comes to concurrent players as well, as Apex Legends recently surpassed 2 million - Fortnite hit over 8 million concurrent players late last y&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Its most obvious use is before a resuscitation&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hitting Q to deploy the drone before you go &lt;/del&gt;in to revive &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;means it starts healing your teammate as soon as they get back &lt;/del&gt;up&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. It can also top up your own health under &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cover &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the shield, which Lifeline will throw up with the rev&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The ease with which this helps you get around lends to the fast, frenetic pacing of firefights as squads pop from position to position, easily giving up the high ground &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;more cover, or to flank dug in oppone&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;You may have dropped in &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;noticed a slow-moving, airborne platform roving from one end of the map to the other. You&#039;ve probably also noticed a swarm of dropping teams making a beeline towards &lt;/del&gt;it. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There&#039;s a very good reason for t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Lifeline’s ultimate ability is arguably one of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;strongest in the game. It calls down a drop pod&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which is packed full of high quality, defensive gear. In a battle royale, this gear &lt;/del&gt;can make a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;huge &lt;/del&gt;difference &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to your t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Apex Legends by any metric is a success. However&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;compared to its competition, Apex Legends has been missing a few notable features. There is only one mode of play &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Apex Legends &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In order &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;join a match, players are forced into three person squads - whether that squad be made of friends or complete strangers&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Thankfully, this gameplay restriction might change very soon &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;could open Apex Legends up to an even wider audie&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Apex Legends released just one week ago, but it has already become one of the most talked about games in the industry. Developer Respawn Entertainment endured a brief period of fan outrage when it was revealed Titanfall 3 had been postponed - or worse - and that EA had asked the studio to create the next big battle royale title instead. That anger lasted for all of a few hours before the game released, though, and has since been replaced by the kind of excitement usually reserved for a AAA game launching after years spent publicly in development. With Apex Legends hitting over 25 million players already, it&#039;s clear that the game is already entering rarefied air in the indus&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Respawn’s latest game was only released on Monday and already it’s having a huge impact. The free-to-play battle royale title, set in the Titanfall universe, was developed in secret, with the vast majority of gamers only becoming aware of it at lau&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Seamlessly blending elements from hero shooters like Team Fortress 2 and Overwatch &lt;/del&gt;with the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;meat and potatoes of the recent battle royale craze, &lt;/del&gt;Apex Legends &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;really puts &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;twist on the genre in all the right ways. Oh&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&#039;s absolutely, totally free to play&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You&#039;re probably waiting to hear what the catch &lt;/del&gt;is. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;That&#039;s just the thing&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;though&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As much as I&#039;d like to find some subversive&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pay-to-win plot just waiting for an opportunity to sink its teeth into me, I can&#039;t seem to find one. This looks like the real d&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Apex Legends &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;taking the Battle Royale genre by storm, and the main reason for it &lt;/del&gt;is the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;variety gained by &lt;/del&gt;being able to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;choose different Legends&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;each &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unique abilities&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lifeline is the Legend that most people will see first, as &lt;/del&gt;her &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;character is used for the training miss&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Establishing these character elements in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game&#039;s canon right from &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;start is important for letting all kinds of players know they&#039;re welcome to join &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;- and there definitely isn&#039;t space for anyone toxic&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Apex &lt;/del&gt;Legends &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;developer Tina Sanchez also has something to say for &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;toxic people &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;her l&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Jumping is also a pivotal part of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;action, especially for slingshotting &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;heights or distances that might otherwise be unreachable&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;However, the jump won’t matter much if you don’t time it prope&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This all sounds far easier than it actually is. You will need a lot of practice to get a feel for the timing, as well as the directional mechanics necessary for performing slingshot grapples. Just keep at it, and you will be rewarded with some pretty exciting ways of travelling across the map while taking out oppone&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Here is how &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;put it all together&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The grapple point acts as &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;passive force that propels you forward&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Holding forward &lt;/del&gt;on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;your controller or keyboard acts as an additional force &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pull you forward and increase speed. Finally&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;strafing left or right will pull you &lt;/del&gt;in that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;direction&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;away from &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;grapple point&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;while increasing your speed&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In order &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stay attached &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;your grapple point, &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;angle created from &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;grapple point &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;where you are looking must &lt;/del&gt;not &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;exceed 90 degrees&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Basically, if you &lt;/del&gt;are &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;looking &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;replicate Triv’s spinning grapple tactic&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you will need &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;keep &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;grapple point &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;view at all times as you strafe left or ri&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Overall&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lifeline &lt;/ins&gt;is a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;very strong supporting character&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While she can go in all guns blazing&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;her abilities are best &lt;/ins&gt;used in a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;support position&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Keeping your distance then jumping &lt;/ins&gt;in to revive &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;teammates and heal &lt;/ins&gt;up the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;injured is the best use &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this Leg&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;D.O.C. stands &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Drone Of Compassion &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this little robot will automatically heal those near &lt;/ins&gt;it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;over time&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;boost isn’t huge or fast&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it &lt;/ins&gt;can make a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;big &lt;/ins&gt;difference, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;especially &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;long fights&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It’s also incredibly easy &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;use&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You simply deploy it &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the drone does the r&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Apex Legends released just one week ago, but it has already become one of the most talked about games in the industry. Developer Respawn Entertainment endured a brief period of fan outrage when it was revealed Titanfall 3 had been postponed - or worse - and that EA had asked the studio to create the next big battle royale title instead. That anger lasted for all of a few hours before the game released, though, and has since been replaced by the kind of excitement usually reserved for a AAA game launching after years spent publicly in development. With Apex Legends hitting over 25 million players already, it&#039;s clear that the game is already entering rarefied air in the indus&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;all &lt;/ins&gt;the Apex Legends &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;characters, Lifeline has three different abilities: a passive, &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tactical&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an ultimate&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lifeline &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &quot;support&quot; class and as such her abilities are focused around healing and resupplies&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Her passive ability is Combat Medic&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;her tactical is known as D.O&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;C Heal Drone&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and her Ultimate ability is Care Pack&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lifeline &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;another Legend with very different abilities from Caustic&#039;s. She &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;all about &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;healing. Her abilities include &lt;/ins&gt;being able to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;revive team members faster&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;heal them &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a drone and call down a drop pod of high-quality defensive gear&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;They combine together to make &lt;/ins&gt;her &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an incredibly powerful support cl&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;But &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;more likely way Caustic will be improved will be [https://apexarenaelite.com/ click through &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;following document] changes &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the metagame&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As more &lt;/ins&gt;Legends &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are released, &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;highly mobile characters may drop &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;popularity; and when slower characters rise up, that&#039;s when Caustic may truly sh&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Combine this with his ability to see where &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;next ring will be and it means you can travel fast and take up position where enemy teams will be rushing in &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;escape the decreasing circle&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;That’s far more useful than anything Caustic can&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This all sounds far easier than it actually is. You will need a lot of practice to get a feel for the timing, as well as the directional mechanics necessary for performing slingshot grapples. Just keep at it, and you will be rewarded with some pretty exciting ways of travelling across the map while taking out oppone&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;According &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Respawn Entertainment CEO Vince Zampella (via: EA ) , Apex Legends achieved over 10 million players during its first 72 hours. Additionally, more than 1 million concurrent players were on the game&#039;s servers during this same period. As pointed out by Twitter user Benji-Sales , the release of Apex Legends also saw a rise in Respawn&#039;s parent company EA&#039;s stock prices&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This rise has recuperated the company&#039;s reported losses during their quarterly earning report and the stock prices are now even higher than they were before the drop initially occur&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Apex Legends _ shares &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;few similarities with _Fortnite , but in terms of player growth, it&#039;s already surpassing Epic Games&#039; juggernaut battle royale title, at least in terms of how they launched&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Apex Legends is, according to early analysis, &lt;/ins&gt;on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pace &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;outgrow Fortnite at a rate that would be extraordinarily quick&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;even for a genre that has been explosive in its popular&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This effort to foster a sense of inclusion &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Apex Legends is undoubtedly genuine on the part of Respawn, but one can&#039;t help but think &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it would be more impactful for the vast majority of players if any evidence of Gibraltar&#039;s and Bloodhound&#039;s status as members of the LGBTQ community was actually present in the game itself. Instead&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;these fascinating looks into the characters&#039; lives are isolated to their respective corners of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;internet&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wholly external to the game&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While this doesn&#039;t quite resemble Blizzard&#039;s delayed reveal about Overwatch &#039;s Soldier: 76 that invited accusations of queerbaiting, it&#039;s hard &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;argue that the Apex Legends players who Respawn is attempting &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;represent would be better served by also including these revelations in-g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Considering the financial underperformance of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first two Titanfall games (though both were still well-received by critics and &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game&#039;s small, but loyal group of fans), it has &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be a relief for both Respawn and EA that Apex Legends is &lt;/ins&gt;not &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;only performing so well, but that it&#039;s single-handedly taken some financial pressure off of EA in the short term&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In terms that &lt;/ins&gt;are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;perhaps more relevant &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gamers, however&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this level of success can hopefully lead &lt;/ins&gt;to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;revitalization of the entire Titanfall IP. While Titanfall 3 is confirmed to not currently be &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;development thanks to Respawn&#039;s focus on Apex Legends , other Titanfall -set properties are expected to release later this y&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>EthanStubbs66</name></author>
	</entry>
	<entry>
		<id>https://wiki.taogames.net/index.php?title=Apex_Legends:_A_Beginner%E2%80%99s_Guide_To_Lifeline&amp;diff=851&amp;oldid=prev</id>
		<title>10.244.0.204: ページの作成:「&lt;br&gt;The information on Fortnite pertains to when it went free-to-play and battle royale as well, so it&#039;s not as though Apex Legends is being given a head start by including the brief period that saw Fortnite remain relatively obscure. Fortnite also launched into PUBG , so the argument that [https://apexarenaelite.com/ Apex Legends Guide|https://Apexarenaelite.com/] Legends is capitalizing on a market that&#039;s more fertile isn&#039;t a completely sound one. That being said,…」</title>
		<link rel="alternate" type="text/html" href="https://wiki.taogames.net/index.php?title=Apex_Legends:_A_Beginner%E2%80%99s_Guide_To_Lifeline&amp;diff=851&amp;oldid=prev"/>
		<updated>2026-01-04T06:43:41Z</updated>

		<summary type="html">&lt;p&gt;ページの作成:「&amp;lt;br&amp;gt;The information on Fortnite pertains to when it went free-to-play and battle royale as well, so it&amp;#039;s not as though Apex Legends is being given a head start by including the brief period that saw Fortnite remain relatively obscure. Fortnite also launched into PUBG , so the argument that [https://apexarenaelite.com/ Apex Legends Guide|https://Apexarenaelite.com/] Legends is capitalizing on a market that&amp;#039;s more fertile isn&amp;#039;t a completely sound one. That being said,…」&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;br&amp;gt;The information on Fortnite pertains to when it went free-to-play and battle royale as well, so it&amp;#039;s not as though Apex Legends is being given a head start by including the brief period that saw Fortnite remain relatively obscure. Fortnite also launched into PUBG , so the argument that [https://apexarenaelite.com/ Apex Legends Guide|https://Apexarenaelite.com/] Legends is capitalizing on a market that&amp;#039;s more fertile isn&amp;#039;t a completely sound one. That being said, however, there&amp;#039;s certainly more people invested in the genre than there used to be, so Apex Legends &amp;#039; numbers might be what to expect from great battle royale titles in the future. The game still has a long ways to go when it comes to concurrent players as well, as Apex Legends recently surpassed 2 million - Fortnite hit over 8 million concurrent players late last y&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Its most obvious use is before a resuscitation. Hitting Q to deploy the drone before you go in to revive means it starts healing your teammate as soon as they get back up. It can also top up your own health under the cover of the shield, which Lifeline will throw up with the rev&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The ease with which this helps you get around lends to the fast, frenetic pacing of firefights as squads pop from position to position, easily giving up the high ground for more cover, or to flank dug in oppone&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;You may have dropped in and noticed a slow-moving, airborne platform roving from one end of the map to the other. You&amp;#039;ve probably also noticed a swarm of dropping teams making a beeline towards it. There&amp;#039;s a very good reason for t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Lifeline’s ultimate ability is arguably one of the strongest in the game. It calls down a drop pod, which is packed full of high quality, defensive gear. In a battle royale, this gear can make a huge difference to your t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Apex Legends by any metric is a success. However, compared to its competition, Apex Legends has been missing a few notable features. There is only one mode of play in Apex Legends . In order to join a match, players are forced into three person squads - whether that squad be made of friends or complete strangers. Thankfully, this gameplay restriction might change very soon and could open Apex Legends up to an even wider audie&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Apex Legends released just one week ago, but it has already become one of the most talked about games in the industry. Developer Respawn Entertainment endured a brief period of fan outrage when it was revealed Titanfall 3 had been postponed - or worse - and that EA had asked the studio to create the next big battle royale title instead. That anger lasted for all of a few hours before the game released, though, and has since been replaced by the kind of excitement usually reserved for a AAA game launching after years spent publicly in development. With Apex Legends hitting over 25 million players already, it&amp;#039;s clear that the game is already entering rarefied air in the indus&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Respawn’s latest game was only released on Monday and already it’s having a huge impact. The free-to-play battle royale title, set in the Titanfall universe, was developed in secret, with the vast majority of gamers only becoming aware of it at lau&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Seamlessly blending elements from hero shooters like Team Fortress 2 and Overwatch with the meat and potatoes of the recent battle royale craze, Apex Legends really puts a twist on the genre in all the right ways. Oh, and it&amp;#039;s absolutely, totally free to play. You&amp;#039;re probably waiting to hear what the catch is. That&amp;#039;s just the thing, though. As much as I&amp;#039;d like to find some subversive, pay-to-win plot just waiting for an opportunity to sink its teeth into me, I can&amp;#039;t seem to find one. This looks like the real d&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Apex Legends is taking the Battle Royale genre by storm, and the main reason for it is the variety gained by being able to choose different Legends, each with unique abilities. Lifeline is the Legend that most people will see first, as her character is used for the training miss&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Establishing these character elements in the game&amp;#039;s canon right from the start is important for letting all kinds of players know they&amp;#039;re welcome to join in - and there definitely isn&amp;#039;t space for anyone toxic. Apex Legends developer Tina Sanchez also has something to say for the toxic people in her l&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Jumping is also a pivotal part of the action, especially for slingshotting to heights or distances that might otherwise be unreachable. However, the jump won’t matter much if you don’t time it prope&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This all sounds far easier than it actually is. You will need a lot of practice to get a feel for the timing, as well as the directional mechanics necessary for performing slingshot grapples. Just keep at it, and you will be rewarded with some pretty exciting ways of travelling across the map while taking out oppone&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Here is how to put it all together. The grapple point acts as a passive force that propels you forward. Holding forward on your controller or keyboard acts as an additional force to pull you forward and increase speed. Finally, strafing left or right will pull you in that direction, away from the grapple point, while increasing your speed. In order to stay attached to your grapple point, the angle created from the grapple point to where you are looking must not exceed 90 degrees. Basically, if you are looking to replicate Triv’s spinning grapple tactic, you will need to keep the grapple point in view at all times as you strafe left or ri&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>10.244.0.204</name></author>
	</entry>
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