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	<title>Apex Legends Is Growing Faster Than Fortnite - 版の履歴</title>
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		<title>2026年1月4日 (日) 17:18に10.244.0.204による</title>
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;2026年1月5日 (月) 02:18時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;1行目:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;Apex Legends seemed doomed to fail when it was first announced. Respawn Entertainment was supposed to be hard at work on Titanfall 3 , the latest entry into the beloved mech series that had become synonymous with the developer. Instead, reports came out suggesting that what had one been the plans for Titanfall 3 had instead been shuttled and modified into Apex Legends , a battle royale title that appeared to be the publisher&#039;s attempt at cashing in on the battle royale craze. Fans were noticeably upset, and many were salivating at the chance to lambast Respawn for the sudden switch in pl&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Establishing these character elements in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s canon right from &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;start is important for letting all kinds &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players know they&#039;re welcome to join in - and there definitely isn&#039;t space for anyone toxic. &lt;/del&gt;Apex Legends &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;developer Tina Sanchez also &lt;/del&gt;has &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;something &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;say for &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;toxic people in her l&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This news coincides with &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/del&gt;battle royale&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-flavored spin-off of Respawn&#039;s Titanfall series, having quickly swelled into &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;major critical and financial success for the EA-owned studio since its February 4 release. Reaching 10 &lt;/del&gt;million &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unique &lt;/del&gt;players &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and amassing an impressive one &lt;/del&gt;million &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;concurrent &lt;/del&gt;players &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in its first three days&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Apex Legends has proven that innovation and success in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;battle royale genre can be achieved in tandem and that market domineers Fortnite and Call &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Duty: Black Ops 4 aren&#039;t infallible. As much as it&#039;s proven a boon for EA amid a self-inflicted dip in its stock value &lt;/del&gt;, Apex Legends &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has arguably been an even greater victory for &lt;/del&gt;players &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;looking for a new take on battle royale that&#039;s as polished as it is strategic&lt;/del&gt;, with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its novel respawn system, exhilarating movement, and tight gunp&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Still, it seems unlikely that this is just what developers should expect when they release a title into &lt;/del&gt;the most &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;popular genre &lt;/del&gt;in gaming &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;today. There&#039;s more at play here than just cashing in on a big market, &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Apex Legends &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;clearly going to be &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;major player &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2019. What remains to be seen is just how fast it will grow&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and how &lt;/del&gt;it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will deal with the challenges that come with being under greater scrutiny and the weight of expectation as Respawn Entertainment delivers &lt;/del&gt;the game&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first content releases in the coming mon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;But the more likely way Caustic will be improved will be through changes in the metagame&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As more Legends are released, &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;highly mobile characters may drop in popularity; and when slower characters rise up&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that&#039;s when Caustic may truly sh&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Bloodhound &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an incredibly powerful tracker. Their tactical ability allows them &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;see briefly through walls and reveal hidden enemies, traps and clues&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;They can also follow trails, even cold ones if they use their ultimate abil&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;On top of the &lt;/del&gt;game&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;racial diversity&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;two of the &lt;/del&gt;Legends &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have been confirmed as LGBTQ characters. The first is Gibraltar, who is &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tank-like character with heavily defensive abilities&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In his official biography on EA’s website his backstory talks about &quot;when he and his boyfriend stole his father’s motorcycle&quot;,  [https://Apexarenaelite.com/ https://Apexarenaelite.com] highlighting his sexuality in a way which is relevant &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;his backgro&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&quot;Our studio &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;comprised of a diverse group of people&lt;/del&gt;, the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;playerbase of battle royale is comprised of a diverse group. Having a diverse cast is super important. You want everyone to have someone they can connect &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Respawn’s latest &lt;/del&gt;game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was only released on Monday &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;already it’s having &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;huge impact. The free-&lt;/del&gt;to&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-play battle royale title, set &lt;/del&gt;in the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Titanfall universe, was developed in secret, with the vast majority of gamers only becoming aware of it at lau&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;One of the things currently being praised is the diversity within &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;character roster&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While there is always an argument for more representation, &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;range &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;characters Respawn has created is fantastic to see&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;They have managed with just eight characters &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;represent a significant amount of people who rarely &lt;/del&gt;get &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to see themselves reflected in &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While his gas causes a small amount of damage over time on players within it, this is essentially useless when so many Legends are movement focused. It’s main use, really, is to provide cover&lt;/del&gt;, something which other &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;classes can also do much bet&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another analyst provided a graph to measure exactly how impressive Apex Legends &#039; launch has been. It&#039;s especially useful to see in graph form because it helps contextualize the trajectory that Apex Legends is currently on, and it&#039;s one that looks like a rocket heading for or&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;The most impressive thing about the sudden rise of Apex Legends &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game hasn&#039;t even delivered on many &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the promises Respawn Entertainment has made regarding its early post-launch content. The game is slated &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;receive holiday-themed loot, a tournament hosted on Twitch, &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its first season &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;content in March&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The latter of those additions will feature &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;debut &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game&#039;s Battle Pass, new Legends, weapons, and l&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As it turns out, however, &lt;/del&gt;Apex Legends is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;really good . EA announced Apex Legends reached 25 million players within its first seven days of availability&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which should indicate just how quickly &lt;/del&gt;it is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;catching on &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;battle royale fans&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;On top of that, &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game has already achieved a concurrent player total of over 2 million, another remarkable feat for a title &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is only finding its footing within a crowded&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;competitive genre. For context, that means Apex Legends &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;currently growing at a rate faster than Fortnite&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;According to a few different tweets from industry analysts, Apex Legends is already outgrowing Fortnite . As a rough timeline, it appears Apex Legends hit 2.5 million players in just one day after launch, 10 million after three days, and 25 million after seven. It&#039;s an incredible feat that will likely need to slow down at some point in the near future, but for now, it&#039;s setting a pace that would make Apex Legends one of the most successful games ever. For reference, Fortnite Battle Royale hit 10 million players after two whole weeks, and didn&#039;t hit the 25 million mark until sometime between weeks six and ele&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The information on Fortnite pertains to when it went free-to-play and battle royale as well, so it&#039;s not as though Apex Legends is being given a head start by including the brief period that saw Fortnite remain relatively obscure. Fortnite also launched into PUBG , so the argument that Apex Legends is capitalizing on a market that&#039;s more fertile isn&#039;t a completely sound one. That being said, however, there&#039;s certainly more people invested in the genre than there used to be, so Apex Legends &#039; numbers might be what to expect from great battle royale titles in the future. The game still has a long ways to go when it comes to concurrent players as well, as [https://Apexarenaelite.com Apex Legends money guide|Https://apexarenaelite.com/] Legends recently surpassed 2 million - Fortnite hit over 8 million concurrent players late last y&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Here is how to put it all together. The grapple point acts as a passive force that propels you forward. Holding forward on your controller or keyboard acts as an additional force to pull you forward and increase speed. Finally, strafing left or right will pull you in that direction, away from the grapple point, while increasing your speed. In order to stay attached to your grapple point, the angle created from the grapple point to where you are looking must not exceed 90 degrees. Basically, if you are looking to replicate Triv’s spinning grapple tactic, you will need to keep the grapple point in view at all times as you strafe left or ri&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;/ins&gt;&amp;lt;br&amp;gt;Apex Legends seemed doomed to fail when it was first announced. Respawn Entertainment was supposed to be hard at work on Titanfall 3 , the latest entry into the beloved mech series that had become synonymous with the developer. Instead, reports came out suggesting that what had one been the plans for Titanfall 3 had instead been shuttled and modified into Apex Legends , a battle royale title that appeared to be the publisher&#039;s attempt at cashing in on the battle royale craze. Fans were noticeably upset, and many were salivating at the chance to lambast Respawn for the sudden switch in pl&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;On the other end, there is &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;likely chance that this was Epic Games doing some non-existant PR damage control. By all means, I&lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;m sure they are increasingly conscious of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rise &lt;/ins&gt;of Apex Legends &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-- EA &lt;/ins&gt;has &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;been able &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;quote daily successes since &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game&#039;s unexpected launch. In &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first eight hours&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/ins&gt;battle royale &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;title had scored over &lt;/ins&gt;a million &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;individual &lt;/ins&gt;players &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Within 48 hours, that number had jumped to 2.5 &lt;/ins&gt;million players &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Then&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;by &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;end &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the work week&lt;/ins&gt;, Apex Legends &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;had managed to reach 10 million &lt;/ins&gt;players, with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a high score of 1 million concurren&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While the battle royale genre remains one of &lt;/ins&gt;the most &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lucrative &lt;/ins&gt;in gaming and is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;definitely &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;factor &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Apex Legends &#039; success &lt;/ins&gt;, it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;would be unwise to discount &lt;/ins&gt;the game&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;popularity too much because of that fact&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Few games catch on this fast with &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gaming community&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;often quick &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dismiss new entries into a genre as clones or knock-offs of existing titles&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The last &lt;/ins&gt;game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that shook things up this much and this fast was probably Blizzard&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Overwatch &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a game that Apex &lt;/ins&gt;Legends &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;borrows &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;few design choices from&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If Apex Legends continues &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;grow at the rate it &lt;/ins&gt;is, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;however, it likely means brand new territory for &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;video &lt;/ins&gt;game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;industry &lt;/ins&gt;and a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;blueprint that other studios will be scrambling &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mimic &lt;/ins&gt;in the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;coming months and ye&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;I’d advise all new players to start by playing through &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tutorial&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It takes just a couple of minutes and quickly goes through &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;main aspects &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the game&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It will also allow you &lt;/ins&gt;to get a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;feel for Lifeline’s capabilities&lt;/ins&gt;, something which &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you cannot do with any &lt;/ins&gt;other &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Leg&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another analyst provided a graph to measure exactly how impressive Apex Legends &#039; launch has been. It&#039;s especially useful to see in graph form because it helps contextualize the trajectory that Apex Legends is currently on, and it&#039;s one that looks like a rocket heading for or&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;And as I mentioned earlier, congratulating competitors &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;commonplace in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;industry. Lest we not forget how Phil Spencer (Executive Vice President &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gaming at Microsoft) reached out &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sony &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Santa Monica Studios over God &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wars&#039; stellar reviews &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Or when the Microsoft brand congratulated Nintendo for &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;launch &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Nintendo Swit&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Apex Legends is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;taking the Battle Royale genre by storm&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and the main reason for &lt;/ins&gt;it is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the variety gained by being able to choose different Legends, each &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unique abilities&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lifeline is &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Legend &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most people will see first&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as her character &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;used for the training miss&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>10.244.0.204</name></author>
	</entry>
	<entry>
		<id>https://wiki.taogames.net/index.php?title=Apex_Legends_Is_Growing_Faster_Than_Fortnite&amp;diff=1765&amp;oldid=prev</id>
		<title>2026年1月4日 (日) 14:54にDemetriaDeRougemによる</title>
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		<updated>2026-01-04T14:54:30Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;2026年1月4日 (日) 23:54時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;1行目:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Passively, Mirage automatically drops down a decoy and cloaks for five seconds &lt;/del&gt;when &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;he&#039;s knocked down&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This can buy you a little bit of time &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;crawl to safety&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mirage&#039;s first active ability sends &lt;/del&gt;out &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a holographic decoy of himself &lt;/del&gt;that, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hopefully, draws enemy fire, giving you &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;clue as &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;where they are. Mirage&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ultimate ability releases a whole team of decoys&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;creating an incredibly confusing scenario &lt;/del&gt;for the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enemy and giving your team a split seconds advant&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The information on Fortnite pertains to when it went free-to-play and battle royale as well, so it&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;not as though Apex Legends is being given a head &lt;/del&gt;start &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;by including the brief period that saw Fortnite remain relatively obscure. Fortnite also launched into PUBG , so the argument that Apex Legends &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;capitalizing on a market that&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s more fertile &lt;/del&gt;isn&#039;t &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a completely sound one&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;That being said, however, there&#039;s certainly more people invested in the genre than there used to be, so &lt;/del&gt;Apex Legends &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039; numbers might be what &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;expect from great battle royale titles &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the future. The game still has a long ways to go when it comes to concurrent players as well, as Apex Legends recently surpassed 2 million - Fortnite hit over 8 million concurrent players late last y&lt;/del&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;According to &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;few different tweets from industry analysts&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Apex Legends is already outgrowing Fortnite . As &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rough timeline, it appears Apex Legends hit 2&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5 &lt;/del&gt;million players &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in just &lt;/del&gt;one &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;day after launch, 10 &lt;/del&gt;million &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;after &lt;/del&gt;three days, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;25 million after seven&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an incredible feat that will likely need to slow down at some point &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the near future&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;now, it&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;setting a pace that would make Apex Legends one of the most successful games ever. For reference&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fortnite Battle Royale hit 10 million players after two whole weeks&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;didn&#039;t hit the 25 million mark until sometime between weeks six and ele&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The most impressive thing about the sudden rise of Apex Legends &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game hasn&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;t even delivered &lt;/del&gt;on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;many of the promises Respawn Entertainment has made regarding its early post-launch content. The game &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;slated &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;receive holiday-themed loot, &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tournament hosted on Twitch&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its first season of content in March. The latter of those additions &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;feature &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;debut &lt;/del&gt;of the game&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battle Pass, new Legends, weapons, and l&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PUBG allows players to play alone, with a partner and as a member of a four-player squad. Fortnite meanwhile has a constantly changing pool of player modes from &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stalwarts of solo, duo and four-player squads to limited time modes like 50 v 50 team deathmatch-esque bouts or one where everyone tries to topple Thanos from Infinity War &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Apex &lt;/del&gt;Legends &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has already been able to make a dent &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fortnite &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PUBG &lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;popularity, if not their player base, by offering something different&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Now that Apex Legends has players&#039; attention&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the natural step would be to challenge the battle royale giants on their own turf by adding solo &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;duo modes&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It remains to be seen if Apex Legends &#039; popularity will stick or if it&#039;s just a flash in the pan&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but &lt;/del&gt;if &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the game does want to succeed, adding solo and duo modes will probably be the first of many gameplay upda&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While the battle royale genre remains one &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the most lucrative in gaming and is definitely a factor in Apex Legends &#039; success , it would be unwise to discount &lt;/del&gt;the game&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;popularity too much because &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that fact&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Few games catch on this fast with the gaming community&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;often quick to dismiss new entries into &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;genre as clones or knock&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;offs of existing titles&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The last game that shook things up this much &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this fast was probably Blizzard&#039;s Overwatch &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a game that &lt;/del&gt;[https://&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;apexarenaelite&lt;/del&gt;.com/ &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Apex Legends Walkthrough|Https&lt;/del&gt;://&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;apexarenaelite&lt;/del&gt;.com&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/&lt;/del&gt;] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Legends borrows &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;few design choices from. If Apex Legends continues &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;grow at the rate it &lt;/del&gt;is, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;however, it likely means brand new territory for &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;video &lt;/del&gt;game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;industry &lt;/del&gt;and a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;blueprint that other studios will be scrambling &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mimic &lt;/del&gt;in the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;coming months and ye&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If you keep an eye out you while in the void, you will see shadowy figures moving in front &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you. In &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;screenshot below you can see one just to &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;right of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;revive icon&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;not a friend or foe&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The figure is there &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mark where you will be when you come out &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the rift, assuming you keep moving &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the same direct&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wraith &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/del&gt;really &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;interesting character &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;play&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but her abilities &lt;/del&gt;can &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;take some time &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;master&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;She &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a close combat fighter&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;well suited &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;scouting. Wraith can also drop in and out of battle easily, using her dimensional rift &lt;/del&gt;or &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;void abil&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Like all &lt;/del&gt;Apex Legends &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;characters, Wraith &lt;/del&gt;has &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;three different abilities&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Her passive ability &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;called Voices From The Void &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;serves as a warning system&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;She also has a tactical ability, Into &lt;/del&gt;The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Void&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which allows her to move without taking damage for a short period of time. Her final&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ultimate ability&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is called Dimensional Rift &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;allows her to create portals between two ar&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Passively&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Pathfinder can scan a survey beacon to locate the next ring&#039;s location&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an invaluable tool in helping your team set up in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;best possible location before other squads have &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;chance. Pathfinder&#039;s first active ability &lt;/del&gt;is a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Grapple Hook that can help him quickly get into certain areas enemies won&#039;t expect&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Grapple Line can attach to enemies&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;too, yanking them into punching/shotgun range. Pathfinder&#039;s Ultimate ability &lt;/del&gt;is a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Grapple Line that the entire Squad can&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Apex Legends seemed doomed to fail &lt;/ins&gt;when &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it was first announced&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Respawn Entertainment was supposed &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be hard at work on Titanfall 3 , the latest entry into the beloved mech series that had become synonymous with the developer&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Instead, reports came &lt;/ins&gt;out &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;suggesting &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;what had one been the plans for Titanfall 3 had instead been shuttled and modified into Apex Legends &lt;/ins&gt;, a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;battle royale title that appeared &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be the publisher&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;attempt at cashing in on the battle royale craze. Fans were noticeably upset&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and many were salivating at the chance to lambast Respawn &lt;/ins&gt;for the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sudden switch in pl&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Establishing these character elements in the game&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;canon right from the &lt;/ins&gt;start is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;important for letting all kinds of players know they&lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;re welcome to join in - and there definitely &lt;/ins&gt;isn&#039;t &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;space for anyone toxic&lt;/ins&gt;. Apex Legends &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;developer Tina Sanchez also has something &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;say for the toxic people &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;her l&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This news coincides with the game , &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;battle royale-flavored spin-off of Respawn&#039;s Titanfall series&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;having quickly swelled into &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;major critical and financial success for the EA-owned studio since its February 4 release&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Reaching 10 &lt;/ins&gt;million &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unique &lt;/ins&gt;players &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and amassing an impressive &lt;/ins&gt;one million &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;concurrent players in its first &lt;/ins&gt;three days, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Apex Legends has proven that innovation &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;success in the battle royale genre can be achieved in tandem and that market domineers Fortnite and Call of Duty: Black Ops 4 aren&#039;t infallible&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As much as it&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;proven a boon for EA amid a self-inflicted dip &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its stock value &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Apex Legends has arguably been an even greater victory &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players looking for a new take on battle royale that&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as polished as it is strategic, with its novel respawn system&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;exhilarating movement&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tight gunp&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Still, it seems unlikely that this &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;just what developers should expect when they release a title into &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most popular genre in gaming today. There&lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s more at play here than just cashing in &lt;/ins&gt;on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a big market, and Apex Legends &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;clearly going &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;major player in 2019. What remains to be seen is just how fast it will grow&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;how it &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;deal with the challenges that come with being under greater scrutiny and &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weight &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;expectation as Respawn Entertainment delivers &lt;/ins&gt;the game&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first content releases in the coming mon&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;But the more likely way Caustic will be improved will be through changes in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;metagame&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As more &lt;/ins&gt;Legends &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are released, the highly mobile characters may drop &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;popularity; &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;when slower characters rise up, that&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;when Caustic may truly sh&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Bloodhound is an incredibly powerful tracker&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Their tactical ability allows them to see briefly through walls and reveal hidden enemies&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;traps &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;clues&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;They can also follow trails&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;even cold ones &lt;/ins&gt;if &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they use their ultimate abil&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;On top &lt;/ins&gt;of the game&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;racial diversity, two &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Legends have been confirmed as LGBTQ characters&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The first is Gibraltar&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;who &lt;/ins&gt;is a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tank&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;like character with heavily defensive abilities&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In his official biography on EA’s website his backstory talks about &quot;when he &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;his boyfriend stole his father’s motorcycle&quot;&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/ins&gt;[https://&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Apexarenaelite&lt;/ins&gt;.com/ &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;https&lt;/ins&gt;://&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Apexarenaelite&lt;/ins&gt;.com] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;highlighting his sexuality in &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;way which is relevant &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;his backgro&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&quot;Our studio &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;comprised of a diverse group of people&lt;/ins&gt;, the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;playerbase of battle royale is comprised of a diverse group. Having a diverse cast is super important. You want everyone to have someone they can connect &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Respawn’s latest &lt;/ins&gt;game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was only released on Monday &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;already it’s having &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;huge impact. The free-&lt;/ins&gt;to&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-play battle royale title, set &lt;/ins&gt;in the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Titanfall universe, was developed in secret, with the vast majority of gamers only becoming aware of it at lau&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;One &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;things currently being praised is &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;diversity within &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;character roster&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While there is always an argument for more representation, the range of characters Respawn has created &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fantastic to see&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;They have managed with just eight characters &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;represent a significant amount &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;people who rarely get to see themselves reflected &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a g&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While his gas causes a small amount of damage over time on players within it, this &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;essentially useless when so many Legends are movement focused. It’s main use, &lt;/ins&gt;really&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, is &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;provide cover&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;something which other classes &lt;/ins&gt;can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;also do much bet&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another analyst provided a graph &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;measure exactly how impressive Apex Legends &#039; launch has been&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It&#039;s especially useful to see in graph form because it helps contextualize the trajectory that Apex Legends &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;currently on&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&#039;s one that looks like a rocket heading &lt;/ins&gt;for or&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The most impressive thing about the sudden rise of &lt;/ins&gt;Apex Legends &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is that the game hasn&#039;t even delivered on many of the promises Respawn Entertainment &lt;/ins&gt;has &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;made regarding its early post-launch content&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The game &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;slated to receive holiday-themed loot, a tournament hosted on Twitch, &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its first season of content in March&lt;/ins&gt;. The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;latter of those additions will feature the debut of the game&#039;s Battle Pass&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new Legends&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weapons&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;l&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As it turns out, however&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Apex Legends is really good &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;EA announced Apex Legends reached 25 million players within its first seven days of availability, which should indicate just how quickly it &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;catching on with battle royale fans. On top of that, &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game has already achieved a concurrent player total of over 2 million, another remarkable feat for &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;title that &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;only finding its footing within &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;crowded, competitive genre&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;For context&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that means Apex Legends &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;currently growing at &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rate faster than Fortnite&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>DemetriaDeRougem</name></author>
	</entry>
	<entry>
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		<title>2026年1月4日 (日) 14:38に10.244.0.204による</title>
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		<updated>2026-01-04T14:38:55Z</updated>

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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;Passively, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Pathfinder can scan &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;survey beacon to locate the next ring&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;location&lt;/del&gt;. This &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is an invaluable tool in helping your team set up in the best possible location before other squads have &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;chance&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Pathfinder&lt;/del&gt;&#039;s first active ability &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Grapple Hook &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can help him quickly get into certain areas enemies won&#039;t expect. The Grapple Line can attach to enemies&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;too&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;yanking them into punching/shotgun range. Pathfinder&#039;s Ultimate ability is a Grapple Line that the entire Squad can &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Overall&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lifeline is &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;very strong supporting character. While she can go in all guns blazing, her abilities &lt;/del&gt;are &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;best used in a support position. Keeping your distance then jumping in to revive teammates and heal up the injured is the best use of this Leg&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another analyst provided a graph to measure exactly how impressive Apex Legends &#039; launch has been&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;especially useful to see in graph form because it helps contextualize the trajectory that Apex Legends is currently on, and it&#039;s one that looks like a rocket heading for or&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Lifeline’s ultimate &lt;/del&gt;ability &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is arguably one of the strongest in the game. It calls down &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;drop pod, which is packed full &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;high quality&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;defensive gear. In a battle royale, this gear can make a huge difference to your t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Lifeline’s first ability is &lt;/del&gt;an incredibly &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;useful passive ability called Combat Medic which has two separate uses. The first is that you can revive knocked down teammates faster, while protected by &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;shield wall. The second is that healing items are also used 25% faster, allowing you to apply first aid to both yourself and others significantly quic&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The information on Fortnite pertains to when it went free-to-play and battle royale as well, so it&#039;s not as though Apex Legends is being given a head start by including the brief period that saw Fortnite remain relatively obscure. Fortnite also launched into PUBG , so the argument that Apex Legends is capitalizing on a market that&#039;s more fertile isn&#039;t a completely sound one. That being said, however, there&#039;s certainly more people invested in the genre than there used to be, so Apex Legends &#039; numbers might be what to expect from great battle royale titles in the future. The game still has a long ways to go when it comes to concurrent players as well, as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[https://Apexarenaelite.com/ &lt;/del&gt;Apex &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Legends skins|https://apexarenaelite.com/] &lt;/del&gt;Legends recently surpassed 2 million - Fortnite hit over 8 million concurrent players late last y&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Its most obvious use is before a resuscitation. Hitting Q to deploy the drone before you go in to revive means it starts healing your teammate as soon as they get back up. It can also top up your own health under the cover of the shield, which Lifeline will throw up with the rev&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Apex Legends _ shares a few similarities with _Fortnite , but in terms of player growth, it&#039;s already surpassing Epic Games&#039; juggernaut battle royale title, at least in terms of how they launched. Apex Legends is, according to early analysis, on pace to outgrow Fortnite at a rate that would be extraordinarily quick, even for a genre that has been explosive in its popular&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Once placed the portals will remain in place for 60 seconds and any player can use them - friend or foe. While the portals can transport your teammates, they can also help your enemies follow you. The ability is fantastic for moving teams out of a closing circle, flanking enemies and for injured teammates to crawl into so you can revive them safely at the other &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Respawn’s latest game was only released on Monday and already it’s having a huge impact. The free-to-play battle royale title, set in the Titanfall universe, was developed in secret, with the vast majority of gamers only becoming aware of it at lau&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Wraith is a really interesting character to play, but her abilities can take some time to master. She is a close combat fighter, and well suited for scouting. Wraith can also drop in and out of battle easily, using her dimensional rift or void abil&lt;/del&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;According to a few different tweets from industry analysts, Apex Legends is already outgrowing Fortnite . As a rough timeline, it appears Apex Legends hit 2.5 million players in just one day after launch, 10 million after three days, and 25 million after seven. It&#039;s an incredible feat that will likely need to slow down at some point in the near future, but for now, it&#039;s setting a pace that would make Apex Legends one of the most successful games ever. For reference, Fortnite Battle Royale hit 10 million players after two whole weeks, and didn&#039;t hit the 25 million mark until sometime between weeks six and ele&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;For &lt;/del&gt;those &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unfamiliar with Apex &lt;/del&gt;Legends , &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you &lt;/del&gt;play as one &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of eight &lt;/del&gt;Legends &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(characters)&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;who each have &lt;/del&gt;their &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;own abilities&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;strengths&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weaknesses&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;These aren&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;t all &lt;/del&gt;just &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;little abilities &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you&#039;ll hardly notice&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;either; they are make-&lt;/del&gt;or-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;break&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;match-defining abilities &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you&#039;ll need &lt;/del&gt;to be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;familiar with if &lt;/del&gt;you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;want &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;earn &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;title &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Champ&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Overall, &lt;/del&gt;Wraith is a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;very flexible &lt;/del&gt;character, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;whose &lt;/del&gt;abilities can &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be used both offensively &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;defensively&lt;/del&gt;. She &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;makes &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;strong choice &lt;/del&gt;for a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new player &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players will still be finding interesting new ways &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;use her unique ski&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;Passively, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mirage automatically drops down &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;decoy and cloaks for five seconds when he&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;knocked down&lt;/ins&gt;. This &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can buy you &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;little bit of time to crawl to safety&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mirage&lt;/ins&gt;&#039;s first active ability &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sends out &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;holographic decoy of himself &lt;/ins&gt;that, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hopefully&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;draws enemy fire&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;giving you &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;clue as to where they &lt;/ins&gt;are. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mirage&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ultimate &lt;/ins&gt;ability &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;releases &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;whole team &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;decoys&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;creating &lt;/ins&gt;an incredibly &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;confusing scenario for the enemy and giving your team &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;split seconds advant&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The information on Fortnite pertains to when it went free-to-play and battle royale as well, so it&#039;s not as though Apex Legends is being given a head start by including the brief period that saw Fortnite remain relatively obscure. Fortnite also launched into PUBG , so the argument that Apex Legends is capitalizing on a market that&#039;s more fertile isn&#039;t a completely sound one. That being said, however, there&#039;s certainly more people invested in the genre than there used to be, so Apex Legends &#039; numbers might be what to expect from great battle royale titles in the future. The game still has a long ways to go when it comes to concurrent players as well, as Apex Legends recently surpassed 2 million - Fortnite hit over 8 million concurrent players late last y&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;According to a few different tweets from industry analysts, Apex Legends is already outgrowing Fortnite . As a rough timeline, it appears Apex Legends hit 2.5 million players in just one day after launch, 10 million after three days, and 25 million after seven. It&#039;s an incredible feat that will likely need to slow down at some point in the near future, but for now, it&#039;s setting a pace that would make Apex Legends one of the most successful games ever. For reference, Fortnite Battle Royale hit 10 million players after two whole weeks, and didn&#039;t hit the 25 million mark until sometime between weeks six and ele&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The most impressive thing about the sudden rise of Apex Legends is that the game hasn&#039;t even delivered on many of the promises Respawn Entertainment has made regarding its early post-launch content. The game is slated to receive holiday-themed loot, a tournament hosted on Twitch, and its first season of content in March. The latter of &lt;/ins&gt;those &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;additions will feature the debut of the game&#039;s Battle Pass, new &lt;/ins&gt;Legends, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weapons, and l&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PUBG allows players to &lt;/ins&gt;play &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;alone, with a partner and &lt;/ins&gt;as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a member of a four-player squad. Fortnite meanwhile has a constantly changing pool of player modes from the stalwarts of solo, duo and four-player squads to limited time modes like 50 v 50 team deathmatch-esque bouts or &lt;/ins&gt;one &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;where everyone tries to topple Thanos from Infinity War . Apex &lt;/ins&gt;Legends &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has already been able to make a dent in Fortnite and PUBG &#039;s popularity&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;if not &lt;/ins&gt;their &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;player base&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;by offering something different. Now that Apex Legends has players&#039; attention&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the natural step would be to challenge the battle royale giants on their own turf by adding solo &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;duo modes&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It remains to be seen if Apex Legends &lt;/ins&gt;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;popularity will stick or if it&#039;s &lt;/ins&gt;just &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a flash in the pan, but if the game does want to succeed, adding solo and duo modes will probably be the first of many gameplay upda&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While the battle royale genre remains one of the most lucrative in gaming and is definitely a factor in Apex Legends &#039; success , it would be unwise to discount the game&#039;s popularity too much because of &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fact. Few games catch on this fast with the gaming community&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which is often quick to dismiss new entries into a genre as clones &lt;/ins&gt;or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;knock&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;offs of existing titles. The last game that shook things up this much and this fast was probably Blizzard&#039;s Overwatch &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a game &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[https://apexarenaelite.com/ Apex Legends Walkthrough|Https://apexarenaelite.com/] Legends borrows a few design choices from. If Apex Legends continues &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;grow at the rate it is, however, it likely means brand new territory for the video game industry and a blueprint that other studios will &lt;/ins&gt;be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;scrambling to mimic in the coming months and ye&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If you keep an eye out you while in the void, you will see shadowy figures moving in front of you. In the screenshot below &lt;/ins&gt;you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can see one just &lt;/ins&gt;to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;right &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the revive icon. This is not a friend or foe. The figure is there to mark where you will be when you come out of the rift, assuming you keep moving in the same direct&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Wraith is a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;really interesting &lt;/ins&gt;character &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to play&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but her &lt;/ins&gt;abilities can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;take some time to master. She is a close combat fighter, and well suited for scouting. Wraith can also drop in and out of battle easily, using her dimensional rift or void abil&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Like all Apex Legends characters, Wraith has three different abilities. Her passive ability is called Voices From The Void &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;serves as a warning system&lt;/ins&gt;. She &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;also has &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tactical ability, Into The Void, which allows her to move without taking damage &lt;/ins&gt;for a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;short period of time. Her final, ultimate ability, is called Dimensional Rift &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;allows her to create portals between two ar&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Passively, Pathfinder can scan a survey beacon to locate the next ring&#039;s location. This is an invaluable tool in helping your team set up in the best possible location before other squads have a chance. Pathfinder&#039;s first active ability is a Grapple Hook that can help him quickly get into certain areas enemies won&#039;t expect. The Grapple Line can attach &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enemies, too, yanking them into punching/shotgun range. Pathfinder&#039;s Ultimate ability is a Grapple Line that the entire Squad can&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>10.244.0.204</name></author>
	</entry>
	<entry>
		<id>https://wiki.taogames.net/index.php?title=Apex_Legends_Is_Growing_Faster_Than_Fortnite&amp;diff=1336&amp;oldid=prev</id>
		<title>2026年1月4日 (日) 11:34にMartyMoowattin3による</title>
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		<updated>2026-01-04T11:34:00Z</updated>

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				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;1行目:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;Our studio &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;comprised of &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;diverse group of people&lt;/del&gt;, the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;player base of battle royale &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;comprised of &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;diverse group&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Having &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;diverse cast is super important&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You want everyone &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have someone they can connect &lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another analyst provided a graph to measure exactly how impressive Apex Legends &#039; launch has been. It&#039;s especially useful to see in graph form because it helps contextualize the trajectory that Apex Legends is currently on, and it&#039;s one that looks like a rocket heading for or&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Lifeline’s first ability is an incredibly useful passive ability called Combat Medic which has two separate uses. The first is that you can revive knocked down teammates faster, while protected by a shield wall. The second is that healing items are also used 25% faster, allowing you to apply first aid to both yourself and others significantly quic&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lifeline’s ultimate ability is arguably one of the strongest in the game. It calls down a drop pod, which is packed full of high quality, defensive gear. In a battle royale, this gear can make a huge difference &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;your t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Respawn’s latest game was only released on Monday and already it’s having a huge impact. The &lt;/del&gt;free-to-play battle royale &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;title&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;set in the Titanfall universe, was developed in secret, with the vast majority of gamers only becoming aware of &lt;/del&gt;it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;at lau&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Nessie is said to be found hidden within &lt;/del&gt;Apex Legends &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039; training map&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Players are able to jump &lt;/del&gt;into &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this mode from the main menu&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and are actually encouraged to do &lt;/del&gt;so &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;upon first booting up &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Speaking to Kotaku &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Respawn&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PR manager Brad Hilderbrand addressed why &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;creature made its triumphant return &lt;/del&gt;to the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;limelight: &quot; &lt;/del&gt;The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;plush dino critter is Nessie, &lt;/del&gt;a long&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-running Respawn Easter egg. All the maps in Titanfall and Titanfall 2 had a hidden Nessie somewhere in them&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so the team kept her legend alive in Ape&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The other creature hiding within &lt;/del&gt;[https://&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;apexarenaelite&lt;/del&gt;.com Apex Legends &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;updates&lt;/del&gt;|https://apexarenaelite.com/] Legends &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is none other than a dog. The creature has been found in two locations so far. A gap within the mountains on the training map has one dog tucked away within it, while the other dog is located in King Canyon&#039;s market area within the actual Apex map. Both appear to be toys of the exact same dog, although the latter is surrounded by pictures of real&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;world dogs. The history of this Easter egg has yet to be explained, so it may or may not just act as a loving tribute to pets of some of Respawn&#039;s develop&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Establishing these character elements in the game&#039;s canon right from the start is important for letting all kinds of &lt;/del&gt;players &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;know they&#039;re welcome to join in - and there definitely isn&#039;t space for anyone toxic. Apex Legends developer Tina Sanchez also has something to say for the toxic people in her l&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Out of eight unique characters, or legends, EA and Respawn have confirmed that Bloodhound and Gibraltar each break with heteronormative stereotypes through external lore and interviews. EA&#039;s official character description for Gibraltar, a &quot; gentle giant with a wild side &quot; who fulfills his support role with a dome shield and defensive barrage, makes mention of a formative incident in which &quot; he and his boyfriend stole his father’s motorcycle, took it on a joyride, and got trapped by a deadly mudslide .&quot; Meanwhile, the flavor text for Bloodhound, a mysterious, Viking-inspired hunter who tracks foes with deadly precision, &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the only character description offered that exclusively refers to them using &quot;they/them&quot; prono&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Respawn&#039;s **Apex Legends ** has hidden animal Easter eggs throughout its map. Right out of the gate it was clear that Apex Legends would be &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;runaway success&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The game managed &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hit 10 million players within its launch week, and gamers have been enjoying &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;latest battle royale entry ever since. Since Respawn first cut its teeth with Titanfall (which takes place &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the same universe as Apex Legends ), it was inevitable that a handful of references &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that series made &lt;/del&gt;it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;into this ti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;**Apex Legends ** , &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;latest game from Respawn Entertainment and the company&#039;s first foray into the battle royale genre, has saved EA stock prices by bringing in more than 10 million players during its first 72 hours &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;release. This latest impressive feat for &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game&lt;/del&gt;, which &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is set in the same universe as &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Titanfall series, comes not long after Apex Legends saw a million unique players in its first eight hours of rele&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Apex Legends _ shares a few similarities with _Fortnite , but in terms of player growth, it&#039;s already surpassing Epic Games&#039; juggernaut battle royale title, at least in terms of how they launched. Apex Legends is, according to early analysis, on pace to outgrow Fortnite at a rate that would be extraordinarily quick, even for a genre that has been explosive in its popular&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;One &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the things currently being praised &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the diversity within the &lt;/del&gt;character &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;roster&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While there &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;always &lt;/del&gt;an &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;argument &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;more representation&lt;/del&gt;, the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;range &lt;/del&gt;of characters &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Respawn has created is fantastic &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;see. They have managed &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;just eight characters &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;represent &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;significant amount of people who rarely get &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;see themselves reflected in a g&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Passively, Pathfinder can scan a survey beacon to locate the next ring&#039;s location. This is an invaluable tool in helping your team set up in the best possible location before other squads have a chance. Pathfinder&#039;s first active ability &lt;/ins&gt;is a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Grapple Hook that can help him quickly get into certain areas enemies won&#039;t expect. The Grapple Line can attach to enemies, too&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;yanking them into punching/shotgun range. Pathfinder&#039;s Ultimate ability is a Grapple Line that &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;entire Squad can &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Overall, Lifeline &lt;/ins&gt;is a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;very strong supporting character&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While she can go in all guns blazing, her abilities are best used in &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;support position&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Keeping your distance then jumping in &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;revive teammates and heal up the injured is the best use of this Leg&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another analyst provided a graph to measure exactly how impressive Apex Legends &#039; launch has been. It&#039;s especially useful to see in graph form because it helps contextualize the trajectory that Apex Legends is currently on, and it&#039;s one that looks like a rocket heading for or&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Lifeline’s ultimate ability is arguably one of the strongest in the game. It calls down a drop pod, which is packed full of high quality, defensive gear. In a battle royale, this gear can make a huge difference to your t&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Lifeline’s first ability is an incredibly useful passive ability called Combat Medic which has two separate uses. The first is that you can revive knocked down teammates faster, while protected by a shield wall. The second is that healing items are also used 25% faster, allowing you to apply first aid to both yourself and others significantly quic&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The information on Fortnite pertains &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;when it went &lt;/ins&gt;free-to-play &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/ins&gt;battle royale &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as well&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so &lt;/ins&gt;it&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s not as though &lt;/ins&gt;Apex Legends &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is being given a head start by including the brief period that saw Fortnite remain relatively obscure&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fortnite also launched &lt;/ins&gt;into &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PUBG &lt;/ins&gt;, so the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;argument that Apex Legends is capitalizing on a market that&#039;s more fertile isn&#039;t a completely sound one&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;That being said, however&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;certainly more people invested in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;genre than there used to be, so Apex Legends &#039; numbers might be what &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;expect from great battle royale titles in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;future. &lt;/ins&gt;The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game still has &lt;/ins&gt;a long &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ways to go when it comes to concurrent players as well&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as &lt;/ins&gt;[https://&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Apexarenaelite&lt;/ins&gt;.com&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/ &lt;/ins&gt;Apex Legends &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;skins&lt;/ins&gt;|https://apexarenaelite.com/] Legends &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;recently surpassed 2 million &lt;/ins&gt;- &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fortnite hit over 8 million concurrent &lt;/ins&gt;players &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;late last y&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Its most obvious use &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;before &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;resuscitation&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hitting Q &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;deploy &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;drone before you go &lt;/ins&gt;in to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;revive means &lt;/ins&gt;it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;starts healing your teammate as soon as they get back up. It can also top up your own health under &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cover &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;shield&lt;/ins&gt;, which &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lifeline will throw up with &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rev&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Apex Legends _ shares a few similarities with _Fortnite , but in terms of player growth, it&#039;s already surpassing Epic Games&#039; juggernaut battle royale title, at least in terms of how they launched. Apex Legends is, according to early analysis, on pace to outgrow Fortnite at a rate that would be extraordinarily quick, even for a genre that has been explosive in its popular&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Once placed the portals will remain in place for 60 seconds and any player can use them - friend or foe. While the portals can transport your teammates, they can also help your enemies follow you. The ability is fantastic for moving teams out of a closing circle, flanking enemies and for injured teammates to crawl into so you can revive them safely at the other &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Respawn’s latest game was only released on Monday and already it’s having a huge impact. The free-to-play battle royale title, set in the Titanfall universe, was developed in secret, with the vast majority of gamers only becoming aware &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it at lau&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Wraith &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a really interesting &lt;/ins&gt;character &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to play, but her abilities can take some time to master. She is a close combat fighter, and well suited for scouting&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wraith can also drop in and out of battle easily, using her dimensional rift or void abil&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;According to a few different tweets from industry analysts, Apex Legends &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;already outgrowing Fortnite . As a rough timeline, it appears Apex Legends hit 2.5 million players in just one day after launch, 10 million after three days, and 25 million after seven. It&#039;s &lt;/ins&gt;an &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;incredible feat that will likely need to slow down at some point in the near future, but &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;now, it&#039;s setting a pace that would make Apex Legends one of the most successful games ever. For reference, Fortnite Battle Royale hit 10 million players after two whole weeks&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and didn&#039;t hit &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;25 million mark until sometime between weeks six and ele&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For those unfamiliar with Apex Legends , you play as one &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;eight Legends (&lt;/ins&gt;characters&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;), who each have their own abilities, strengths, and weaknesses. These aren&#039;t all just little abilities that you&#039;ll hardly notice, either; they are make-or-break, match-defining abilities that you&#039;ll need &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be familiar &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;if you want &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;earn the title of Champ&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Overall, Wraith is a very flexible character, whose abilities can be used both offensively and defensively. She makes a strong choice for &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new player and players will still be finding interesting new ways &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;use her unique ski&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>MartyMoowattin3</name></author>
	</entry>
	<entry>
		<id>https://wiki.taogames.net/index.php?title=Apex_Legends_Is_Growing_Faster_Than_Fortnite&amp;diff=1196&amp;oldid=prev</id>
		<title>2026年1月4日 (日) 10:29に10.244.0.204による</title>
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		<updated>2026-01-04T10:29:35Z</updated>

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				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;1行目:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;We&#039;re doing &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;free to play game&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with essentially loot boxes, after we were bought by EA, and it&#039;s not Titanfall 3&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It&#039;s the perfect recipe for &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;marketing plan &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;go awry, so why &lt;/del&gt;have &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that - let&#039;s just ship the game and let players pl&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another analyst provided a graph to measure exactly how impressive Apex Legends &#039; launch has been. It&#039;s especially useful to see in graph form because it helps contextualize the trajectory that Apex Legends is currently on, and it&#039;s one that looks like a rocket heading for or&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As &lt;/del&gt;you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;go in to &lt;/del&gt;revive a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;teammate&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and hit E &lt;/del&gt;to apply first aid&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;shield will automatically deploy &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;front &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This means that you need &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;go &lt;/del&gt;in to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;heal facing &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;direction any shots &lt;/del&gt;are &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;coming f&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Apex Legends &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;released just &lt;/del&gt;one &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;week ago&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but it has already become one &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most talked about games in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;industry&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Developer Respawn Entertainment endured a brief period &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fan outrage when &lt;/del&gt;it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was revealed Titanfall 3 had been postponed - &lt;/del&gt;or &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;worse &lt;/del&gt;- and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that EA had asked the studio &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;create &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;next big battle royale title instead&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;That anger lasted &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;all &lt;/del&gt;of a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;few hours before the game released&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;though&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has since been replaced &lt;/del&gt;by the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;kind of excitement usually reserved &lt;/del&gt;for a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;AAA game launching after years spent publicly in development. With Apex Legends hitting over 25 million players already&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&#039;s clear that the game &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;already entering rarefied air in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;indus&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Respawn&#039;s **Apex Legends ** has hidden animal Easter eggs throughout its map. Right out of the gate it was clear that Apex Legends would be a runaway success. The game managed to hit 10 million players within its launch week, and gamers have been enjoying the latest battle royale entry ever since. Since Respawn first cut its teeth with Titanfall (which takes place in the same universe as Apex Legends ), it was inevitable that a handful of references to that series made it into this ti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Apex Legends &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(whose very name is likely a riff on minor Titanfall series antagonist Kuben Blisk&#039;s mercenary outfit&lt;/del&gt;, the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Apex Predators) is an incredibly polished &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;streamlined iteration on &lt;/del&gt;the battle royale &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;formula. Originally leaked a day before &lt;/del&gt;its &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;surprise February 3 &lt;/del&gt;release &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on PS4, Xbox One, and PC, Apex Legends excels in areas where other battle royales tend to falter thanks to developer Respawn&#039;s innovative approaches to teamwork, traversal, and spawning&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While there&#039;s little room to complain about a new AAA competitor that has serious potential to shake things up &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fortnite and Call of Duty: Black Ops 4 &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there&#039;s little question of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fact that free-to-play &lt;/del&gt;Apex Legends &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;- which wears &lt;/del&gt;its &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;market-driven influences like Overwatch on its sleeve - is a far cry from Titanfall despite their passing similarit&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Apex Legends _ shares a few similarities with _Fortnite , but in terms of player growth, it&#039;s already surpassing Epic Games&#039; juggernaut battle royale title, at least in terms of how they launched. Apex Legends is, according to early analysis, on pace to outgrow Fortnite at a rate that would be extraordinarily quick, even for a genre that has been explosive in its popular&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;And as I mentioned earlier, congratulating competitors &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;commonplace in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;industry&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lest we not forget how Phil Spencer (Executive Vice President of Gaming at Microsoft) reached out to Sony and Santa Monica Studios over God of Wars&#039; stellar reviews . Or when the Microsoft brand congratulated Nintendo &lt;/del&gt;for the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;launch &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Nintendo Swit&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Mirage&#039;s strength lies in creating overwhelming scenarios for enemies where they aren&#039;t exactly sure what to do. If you can create enough uncertainty in the enemy team... it can give yours a severe advant&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Its most obvious use &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;before a resuscitation. Hitting Q &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;deploy the drone before you go in to revive means it starts healing your teammate as soon as they get back up&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It can also top up your own health under the cover of the shield, which Lifeline will throw up &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the rev&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;According to a few different tweets from industry analysts, Apex Legends is already outgrowing Fortnite . As a rough timeline, it appears Apex Legends hit 2.5 million players in &lt;/del&gt;just &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one day after launch, 10 million after three days, and 25 million after seven. It&#039;s an incredible feat that will likely need &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;slow down at some point in the near future, but for now, it&#039;s setting &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pace that would make Apex Legends one &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the most successful games ever. For reference, Fortnite Battle Royale hit 10 million players after two whole weeks, and didn&#039;t hit the 25 million mark until sometime between weeks six and ele&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Some teams are gearing Lifeline &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be able to call these pods down as often as possible. In-game items, such as ultimate accelerants, mean Lifeline can call more frequent drop pods, allowing teams to gear up f&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Indeed, there are Easter Eggs are scattered about [https://Apexarenaelite.com/ Apex Legends news|https://apexarenaelite.com/] Legends that longtime followers of the studio are sure to find familiar. One of these comes &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the form of &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Loch Ness Monster-inspired animal affectionately referred to by the community as Nessie (though it doesn&#039;t have anything do with the Toho monster of the same name). This loveable plesiosaurus has made the transition over to Apex Legends – much to the delight of fans – but it&#039;s not alone. In fact, there is another pair of stuffed animals that can be found within the &lt;/del&gt;g&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Our studio is comprised of &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;diverse group of people&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the player base of battle royale is comprised of a diverse group&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Having &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;diverse cast is super important. You want everyone &lt;/ins&gt;to have &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;someone they can connect &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another analyst provided a graph to measure exactly how impressive Apex Legends &#039; launch has been. It&#039;s especially useful to see in graph form because it helps contextualize the trajectory that Apex Legends is currently on, and it&#039;s one that looks like a rocket heading for or&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;Lifeline’s first ability is an incredibly useful passive ability called Combat Medic which has two separate uses. The first is that &lt;/ins&gt;you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can &lt;/ins&gt;revive &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;knocked down teammates faster, while protected by &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;shield wall. The second is that healing items are also used 25% faster&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;allowing you &lt;/ins&gt;to apply first aid &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to both yourself and others significantly quic&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Lifeline’s ultimate ability is arguably one of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;strongest &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the game. It calls down a drop pod, which is packed full &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;high quality, defensive gear. In a battle royale, this gear can make a huge difference to your t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Respawn’s latest game was only released on Monday and already it’s having a huge impact&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The free-&lt;/ins&gt;to&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-play battle royale title, set &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Titanfall universe, was developed in secret, with the vast majority of gamers only becoming aware of it at lau&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Nessie is said &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be found hidden within Apex Legends &#039; training map. Players are able to jump into this mode from &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;main menu, and &lt;/ins&gt;are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;actually encouraged to do so upon first booting up the game. Speaking to Kotaku , Respawn&#039;s PR manager Brad Hilderbrand addressed why the creature made its triumphant return to the limelight: &quot; The plush dino critter is Nessie, a long-running Respawn Easter egg. All the maps in Titanfall and Titanfall 2 had a hidden Nessie somewhere in them, so the team kept her legend alive in Ape&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The other creature hiding within [https://apexarenaelite.com &lt;/ins&gt;Apex Legends &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;updates|https://apexarenaelite.com/] Legends is none other than a dog. The creature has been found in two locations so far. A gap within the mountains on the training map has &lt;/ins&gt;one &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dog tucked away within it&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;while the other dog is located in King Canyon&#039;s market area within the actual Apex map. Both appear to be toys &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;exact same dog, although &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;latter is surrounded by pictures of real-world dogs&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The history &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this Easter egg has yet to be explained, so &lt;/ins&gt;it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;may &lt;/ins&gt;or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;may not just act as a loving tribute to pets of some of Respawn&#039;s develop&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Establishing these character elements in the game&#039;s canon right from the start is important for letting all kinds of players know they&#039;re welcome to join in &lt;/ins&gt;- and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there definitely isn&#039;t space for anyone toxic. Apex Legends developer Tina Sanchez also has something &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;say for &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;toxic people in her l&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Out of eight unique characters, or legends, EA and Respawn have confirmed that Bloodhound and Gibraltar each break with heteronormative stereotypes through external lore and interviews&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;EA&#039;s official character description &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gibraltar, a &quot; gentle giant with a wild side &quot; who fulfills his support role with a dome shield and defensive barrage, makes mention &lt;/ins&gt;of a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;formative incident in which &quot; he and his boyfriend stole his father’s motorcycle&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;took it on a joyride&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;got trapped &lt;/ins&gt;by &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a deadly mudslide .&quot; Meanwhile, &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;flavor text &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bloodhound, &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mysterious, Viking-inspired hunter who tracks foes with deadly precision&lt;/ins&gt;, is the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;only character description offered that exclusively refers to them using &quot;they/them&quot; prono&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Respawn&#039;s **Apex Legends ** has hidden animal Easter eggs throughout its map. Right out of the gate it was clear that Apex Legends would be a runaway success. The game managed to hit 10 million players within its launch week, and gamers have been enjoying the latest battle royale entry ever since. Since Respawn first cut its teeth with Titanfall (which takes place in the same universe as Apex Legends ), it was inevitable that a handful of references to that series made it into this ti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;**&lt;/ins&gt;Apex Legends &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** &lt;/ins&gt;, the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;latest game from Respawn Entertainment &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the company&#039;s first foray into &lt;/ins&gt;the battle royale &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;genre, has saved EA stock prices by bringing in more than 10 million players during &lt;/ins&gt;its &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first 72 hours of &lt;/ins&gt;release. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This latest impressive feat &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the game&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which is set in the same universe as &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Titanfall series, comes not long after &lt;/ins&gt;Apex Legends &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;saw a million unique players in &lt;/ins&gt;its &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first eight hours of rele&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Apex Legends _ shares a few similarities with _Fortnite , but in terms of player growth, it&#039;s already surpassing Epic Games&#039; juggernaut battle royale title, at least in terms of how they launched. Apex Legends is, according to early analysis, on pace to outgrow Fortnite at a rate that would be extraordinarily quick, even for a genre that has been explosive in its popular&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;One of the things currently being praised &lt;/ins&gt;is the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;diversity within the character roster&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While there is always an argument &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;more representation, &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;range &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;characters Respawn has created &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fantastic &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;see&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;They have managed &lt;/ins&gt;with just &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;eight characters &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;represent &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;significant amount &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;people who rarely get &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;see themselves reflected &lt;/ins&gt;in a g&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>10.244.0.204</name></author>
	</entry>
	<entry>
		<id>https://wiki.taogames.net/index.php?title=Apex_Legends_Is_Growing_Faster_Than_Fortnite&amp;diff=969&amp;oldid=prev</id>
		<title>10.244.0.204: ページの作成:「&lt;br&gt;&quot;We&#039;re doing a free to play game, with essentially loot boxes, after we were bought by EA, and it&#039;s not Titanfall 3. It&#039;s the perfect recipe for a marketing plan to go awry, so why have that - let&#039;s just ship the game and let players pl&lt;br&gt;&lt;br&gt; &lt;br&gt;Another analyst provided a graph to measure exactly how impressive Apex Legends &#039; launch has been. It&#039;s especially useful to see in graph form because it helps contextualize the trajectory that Apex Legends is current…」</title>
		<link rel="alternate" type="text/html" href="https://wiki.taogames.net/index.php?title=Apex_Legends_Is_Growing_Faster_Than_Fortnite&amp;diff=969&amp;oldid=prev"/>
		<updated>2026-01-04T08:17:40Z</updated>

		<summary type="html">&lt;p&gt;ページの作成:「&amp;lt;br&amp;gt;&amp;quot;We&amp;#039;re doing a free to play game, with essentially loot boxes, after we were bought by EA, and it&amp;#039;s not Titanfall 3. It&amp;#039;s the perfect recipe for a marketing plan to go awry, so why have that - let&amp;#039;s just ship the game and let players pl&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another analyst provided a graph to measure exactly how impressive Apex Legends &amp;#039; launch has been. It&amp;#039;s especially useful to see in graph form because it helps contextualize the trajectory that Apex Legends is current…」&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;br&amp;gt;&amp;quot;We&amp;#039;re doing a free to play game, with essentially loot boxes, after we were bought by EA, and it&amp;#039;s not Titanfall 3. It&amp;#039;s the perfect recipe for a marketing plan to go awry, so why have that - let&amp;#039;s just ship the game and let players pl&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another analyst provided a graph to measure exactly how impressive Apex Legends &amp;#039; launch has been. It&amp;#039;s especially useful to see in graph form because it helps contextualize the trajectory that Apex Legends is currently on, and it&amp;#039;s one that looks like a rocket heading for or&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As you go in to revive a teammate, and hit E to apply first aid, the shield will automatically deploy in front of you. This means that you need to go in to heal facing the direction any shots are coming f&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Apex Legends released just one week ago, but it has already become one of the most talked about games in the industry. Developer Respawn Entertainment endured a brief period of fan outrage when it was revealed Titanfall 3 had been postponed - or worse - and that EA had asked the studio to create the next big battle royale title instead. That anger lasted for all of a few hours before the game released, though, and has since been replaced by the kind of excitement usually reserved for a AAA game launching after years spent publicly in development. With Apex Legends hitting over 25 million players already, it&amp;#039;s clear that the game is already entering rarefied air in the indus&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Respawn&amp;#039;s **Apex Legends ** has hidden animal Easter eggs throughout its map. Right out of the gate it was clear that Apex Legends would be a runaway success. The game managed to hit 10 million players within its launch week, and gamers have been enjoying the latest battle royale entry ever since. Since Respawn first cut its teeth with Titanfall (which takes place in the same universe as Apex Legends ), it was inevitable that a handful of references to that series made it into this ti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Apex Legends (whose very name is likely a riff on minor Titanfall series antagonist Kuben Blisk&amp;#039;s mercenary outfit, the Apex Predators) is an incredibly polished and streamlined iteration on the battle royale formula. Originally leaked a day before its surprise February 3 release on PS4, Xbox One, and PC, Apex Legends excels in areas where other battle royales tend to falter thanks to developer Respawn&amp;#039;s innovative approaches to teamwork, traversal, and spawning. While there&amp;#039;s little room to complain about a new AAA competitor that has serious potential to shake things up for Fortnite and Call of Duty: Black Ops 4 , there&amp;#039;s little question of the fact that free-to-play Apex Legends - which wears its market-driven influences like Overwatch on its sleeve - is a far cry from Titanfall despite their passing similarit&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Apex Legends _ shares a few similarities with _Fortnite , but in terms of player growth, it&amp;#039;s already surpassing Epic Games&amp;#039; juggernaut battle royale title, at least in terms of how they launched. Apex Legends is, according to early analysis, on pace to outgrow Fortnite at a rate that would be extraordinarily quick, even for a genre that has been explosive in its popular&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;And as I mentioned earlier, congratulating competitors is commonplace in the industry. Lest we not forget how Phil Spencer (Executive Vice President of Gaming at Microsoft) reached out to Sony and Santa Monica Studios over God of Wars&amp;#039; stellar reviews . Or when the Microsoft brand congratulated Nintendo for the launch of the Nintendo Swit&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Mirage&amp;#039;s strength lies in creating overwhelming scenarios for enemies where they aren&amp;#039;t exactly sure what to do. If you can create enough uncertainty in the enemy team... it can give yours a severe advant&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Its most obvious use is before a resuscitation. Hitting Q to deploy the drone before you go in to revive means it starts healing your teammate as soon as they get back up. It can also top up your own health under the cover of the shield, which Lifeline will throw up with the rev&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;According to a few different tweets from industry analysts, Apex Legends is already outgrowing Fortnite . As a rough timeline, it appears Apex Legends hit 2.5 million players in just one day after launch, 10 million after three days, and 25 million after seven. It&amp;#039;s an incredible feat that will likely need to slow down at some point in the near future, but for now, it&amp;#039;s setting a pace that would make Apex Legends one of the most successful games ever. For reference, Fortnite Battle Royale hit 10 million players after two whole weeks, and didn&amp;#039;t hit the 25 million mark until sometime between weeks six and ele&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Some teams are gearing Lifeline to be able to call these pods down as often as possible. In-game items, such as ultimate accelerants, mean Lifeline can call more frequent drop pods, allowing teams to gear up f&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Indeed, there are Easter Eggs are scattered about [https://Apexarenaelite.com/ Apex Legends news|https://apexarenaelite.com/] Legends that longtime followers of the studio are sure to find familiar. One of these comes in the form of a Loch Ness Monster-inspired animal affectionately referred to by the community as Nessie (though it doesn&amp;#039;t have anything do with the Toho monster of the same name). This loveable plesiosaurus has made the transition over to Apex Legends – much to the delight of fans – but it&amp;#039;s not alone. In fact, there is another pair of stuffed animals that can be found within the g&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>10.244.0.204</name></author>
	</entry>
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