<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="ja">
	<id>https://wiki.taogames.net/index.php?action=history&amp;feed=atom&amp;title=Warframe%3A_How_To_Get_All_The_Acolyte_Mods</id>
	<title>Warframe: How To Get All The Acolyte Mods - 版の履歴</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.taogames.net/index.php?action=history&amp;feed=atom&amp;title=Warframe%3A_How_To_Get_All_The_Acolyte_Mods"/>
	<link rel="alternate" type="text/html" href="https://wiki.taogames.net/index.php?title=Warframe:_How_To_Get_All_The_Acolyte_Mods&amp;action=history"/>
	<updated>2026-10-11T04:46:32Z</updated>
	<subtitle>このウィキのこのページに関する変更履歴</subtitle>
	<generator>MediaWiki 1.41.5</generator>
	<entry>
		<id>https://wiki.taogames.net/index.php?title=Warframe:_How_To_Get_All_The_Acolyte_Mods&amp;diff=2504&amp;oldid=prev</id>
		<title>2026年1月4日 (日) 20:35にDebbra1772による</title>
		<link rel="alternate" type="text/html" href="https://wiki.taogames.net/index.php?title=Warframe:_How_To_Get_All_The_Acolyte_Mods&amp;diff=2504&amp;oldid=prev"/>
		<updated>2026-01-04T20:35:26Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;2026年1月5日 (月) 05:35時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;1行目:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;1行目:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;That alone makes this gun incredible. Digital Extremes took it a step further and buffed &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weapon&#039;s magazine size &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fire rate&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It does use a magazine now&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;meaning it reloads &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;whole 20-round magazine at once instead &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one shell at a time&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;That is hardly &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;negative considering just how much firepower this weapon packs &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;how long it can fire&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Even if you aren&#039;t a fan of the explosive shots&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this weapon still doubles as an excellent close-range primary. And with &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;buff &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;primaries in the Sisters &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Parvos update , &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Corinth Prime has never been in &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;better s&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Cedo is Lavos&lt;/del&gt;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;signature shotgun that has Condition Overload as &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;passive&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As the enemy is afflicted with more status types&lt;/del&gt;, this &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gun becomes stronger&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Not only does this stack with Galvanized Savvy, but it does so multiplicatively. In other words, &lt;/del&gt;if you can &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;apply a few status ailments&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Cedo will vaporize that target from existence in a single shot&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The damage scaling on this weapon is abs&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There are &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lot &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;video games that are fun and can make passing the time enjoyable&lt;/del&gt;, but &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Undertale goes far deeper than that&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Undertale holds a special meaning to those who &lt;/del&gt;have &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;seen it through &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the end &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;who continually talk about &lt;/del&gt;it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;online &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this day. The stellar writing and unforgettable soundtrack &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Undertale are just part of what makes this game so important &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so many people&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as there really &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;nothing else like it&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The journey through Undertale is one &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;people will still be talking about in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;decade to c&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Most secondary weapons come with stronger Mods than their primary counterparts, potentially making them stronger than primaries &lt;/del&gt;when &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;modded correctly&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Just like melee &lt;/del&gt;weapons &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or primaries&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;secondaries can come with interesting mechanics &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;set them apart from the rest. Some even let players add custom effects, such as gaining strength on a kill or gaining infinite ammo. Here are some &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;strongest secondary weapons players can use in Warfr&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As far as beginner-friendly weapons go, it&#039;s tough &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;top the Fulmin &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its Prime counterpart&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Craftable &lt;/del&gt;as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;early &lt;/del&gt;as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mastery Rank 8—increased &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;MR12 for &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Prime variant—the Fulmin &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a rifle that can swap between an Arca Plasmor shotgun &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a full-auto lightning rifle &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the push of a button&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It has infinite ammo&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;great critical and status chances&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and is easy to obt&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Activity Guides Beginner&#039;s Guide Mirror Defense Guide Conjunction Survival Guide Kuva And Tenet Liches Explained Arbitrations Guide Steel Path Guide Galvanized Mods And Weapon Arcane Guide Railjack Guide Railjack Intrinsics Guide Best Railjack Parts How To Beat Lephantis Riven Mods Explained Deep Archimedea Deep Archim&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;triple kill is achieved within two seconds&lt;/del&gt;, a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;second&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ethereal Pyrana spawns in your other hand&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This lets you dual wield the Pyrana Prime, granting double fire rate and magazine size. If you can find a way to mitigate reloading on the Pyrana Prime— such as with Arcane PIstoleer —you can unleash whole magazines &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;shotgun pellets into a target &lt;/del&gt;in the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;span of a second&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Very few enemies can survive &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;level &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;punishm&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;But it gets even better. Reaping Spiral &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a fantastic stance on scythes, featuring combos with sweeping attacks, tons of momentum, and forced Slash procs . The Reaper Prime also dishes out some immense damage when build for its Heavy Attack, one-shotting just about every enemy in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game when modded &lt;/del&gt;for. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Keep an eye out for this scythe whenever it gets unvaul&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Land a couple of headshots with the primary fire&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can turn &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Burston Prime into a supercharged Acceltra for the next 600 rounds&lt;/del&gt;. It &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;isn&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;t &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hardest&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hitting Incarnon &lt;/del&gt;in the game, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but that doesn&#039;t matter when &lt;/del&gt;you can &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;remain in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Burston&#039;s Incarnon Form for minutes at a time. If you&#039;re a fan of the Acceltra or Soma&lt;/del&gt;, the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Burston Prime&#039;s Incarnon Adapter &lt;/del&gt;is absolutely worth &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;chas&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Remember when Rocket League was an up-and-coming indie title? The fast-paced Psyonix-developed title quickly became a staple within &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;world of competitive esports&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Its ambition for being one of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first crossplay titles also paved &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;way for other games to do just that&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;I own the title on three different platforms&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and it is still my go-to title whenever I have &lt;/del&gt;a few &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;minutes (or multiple hours) to sp&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Builds that focus on hybrid stats and range can expect &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weapon that can hit targets from six meters, can easily land orange crits, &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;apply an absurd amount &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;status effects in a single combo&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Pair this weapon &lt;/del&gt;with the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Twirling Spiral stance &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gain two absurdly strong Slash procs with your combo ope&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While slightly weaker than &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Stropha&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Redeemer Prime stands as &lt;/del&gt;one of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;best &lt;/del&gt;weapons &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in [https://Warframeforce&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;com/ warframe guide|https://warframeforce.com/]&lt;/del&gt;. It &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;serves as &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pocket shotgun with infinite ammo that just so happens to also be a great melee wea&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Incredible AoE damage&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;forced Slash procs, and good &lt;/del&gt;critical stats &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are enough to make the Glaive Prime an S-tier weapon&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;yet it gets even stronger once you consider dual-wielding. Glaives can be paired with one-handed Secondaries to allow for dual usage. You can run a status-heavy weapon&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;such as &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Kuva Nukor or Zakti, &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;inflict dozens of status procs on &lt;/del&gt;a target. This &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pairs exceptionally well with Condition Overload, allowing this golden disc &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one-shot virtually every enemy in the g&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Of all &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mods, Blood Rush, Argon Scope, Hydraulic Crosshairs, &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Weeping Wounds are very much something to keep an eye out for&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Maiming Strike is another high-value mod that you should definitely grab&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but it’s lost some of its utility ever since &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;introduction &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Melee 3.0&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It’s still &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;very good mod &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;very usable in certain weapons, but with so many of [https://Warframeforce.com/ Warframe walkthrough|https://Warframeforce&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;com/] ’s melee weapons becoming more viable&lt;/ins&gt;, the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;spin &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;win&quot; combo &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Maiming Strike and Galatine Prime isn’t &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;only way to turn your Warframe into &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;blen&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Warframe&lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s movement mechanics and solid gunplay make each of these levels &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;blast to play&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Changing Warframe powers, weapon loadouts&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and general loadout composition helps give replay value to &lt;/ins&gt;this &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;simple mission type&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;These do get more intense &lt;/ins&gt;if you can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;find Crossfire variants of them, however&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as two factions are fighting each other instead of fighting one&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It makes for more intense engagements and more loot over&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;However, Acolytes don’t stick around forever. Once the Acolyte is found, the World State Window will display its remaining health. It has quite &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bit &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;health that’s shared globally with all playing Tenno, so it&#039;ll last a good while&lt;/ins&gt;, but &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;once it’s gone it’s gone for good&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You’ll &lt;/ins&gt;have to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;get in &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;kill that Acolyte before &lt;/ins&gt;it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;disappears for another y&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Of course, with nothing &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;go on, finding an Acolyte is all a matter &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;luck--at least &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;start. As soon as any player wanders across an Acolyte&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that Acolyte’s location &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;uploaded to all the Tenno in the system&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Now everyone can pile into &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;specific mission to find and defeat &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Acolyte and get at those rare m&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lost Ark has some of the more conventional limitations that most RPGs have &lt;/ins&gt;when &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it comes to character customization&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Players have to choose a class first, and their selection of clothing and &lt;/ins&gt;weapons &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is limited by that choice to a certain extent&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but the developers seemed &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;understand how important this stage &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game is to their fanbase and compensate accordin&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rescue missions are focused more on movement and potential stealth than gunplay. Players are asked &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;jailbreak an operative from enemy lines &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bring them to extraction&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;These missions can either be done slowly and methodically to safely get the captive out, or Rescue missions can be pseudo speedrun levels where you move &lt;/ins&gt;as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fast &lt;/ins&gt;as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;possible &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;finish it before &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;operative d&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Covenant &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one of the strongest damage buffs in Warframe, granting Harrow &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;allies in the initial casting range up to 50% increased critical chance &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;all weapons&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If you land headshots&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that bonus increases to 200%. This ability is normally offset by Covenant&#039;s limited duration&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but that all changes with Lasting Coven&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Activity Guides Beginner&#039;s Guide Mirror Defense Guide Conjunction Survival Guide Kuva And Tenet Liches Explained Arbitrations Guide Steel Path Guide Galvanized Mods And Weapon Arcane Guide Railjack Guide Railjack Intrinsics Guide Best Railjack Parts How To Beat Lephantis Riven Mods Explained Deep Archimedea Deep Archim&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Unlike &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;single-player or stand-alone game&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;each player feels as if they&#039;ve inserted their custom-built avatars into &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unique&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;living universe&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The art &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;customization options &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;any game is something worth &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;developer&#039;s precious time&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in mind, here are some &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the best MMORPGs and their character creat&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The best part &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gun aims &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;All four tendrils automatically track targets&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so &lt;/ins&gt;you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;simply need to hold down &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;trigger and move&lt;/ins&gt;. It&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s arguably &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;strongest non&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;AoE weapon &lt;/ins&gt;in the game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for speed farming missions&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;although its single-target DPS leaves something to be desired. Still, if &lt;/ins&gt;you can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;afford &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fairly expensive Sentient Surge augment&lt;/ins&gt;, the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ocucur &lt;/ins&gt;is absolutely worth &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;us&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Most of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game modes in Warframe are almost exclusively focused on killing things&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The variance comes from when &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rewards are distributed rather than &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mission type itself&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Luckily&lt;/ins&gt;, a few &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game modes do not follow this strict form&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Defense missions are some of the most enjoyable in the game, tasking a team to defend &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cryopod or operative against harder &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;harder waves &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enemies&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The mode itself is incredibly simple &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;little gimmicks, but its lack of gimmicks is why it is so fun to play. Bringing a Warframe you have heavily modded into one of these missions and watching &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enemies struggle &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;get to the defense objective is so satisfying. It is just a shame how endless missions have a lack of interesting rewa&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Lex is Warframe&#039;s take on a beefy hand cannon, acting as a space Desert Eagle. All newer players can pick up this gun for a measly 50,000 Credits from &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in-game market&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;making it &lt;/ins&gt;one of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first secondary &lt;/ins&gt;weapons &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you can unlock&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With its high base damage and solid critical stats, the Lex makes short work of Star Chart enemies once you throw on a few mods&lt;/ins&gt;. It&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;straight upgrade over the Lato and MK1-Ku&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Activating this weapon&#039;s Incarnon Form turns it into an automatic set of destructive pistols&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;featuring much higher &lt;/ins&gt;critical stats, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fire rate&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ability to ricochet bullets &lt;/ins&gt;to a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;nearby &lt;/ins&gt;target. This &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gun deals monstrous damage and hits two enemies per bullet. The damage output from the Dual Toxocyst is simply off the charts. They melt through groups like butter and most endgame bosses in seconds. You&#039;d be hard-pressed &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;find a better set of automatic dual pist&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Debbra1772</name></author>
	</entry>
	<entry>
		<id>https://wiki.taogames.net/index.php?title=Warframe:_How_To_Get_All_The_Acolyte_Mods&amp;diff=1531&amp;oldid=prev</id>
		<title>2026年1月4日 (日) 13:07にBerniceLaporteによる</title>
		<link rel="alternate" type="text/html" href="https://wiki.taogames.net/index.php?title=Warframe:_How_To_Get_All_The_Acolyte_Mods&amp;diff=1531&amp;oldid=prev"/>
		<updated>2026-01-04T13:07:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;2026年1月4日 (日) 22:07時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;1行目:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;1行目:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;They are incredibly easy to use &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have great critical stats &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;base damage&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Nikana Prime still manages to be &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;top&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tier &lt;/del&gt;weapon &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;thanks to its excellent 28% critical &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;status chance supported by a 2&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4x critical multiplier. Building up &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;high combo is fairly easy on &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Nikana Prime when using the Blind Justice Stance&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;allowing you to throw out rapid Heavy Attacks that deal cataclysmic damage&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Coupled &lt;/del&gt;with the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weapon&#039;s high Slash damage&lt;/del&gt;, the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Nikana &lt;/del&gt;Prime &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can carve through flesh and armor like but&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You can put &lt;/del&gt;this &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;augment or Baruuk or Excalibur and use their Exalted weapons &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this augment&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;allowing them to attack much faster than normal&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If &lt;/del&gt;you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;love melee weapons in Warframe &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this augment is a m&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most annoying mission types ever &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Warframe is when you have to babysit the artificial intelligence (AI). That&#039;s because the AI is no smarter than &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pile of rocks and will only act as your weighted chain during the mission&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sadly, there &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one mission where the AI just makes it difficult and that&#039;s Res&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There are a lot of video games that are fun and can make passing the time enjoyable, but Undertale goes far deeper than that. Undertale holds a special meaning to those who have seen it through to the end and who continually talk about it online to this day. The stellar writing and unforgettable soundtrack of Undertale are just part of what makes this game so important to so many people, as there really is nothing else like it. The journey through Undertale is one that people will still be talking about in the decade to c&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This begs us players to question why in the world would the developers still leave the sprint system intact in the game? That&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and there is also the fact that there is also a walk and sprint button for no discernible reason&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It&#039;s an old system that was never improved upon&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;though it&#039;s probably on the developers&#039; l&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Digital Extremes always make an announcement when the Shadow Stalker’s Acolytes return &lt;/del&gt;to the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;system&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Once they’ve arrived&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their presence will be indicated &lt;/del&gt;on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the World State Window with &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;special marker&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;At first, the World State Window won’t tell you where the Acolytes &lt;/del&gt;are &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and it’s up to &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;community to track them d&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While so many other games use the medieval fantasy aesthetic with little variation&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;New World gives players a refreshing change with a style based on &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Age of Exploration&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This was &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;real-world time &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lasted from about the 16th to the 19th century &lt;/del&gt;and the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;island &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Aerternum&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;where the game takes place&lt;/del&gt;, is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;designed as a lost continent from ancient hist&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Valkyr&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Warcry Augment allows her to maintain Warcry&#039;s attack speed and armor buffs indefinitely through killing targets. Every time you defeat an enemy with melee while Warcry is active, it extends its timer. The timer cannot exceed 2x its normal durat&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When a triple kill is achieved within two seconds, a second, ethereal Pyrana spawns in your other hand. This lets you dual wield the Pyrana Prime, granting double fire rate and magazine size. If you can find a way to mitigate reloading on the Pyrana Prime— such as with Arcane PIstoleer —you can unleash whole magazines of shotgun pellets into a target in the span of a second. Very few enemies can survive that level of punishm&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Originally called The Secret World , this game was launched in 2012 but eventually failed economically, only to be resurrected as Secret World Legends in 2017&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The setting&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;design&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and subject matter haven&#039;t changed&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players still use modern weapons to fight monsters like zombies&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;vampires, and strange, mysterious beings from other dimensi&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;These effects stack &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;each other &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;boosters&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;And since Warframe is a &lt;/del&gt;game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;about farming &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;loot, bringing &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Warframe that increases your loot drops is always beneficial&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You can even put Altas&lt;/del&gt;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Petrify and Ore Gaze augment onto Khora&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hydroid, or Nekros to further increase your loot dr&lt;/del&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Star Wars fans would appreciate &lt;/del&gt;a world &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;built around their favorite franchise, but even players who aren&#039;t familiar with &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;aesthetic will warm up &lt;/del&gt;to the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;accessories and design. Classes include selections like Sith Warrior, Bounty Hunter&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of course, Jedi Kni&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Back in 2013, no one would have believed &lt;/del&gt;that a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;convoluted game about high-tech space ninjas would become one &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;best examples of free-&lt;/del&gt;to&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;- play video games . However&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;here we are seven years later, looking at &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;memes born out of the collective consciousness &lt;/del&gt;of the [https://Warframeforce.com/ &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Warframe DLC&lt;/del&gt;|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Https&lt;/del&gt;://&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Warframeforce&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Com&lt;/del&gt;/] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;community after slaying hundreds of thousands of Grineer, Corpus, and Infested combata&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hollow Knight is an incredible accomplishment for a developer team of two. The sprawling scope of the game is accentuated by the rich world-building&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;exceptionally satisfying progression&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a razor-thin balance that makes &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game perfectly brutally&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hard&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fair&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hollow Knight is &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;better Metroidvania than Super Metro&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Of course&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with nothing &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;go &lt;/del&gt;on&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, finding an Acolyte is all &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;matter of luck--at least to start&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As soon as any player wanders across an Acolyte&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that Acolyte’s location is uploaded &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;all the Tenno &lt;/del&gt;in the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;system. Now everyone can pile into that specific mission to find and defeat the Acolyte and get at those rare m&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;That alone makes this gun incredible. Digital Extremes took it a step further &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;buffed the weapon&#039;s magazine size &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fire rate&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It does use &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;magazine now, meaning it reloads the whole 20&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;round magazine at once instead of one shell at a time. That is hardly a negative considering just how much firepower this &lt;/ins&gt;weapon &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;packs &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;how long it can fire&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Even if you aren&#039;t &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fan of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;explosive shots&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this weapon still doubles as an excellent close-range primary&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;And &lt;/ins&gt;with the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;buff to primaries in the Sisters of Parvos update &lt;/ins&gt;, the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Corinth &lt;/ins&gt;Prime &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has never been in a better s&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Cedo is Lavos&#039; signature shotgun that has Condition Overload as a passive. As the enemy is afflicted with more status types, this gun becomes stronger. Not only does &lt;/ins&gt;this &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stack &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Galvanized Savvy&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but it does so multiplicatively&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In other words, if &lt;/ins&gt;you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can apply a few status ailments&lt;/ins&gt;, the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cedo will vaporize that target from existence &lt;/ins&gt;in a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;single shot&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The damage scaling on this weapon &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;abs&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There are a lot of video games that are fun and can make passing the time enjoyable, but Undertale goes far deeper than that. Undertale holds a special meaning to those who have seen it through to the end and who continually talk about it online to this day. The stellar writing and unforgettable soundtrack of Undertale are just part of what makes this game so important to so many people, as there really is nothing else like it. The journey through Undertale is one that people will still be talking about in the decade to c&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Most secondary weapons come with stronger Mods than their primary counterparts&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;potentially making them stronger than primaries when modded correctly&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Just like melee weapons or primaries&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;secondaries can come with interesting mechanics &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;set them apart from &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rest&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Some even let players add custom effects&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;such as gaining strength &lt;/ins&gt;on a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;kill or gaining infinite ammo&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Here &lt;/ins&gt;are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;some of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;strongest secondary weapons players can use in Warfr&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As far as beginner-friendly weapons go&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&#039;s tough to top &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fulmin and its Prime counterpart&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Craftable as early as Mastery Rank 8—increased to MR12 for the Prime variant—the Fulmin is &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rifle &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can swap between an Arca Plasmor shotgun &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a full-auto lightning rifle with &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;push &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a button. It has infinite ammo&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;great critical and status chances&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;easy to obt&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Activity Guides Beginner&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Guide Mirror Defense Guide Conjunction Survival Guide Kuva And Tenet Liches Explained Arbitrations Guide Steel Path Guide Galvanized Mods And Weapon Arcane Guide Railjack Guide Railjack Intrinsics Guide Best Railjack Parts How To Beat Lephantis Riven Mods Explained Deep Archimedea Deep Archim&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When a triple kill is achieved within two seconds, a second, ethereal Pyrana spawns in your other hand. This lets you dual wield the Pyrana Prime, granting double fire rate and magazine size. If you can find a way to mitigate reloading on the Pyrana Prime— such as with Arcane PIstoleer —you can unleash whole magazines of shotgun pellets into a target in the span of a second. Very few enemies can survive that level of punishm&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;But it gets even better&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Reaping Spiral is a fantastic stance on scythes&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;featuring combos with sweeping attacks&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tons of momentum&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;forced Slash procs . The Reaper Prime also dishes out some immense damage when build for its Heavy Attack&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one-shotting just about every enemy in the game when modded for. Keep an eye out for this scythe whenever it gets unvaul&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Land a couple of headshots &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the primary fire, &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you can turn the Burston Prime into a supercharged Acceltra for the next 600 rounds&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It isn&#039;t the hardest-hitting Incarnon in the &lt;/ins&gt;game&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, but that doesn&#039;t matter when you can remain in the Burston&#039;s Incarnon Form &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;minutes at &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;time&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If you&lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;re a fan of the Acceltra or Soma&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Burston Prime&#039;s Incarnon Adapter is absolutely worth chas&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Remember when Rocket League was an up-and-coming indie title? The fast-paced Psyonix-developed title quickly became &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;staple within the &lt;/ins&gt;world &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of competitive esports. Its ambition for being one of the first crossplay titles also paved &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;way for other games &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;do just that. I own &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;title on three different platforms&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it is still my go-to title whenever I have a few minutes (or multiple hours) to sp&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Builds &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;focus on hybrid stats and range can expect &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weapon that can hit targets from six meters, can easily land orange crits, and apply an absurd amount &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;status effects in a single combo. Pair this weapon with &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Twirling Spiral stance &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gain two absurdly strong Slash procs with your combo ope&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While slightly weaker than the Stropha&lt;/ins&gt;, the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Redeemer Prime stands as one &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;best weapons in &lt;/ins&gt;[https://Warframeforce.com/ &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;warframe guide&lt;/ins&gt;|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;https&lt;/ins&gt;://&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;warframeforce&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;com&lt;/ins&gt;/]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. It serves as a pocket shotgun with infinite ammo that just so happens to also be a great melee wea&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Incredible AoE damage&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;forced Slash procs&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;good critical stats are enough to make &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Glaive Prime an S&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tier weapon, yet it gets even stronger once you consider dual&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wielding. Glaives can be paired with one&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;handed Secondaries to allow for dual usage&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You can run &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;status-heavy weapon, such as the Kuva Nukor or Zakti&lt;/ins&gt;, to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;inflict dozens of status procs &lt;/ins&gt;on a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;target&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This pairs exceptionally well with Condition Overload&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;allowing this golden disc &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one-shot virtually every enemy &lt;/ins&gt;in the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;g&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>BerniceLaporte</name></author>
	</entry>
	<entry>
		<id>https://wiki.taogames.net/index.php?title=Warframe:_How_To_Get_All_The_Acolyte_Mods&amp;diff=1351&amp;oldid=prev</id>
		<title>2026年1月4日 (日) 11:40にVinceCarolan72による</title>
		<link rel="alternate" type="text/html" href="https://wiki.taogames.net/index.php?title=Warframe:_How_To_Get_All_The_Acolyte_Mods&amp;diff=1351&amp;oldid=prev"/>
		<updated>2026-01-04T11:40:56Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;2026年1月4日 (日) 20:40時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;1行目:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;1行目:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gear Tier Lists Best Primary Weapons Best Secondary Weapons Best Melee Weapons Best Bows Best Kuva Weapons Best Tenet Weapons Best Companions Best Arcanes Best Mod Sets Best Beginner Mods Incarnon Weapons&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ra&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The reward for it? Nothing but &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bliss &lt;/del&gt;you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;get from committing an intergalactic genocide in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;span &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;several minutes &lt;/del&gt;and the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fact that &lt;/del&gt;there is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;no threat &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game can throw at you &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you can&#039;t handle. It&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;also one &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;best ways &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;engage in [https://Warframeforce&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;com/ Warframe DLC|https://warframeforce&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;com/] &#039;s &quot;endga&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Of all &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mods, Blood Rush, Argon Scope, Hydraulic Crosshairs&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Weeping Wounds are very much something to keep an eye out &lt;/del&gt;for. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Maiming Strike is another high-value mod &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you should definitely grab&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but it’s lost some of its utility ever since &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;introduction of Melee 3&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;0. It’s still a very good mod and very usable in certain weapons&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so many of Warframe ’s melee weapons becoming more viable&lt;/del&gt;, the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;spin &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;win&quot; combo of Maiming Strike and Galatine Prime isn’t &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;only way &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;turn your Warframe into a blen&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While so many other games use the medieval fantasy aesthetic with little variation, New World gives players a refreshing change with a style based on the Age of Exploration. This was a real-world time that lasted from about the 16th to the 19th century and the island of Aerternum, where the game takes place, is designed as a lost continent from ancient hist&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Resource Farming Guides Anomaly Shard Farm Aya Farming Credit Farming Dormant Void Angel Spawns Endo Farming Focus Farming Prime Resurgence Explained Voidplume Farming Warframe Codes Warframe Codes How To Get Brilliant Eidolon Sh&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The process of character creation begins with choosing one of &lt;/del&gt;two &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;factions&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;followed by choosing from &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;total of nine playable races&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There are presets &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;choose from, which is &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;nice time saver because &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;choices for hair&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tattoos&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;eyes&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;body type&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;skin tone&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;every &lt;/del&gt;other &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;detail can be overwhelm&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Incredible AoE damage, forced Slash procs, &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;good critical stats are enough to make the Glaive Prime an S-tier weapon, yet it gets even stronger once you consider dual-wielding&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Glaives can be paired with one-handed Secondaries to allow &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dual usage&lt;/del&gt;. You can &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;run a status-heavy weapon&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;such as the Kuva Nukor &lt;/del&gt;or &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Zakti, &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;inflict dozens of status procs on &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;target. This pairs exceptionally well &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Condition Overload, allowing this golden disc &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one-shot virtually every enemy in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;g&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dethcube is advertised as a floating weapons platform&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unleashing &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;flurry &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bullets &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;down nearby targets&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While you can certainly use Dethcube that way&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&#039;ll require a different Sentinel weapon and half a dozen Forma to make this feasible&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In practice&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dethcube&#039;s niche is creating a constant stream of Health &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Energy O&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Don&#039;t let the weapon category fool you; the Corinth Prime &lt;/del&gt;is a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;grenade launcher that&#039;s disguised as a shotgun&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This weapon&#039;s alternate fire mode fires explosive grenades that deal 2&lt;/del&gt;,&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;200 damage in &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;9.8&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;meter radius. For comparison, &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;standard Corinth only does 404 damage with its explosive alt&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;f&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Weapon Builds Corufell Builds Hek Builds Paracesis Builds Perigale Builds Sarofang Builds Steflos Builds Corufell Builds Rauta Builds Rauta Builds Fulmin Builds Fulmin Builds Grimoire Builds Grimoire Builds Acceltra Builds Acceltra Builds Akarius Builds Akarius Builds How To Get The Higasa How To Get The Amanata Trumna Builds Quassus Builds AX&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;52 Bu&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Of course, with nothing to go on, finding an Acolyte is all a matter of luck--at least to start. As soon as any player wanders across an Acolyte, that Acolyte’s location is uploaded to all the Tenno in the system. Now everyone can pile into that specific mission to find and defeat the Acolyte and get at those rare m&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;But if you&#039;re not interested in status priming, consider using Null Audit to steal enemy Eximus auras every 60 seconds. Hounds are by no means the strongest companions in Warframe, and they&#039;re undeniably hard to get, yet the utility they offer can prove useful to buildcrafters and melee enthusiasts al&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;From time to time, he will interrupt your missions and hunt you down because a boss you killed or defeated put a bounty on your head. Stalker will happily oblige them and will try to kill you, but more often than not, you end up killing the incompetent brat. The items he drops are also must-ha&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In Warframe , some of the more significant stuff you do in-game does not always come without consequences. Killing bosses, for example, will put you under the crosshairs of one of the most sinister and persistent characters in the game: Stalker. He&#039;s like Swiper from Dora the Explorer except more psychotic and edgier, and he won&#039;t listen to wo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;You end up having to hack several jail cells only to be greeted by the most exasperating dead weights ever who will continuously keep asking for your sidearm even when they have a visible pistol in their hands. Plus it&#039;s not like they can kill anything competently with your sidearm any&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;They are incredibly easy to use and have great critical stats and base damage. The Nikana Prime still manages to be a top-tier weapon thanks to its excellent 28% critical and status chance supported by a 2.4x critical multiplier. Building up a high combo is fairly easy on the Nikana Prime when using the Blind Justice Stance, allowing you to throw out rapid Heavy Attacks that deal cataclysmic damage. Coupled with the weapon&#039;s high Slash damage, the Nikana Prime can carve through flesh and armor like but&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;You can put this augment or Baruuk or Excalibur and use their Exalted weapons with this augment, allowing them to attack much faster than normal. If you love melee weapons in Warframe &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this augment is a m&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;One of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most annoying mission types ever in Warframe is when &lt;/ins&gt;you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have to babysit the artificial intelligence (AI). That&#039;s because &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;AI is no smarter than a pile &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rocks &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will only act as your weighted chain during &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mission. Sadly, &lt;/ins&gt;there is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one mission where &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;AI just makes it difficult and &lt;/ins&gt;that&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Res&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There are a lot &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;video games that are fun and can make passing the time enjoyable, but Undertale goes far deeper than that. Undertale holds a special meaning to those who have seen it through to &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;end and who continually talk about it online &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this day&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The stellar writing and unforgettable soundtrack of Undertale are just part of what makes this game so important to so many people, as there really is nothing else like it&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The journey through Undertale is one that people will still be talking about in the decade to c&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This begs us players to question why in the world would the developers still leave the sprint system intact in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game? That&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there is also the fact that there is also a walk and sprint button &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;no discernible reason&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It&#039;s an old system &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was never improved upon&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;though it&#039;s probably on the developers&#039; l&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Digital Extremes always make an announcement when the Shadow Stalker’s Acolytes return to &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;system&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Once they’ve arrived&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their presence will be indicated on the World State Window &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a special marker. At first&lt;/ins&gt;, the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;World State Window won’t tell you where the Acolytes are and it’s up &lt;/ins&gt;to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;community &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;track them d&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While so many other games use the medieval fantasy aesthetic with little variation, New World gives players a refreshing change with a style based on the Age of Exploration. This was a real-world time that lasted from about the 16th to the 19th century and the island of Aerternum, where the game takes place, is designed as a lost continent from ancient hist&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Valkyr&#039;s Warcry Augment allows her to maintain Warcry&#039;s attack speed and armor buffs indefinitely through killing targets. Every time you defeat an enemy with melee while Warcry is active, it extends its timer. The timer cannot exceed 2x its normal durat&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When a triple kill is achieved within &lt;/ins&gt;two &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;seconds&lt;/ins&gt;, a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;second, ethereal Pyrana spawns in your other hand. This lets you dual wield the Pyrana Prime, granting double fire rate and magazine size&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If you can find a way &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mitigate reloading on the Pyrana Prime— such as with Arcane PIstoleer —you can unleash whole magazines of shotgun pellets into &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;target in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;span of a second. Very few enemies can survive that level of punishm&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Originally called The Secret World , this game was launched in 2012 but eventually failed economically, only to be resurrected as Secret World Legends in 2017. The setting&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;design&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and subject matter haven&#039;t changed&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and players still use modern weapons to fight monsters like zombies&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;vampires&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;strange, mysterious beings from &lt;/ins&gt;other &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dimensi&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;These effects stack with each other &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;boosters&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;And since Warframe is a game about farming &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;loot, bringing a Warframe that increases your loot drops is always beneficial&lt;/ins&gt;. You can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;even put Altas&#039; Petrify and Ore Gaze augment onto Khora, Hydroid&lt;/ins&gt;, or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Nekros &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;further increase your loot dr&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Star Wars fans would appreciate &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;world built around their favorite franchise, but even players who aren&#039;t familiar &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the aesthetic will warm up &lt;/ins&gt;to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;accessories and design. Classes include selections like Sith Warrior, Bounty Hunter, and of course, Jedi Kni&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Back in 2013&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;no one would have believed that &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;convoluted game about high-tech space ninjas would become one of the best examples &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;free-&lt;/ins&gt;to&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;- play video games &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;However, here we are seven years later&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;looking at the memes born out of the collective consciousness of the [https://Warframeforce.com/ Warframe DLC|Https://Warframeforce&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Com/] community after slaying hundreds of thousands of Grineer, Corpus&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Infested combata&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hollow Knight &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an incredible accomplishment for &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;developer team of two&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The sprawling scope of the game is accentuated by the rich world-building, exceptionally satisfying progression&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;razor&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;thin balance that makes &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game perfectly brutally-hard&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fair. Hollow Knight is a better Metroidvania than Super Metro&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Of course, with nothing to go on, finding an Acolyte is all a matter of luck--at least to start. As soon as any player wanders across an Acolyte, that Acolyte’s location is uploaded to all the Tenno in the system. Now everyone can pile into that specific mission to find and defeat the Acolyte and get at those rare m&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>VinceCarolan72</name></author>
	</entry>
	<entry>
		<id>https://wiki.taogames.net/index.php?title=Warframe:_How_To_Get_All_The_Acolyte_Mods&amp;diff=1243&amp;oldid=prev</id>
		<title>VinceCarolan72: ページの作成:「&lt;br&gt;Gear Tier Lists Best Primary Weapons Best Secondary Weapons Best Melee Weapons Best Bows Best Kuva Weapons Best Tenet Weapons Best Companions Best Arcanes Best Mod Sets Best Beginner Mods Incarnon Weapons, Ra&lt;br&gt;&lt;br&gt; &lt;br&gt;The reward for it? Nothing but the bliss you get from committing an intergalactic genocide in the span of several minutes and the fact that there is no threat the game can throw at you that you can&#039;t handle. It&#039;s also one of the best ways to eng…」</title>
		<link rel="alternate" type="text/html" href="https://wiki.taogames.net/index.php?title=Warframe:_How_To_Get_All_The_Acolyte_Mods&amp;diff=1243&amp;oldid=prev"/>
		<updated>2026-01-04T10:55:11Z</updated>

		<summary type="html">&lt;p&gt;ページの作成:「&amp;lt;br&amp;gt;Gear Tier Lists Best Primary Weapons Best Secondary Weapons Best Melee Weapons Best Bows Best Kuva Weapons Best Tenet Weapons Best Companions Best Arcanes Best Mod Sets Best Beginner Mods Incarnon Weapons, Ra&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The reward for it? Nothing but the bliss you get from committing an intergalactic genocide in the span of several minutes and the fact that there is no threat the game can throw at you that you can&amp;#039;t handle. It&amp;#039;s also one of the best ways to eng…」&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;br&amp;gt;Gear Tier Lists Best Primary Weapons Best Secondary Weapons Best Melee Weapons Best Bows Best Kuva Weapons Best Tenet Weapons Best Companions Best Arcanes Best Mod Sets Best Beginner Mods Incarnon Weapons, Ra&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The reward for it? Nothing but the bliss you get from committing an intergalactic genocide in the span of several minutes and the fact that there is no threat the game can throw at you that you can&amp;#039;t handle. It&amp;#039;s also one of the best ways to engage in [https://Warframeforce.com/ Warframe DLC|https://warframeforce.com/] &amp;#039;s &amp;quot;endga&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Of all the mods, Blood Rush, Argon Scope, Hydraulic Crosshairs, and Weeping Wounds are very much something to keep an eye out for. Maiming Strike is another high-value mod that you should definitely grab, but it’s lost some of its utility ever since the introduction of Melee 3.0. It’s still a very good mod and very usable in certain weapons, but with so many of Warframe ’s melee weapons becoming more viable, the &amp;quot;spin to win&amp;quot; combo of Maiming Strike and Galatine Prime isn’t the only way to turn your Warframe into a blen&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While so many other games use the medieval fantasy aesthetic with little variation, New World gives players a refreshing change with a style based on the Age of Exploration. This was a real-world time that lasted from about the 16th to the 19th century and the island of Aerternum, where the game takes place, is designed as a lost continent from ancient hist&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Resource Farming Guides Anomaly Shard Farm Aya Farming Credit Farming Dormant Void Angel Spawns Endo Farming Focus Farming Prime Resurgence Explained Voidplume Farming Warframe Codes Warframe Codes How To Get Brilliant Eidolon Sh&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The process of character creation begins with choosing one of two factions, followed by choosing from a total of nine playable races. There are presets to choose from, which is a nice time saver because the choices for hair, tattoos, eyes, body type, skin tone, and every other detail can be overwhelm&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Incredible AoE damage, forced Slash procs, and good critical stats are enough to make the Glaive Prime an S-tier weapon, yet it gets even stronger once you consider dual-wielding. Glaives can be paired with one-handed Secondaries to allow for dual usage. You can run a status-heavy weapon, such as the Kuva Nukor or Zakti, to inflict dozens of status procs on a target. This pairs exceptionally well with Condition Overload, allowing this golden disc to one-shot virtually every enemy in the g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Dethcube is advertised as a floating weapons platform, unleashing a flurry of bullets to down nearby targets. While you can certainly use Dethcube that way, it&amp;#039;ll require a different Sentinel weapon and half a dozen Forma to make this feasible. In practice, Dethcube&amp;#039;s niche is creating a constant stream of Health and Energy O&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Don&amp;#039;t let the weapon category fool you; the Corinth Prime is a grenade launcher that&amp;#039;s disguised as a shotgun. This weapon&amp;#039;s alternate fire mode fires explosive grenades that deal 2,200 damage in a 9.8-meter radius. For comparison, the standard Corinth only does 404 damage with its explosive alt-f&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Weapon Builds Corufell Builds Hek Builds Paracesis Builds Perigale Builds Sarofang Builds Steflos Builds Corufell Builds Rauta Builds Rauta Builds Fulmin Builds Fulmin Builds Grimoire Builds Grimoire Builds Acceltra Builds Acceltra Builds Akarius Builds Akarius Builds How To Get The Higasa How To Get The Amanata Trumna Builds Quassus Builds AX-52 Bu&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Of course, with nothing to go on, finding an Acolyte is all a matter of luck--at least to start. As soon as any player wanders across an Acolyte, that Acolyte’s location is uploaded to all the Tenno in the system. Now everyone can pile into that specific mission to find and defeat the Acolyte and get at those rare m&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;But if you&amp;#039;re not interested in status priming, consider using Null Audit to steal enemy Eximus auras every 60 seconds. Hounds are by no means the strongest companions in Warframe, and they&amp;#039;re undeniably hard to get, yet the utility they offer can prove useful to buildcrafters and melee enthusiasts al&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;From time to time, he will interrupt your missions and hunt you down because a boss you killed or defeated put a bounty on your head. Stalker will happily oblige them and will try to kill you, but more often than not, you end up killing the incompetent brat. The items he drops are also must-ha&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In Warframe , some of the more significant stuff you do in-game does not always come without consequences. Killing bosses, for example, will put you under the crosshairs of one of the most sinister and persistent characters in the game: Stalker. He&amp;#039;s like Swiper from Dora the Explorer except more psychotic and edgier, and he won&amp;#039;t listen to wo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;You end up having to hack several jail cells only to be greeted by the most exasperating dead weights ever who will continuously keep asking for your sidearm even when they have a visible pistol in their hands. Plus it&amp;#039;s not like they can kill anything competently with your sidearm any&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>VinceCarolan72</name></author>
	</entry>
</feed>